Player Matchup

Horus
Horus
Dari0H
Horus
Level 159
God Stats
8W - 9L
1,499 SR
Queue Stats
275W - 256L
1,531 Elo+
Solo
Neith
Neith
Dmisoa
Neith
Level 125
God Stats
40W - 44L
1,451 SR
Queue Stats
222W - 192L
1,506 Elo+
Solo
Ymir
Ymir
JacerOK
Ymir
Level 53
God Stats
4W - 4L
1,457 SR
Queue Stats
395W - 363L
1,459 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KaleriXXX
Morgan Le Fay
Level 48
God Stats
13W - 16L
1,547 SR
Queue Stats
269W - 264L
1,429 Elo+
Party 1
Arachne
Arachne
MaFiOZe1
Arachne
Level 47
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 8L
1,365 Elo+
Solo
Team Averages
Level 86
1,536 SR
1,458 Elo+

VS

Team Averages
Level 87
1,504 SR
1,471 Elo+
Morgan Le Fay
Morgan Le Fay
Bartje69420
Morgan Le Fay
Level 72
God Stats
2W - 1L
1,454 SR
Queue Stats
271W - 255L
1,506 Elo+
Party 2
Thanatos
Thanatos
Moi1998
Thanatos
Level 68
God Stats
23W - 16L
1,462 SR
Queue Stats
147W - 142L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
Muzza9569
Gilgamesh
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,495 Elo+
Solo
Chronos
Chronos
Stackabob
Chronos
Level 157
God Stats
331W - 297L
1,504 SR
Queue Stats
577W - 546L
1,442 Elo+
Solo
Aphrodite
Aphrodite
zlToxiclz
Aphrodite
Level 80
God Stats
11W - 9L
1,600 SR
Queue Stats
119W - 98L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dari0H
Horus
18
2 / 4 / 2
12,195
469
20,392
29,794
38,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Dmisoa
Neith
20
6 / 4 / 8
13,464
518
26,296
20,675
11,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
JacerOK
Ymir
15
1 / 7 / 10
10,733
413
11,501
34,764
51,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
KaleriXXX
Morgan Le Fay
18
2 / 5 / 2
11,489
442
17,308
17,777
9,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MaFiOZe1
Arachne
16
5 / 8 / 2
10,881
419
8,796
28,749
12,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bartje69420
Morgan Le Fay
20
8 / 1 / 6
14,724
566
26,642
17,870
10,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Moi1998
Thanatos
20
8 / 6 / 5
14,504
558
17,606
26,460
13,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Muzza9569
Gilgamesh
20
5 / 2 / 9
14,699
565
31,879
30,635
36,724
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
Stackabob
Chronos
18
2 / 3 / 5
12,532
482
12,203
15,615
6,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
zlToxiclz
Aphrodite
20
4 / 4 / 14
13,841
532
17,528
30,397
32,802
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
16
Kills
27
28
Deaths
16
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bartje69420
Morgan Le Fay
8
1
6
11
L
Horus
Dari0H
Horus
2
4
2
0.75
L
Neith
Dmisoa
Neith
6
4
8
2.5
L
Ymir
JacerOK
Ymir
1
7
10
0.86
L
Morgan Le Fay
KaleriXXX
Morgan Le Fay
2
5
2
0.6
L
Arachne
MaFiOZe1
Arachne
5
8
2
0.75
W
Thanatos
Moi1998
Thanatos
8
6
5
1.75
W
Gilgamesh
Muzza9569
Gilgamesh
5
2
9
4.75
W
Chronos
Stackabob
Chronos
2
3
5
1.5
W
Aphrodite
zlToxiclz
Aphrodite
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,293
Damage
105,858
131,759
Taken
120,977
123,735
Mitigated
99,739
39,790
Healing
58,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bartje69420
Morgan Le Fay
26,642
1,892
270
5,913
17,870
10,383
2,683
7,641
10,060
139,610
0
L
Horus
Dari0H
Horus
20,392
8,277
4,193
13,972
29,794
38,274
627
5,854
23,940
0
106,238
L
Neith
Dmisoa
Neith
26,296
10,600
0
6,912
20,675
11,108
852
11,825
8,850
0
129,323
L
Ymir
JacerOK
Ymir
11,501
1,152
0
6,429
34,764
51,705
0
19,540
15,224
32,719
0
L
Morgan Le Fay
KaleriXXX
Morgan Le Fay
17,308
2,799
0
3,231
17,777
9,686
0
7,184
10,593
101,027
0
L
Arachne
MaFiOZe1
Arachne
8,796
6,334
0
5,053
28,749
12,962
134
12,035
16,714
0
80,443
W
Thanatos
Moi1998
Thanatos
17,606
4,604
0
19,814
26,460
13,036
1,341
5,061
21,343
0
136,686
W
Gilgamesh
Muzza9569
Gilgamesh
31,879
10,172
0
7,232
30,635
36,724
370
4,902
24,071
0
137,643
W
Chronos
Stackabob
Chronos
12,203
2,113
0
4,146
15,615
6,794
10,797
2,517
13,042
84,358
0
W
Aphrodite
zlToxiclz
Aphrodite
17,528
2,740
6,214
14,647
30,397
32,802
575
9,529
20,699
71,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,762
Gold Earned
70,300
639
Minions Killed
738
0
Camps Cleared
0
2,415,534
Distance Traveled
2,567,676
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,724
566
190
7
0
498,771
0
L
Horus
12,195
469
165
6
0
497,502
0
L
Neith
13,464
518
185
7
0
463,536
9
L
Ymir
10,733
413
31
1
0
460,483
10
L
Morgan Le Fay
11,489
442
154
6
0
498,765
8
L
Arachne
10,881
419
104
4
0
495,248
0
W
Thanatos
14,504
558
136
5
0
526,778
4
W
Gilgamesh
14,699
565
167
6
0
530,741
1
W
Chronos
12,532
482
140
5
0
536,858
8
W
Aphrodite
13,841
532
105
4
0
474,528
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role