Player Matchup

Sylvanus
Sylvanus
Arkteia
Sylvanus
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,258 Elo+
Party 1
Surtr
Surtr
Captain_Kairu
Surtr
Level 108
God Stats
5W - 2L
1,847 SR
Queue Stats
79W - 68L
1,472 Elo+
Solo
Anubis
Anubis
SwiftPanda21
Anubis
Level 102
God Stats
6W - 6L
1,250 SR
Queue Stats
394W - 395L
1,409 Elo+
Party 1
Team Averages
Level 97
1,533 SR
1,380 Elo+

VS

Team Averages
Level 89
1,500 SR
1,443 Elo+
Thoth
Thoth
 
Thoth
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
EtonicTurtle
Skadi
Level 65
God Stats
7W - 6L
1,500 SR
Queue Stats
376W - 375L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arkteia
Sylvanus
13
1 / 0 / 6
9,335
718
2,405
10,092
8,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
2 / 1 / 5
9,583
737
7,841
11,292
5,866
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
14
4 / 1 / 3
10,059
774
11,526
7,173
3,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
0 / 2 / 1
8,935
687
5,811
6,329
1,922
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
 
King Arthur
10
0 / 2 / 2
8,797
677
4,522
11,629
6,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 3 / 0
9,327
717
10,680
10,300
3,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
7
Kills
2
2
Deaths
7
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
2
1
0.25
L
King Arthur
 
King Arthur
0
2
2
0.5
W
Sylvanus
Arkteia
Sylvanus
1
0
6
4
W
2
1
5
4.5
L
2
3
0
0.67
W
Anubis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,772
Damage
21,013
28,557
Taken
28,258
18,381
Mitigated
11,423
9,983
Healing
4,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,811
209
0
2,008
6,329
1,922
0
3,658
2,671
36,054
0
L
King Arthur
 
King Arthur
4,522
591
0
0
11,629
6,259
0
5,799
5,830
0
21,592
W
Sylvanus
Arkteia
Sylvanus
2,405
1,089
2,021
1,897
10,092
8,870
75
2,615
7,477
13,438
0
W
7,841
3,856
0
2,154
11,292
5,866
0
1,998
9,294
278
38,772
L
10,680
3,130
0
2,620
10,300
3,242
57
5,583
4,717
0
40,686
W
Anubis
11,526
387
0
3,911
7,173
3,645
188
1,364
5,809
50,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,977
Gold Earned
27,059
136
Minions Killed
157
0
Camps Cleared
0
703,747
Distance Traveled
685,343
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,935
687
56
4
0
224,215
0
L
King Arthur
8,797
677
29
2
0
214,295
0
W
Sylvanus
9,335
718
18
1
0
225,003
5
W
Surtr
9,583
737
51
4
0
259,041
0
L
Skadi
9,327
717
72
6
0
246,833
0
W
Anubis
10,059
774
67
5
0
219,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role