Player Matchup

The Morrigan
The Morrigan
Aelin97
The Morrigan
Level 39
God Stats
0W - 4L
1,102 SR
Queue Stats
34W - 44L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
ArcaneAbyssMage
Kukulkan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,341 Elo+
Party 1
Medusa
Medusa
Buxtonbully
Medusa
Level 123
God Stats
3W - 1L
1,944 SR
Queue Stats
65W - 58L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
IVORRA22LATAS
Danzaburou
Level 146
God Stats
1W - 1L
1,724 SR
Queue Stats
23W - 42L
1,520 Elo+
Party 2
Sol
Sol
SuPeRAnToNiEtE
Sol
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 39L
1,520 Elo+
Party 2
Team Averages
Level 88
1,554 SR
1,472 Elo+

VS

Team Averages
Level 131
1,501 SR
1,457 Elo+
Hun Batz
Hun Batz
Manywe
Hun Batz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,443 Elo+
Solo
Nox
Nox
Willi-78-
Nox
Level 185
God Stats
2W - 2L
1,428 SR
Queue Stats
66W - 76L
1,488 Elo+
Solo
Persephone
Persephone
qmanmatt
Persephone
Level 127
God Stats
23W - 13L
1,751 SR
Queue Stats
731W - 747L
1,449 Elo+
Party 3
Kumbhakarna
Kumbhakarna
toxicndeadly101
Kumbhakarna
Level 159
God Stats
3W - 4L
1,463 SR
Queue Stats
268W - 275L
1,470 Elo+
Solo
Mulan
Mulan
wiski95
Mulan
Level 58
God Stats
2W - 3L
1,362 SR
Queue Stats
162W - 161L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aelin97
The Morrigan
16
2 / 10 / 8
10,349
739
8,455
14,766
6,302
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
16
0 / 9 / 9
9,947
711
6,994
17,259
7,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
20
7 / 6 / 7
12,558
897
18,623
18,229
8,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
IVORRA22LATAS
Danzaburou
15
6 / 11 / 4
9,888
706
9,502
18,626
7,817
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 6 / 11
9,664
690
8,190
13,109
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Manywe
Hun Batz
19
14 / 6 / 13
12,406
886
17,643
13,363
6,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

20
6 / 1 / 27
12,423
887
18,523
12,424
7,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
qmanmatt
Persephone
20
11 / 2 / 21
13,132
938
24,882
13,946
7,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
toxicndeadly101
Kumbhakarna
16
1 / 5 / 23
10,996
785
5,726
22,846
23,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
wiski95
Mulan
19
10 / 4 / 18
12,252
875
11,430
17,194
18,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
144
17
Kills
42
42
Deaths
18
39
Assists
102
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Aelin97
The Morrigan
2
10
8
0.6
L
Kukulkan
0
9
9
0.5
L
Medusa
7
6
7
1.75
L
Danzaburou
IVORRA22LATAS
Danzaburou
6
11
4
0.73
W
Hun Batz
Manywe
Hun Batz
14
6
13
3.42
L
2
6
11
1.25
W
6
1
27
19.5
W
Persephone
qmanmatt
Persephone
11
2
21
10.75
W
Kumbhakarna
toxicndeadly101
Kumbhakarna
1
5
23
2.5
W
Mulan
wiski95
Mulan
10
4
18
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,764
Damage
78,204
81,989
Taken
79,773
36,100
Mitigated
63,560
13,857
Healing
30,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Aelin97
The Morrigan
8,455
3,250
0
0
14,766
6,302
560
7,107
7,659
16,106
0
L
Kukulkan
6,994
1,134
551
1,233
17,259
7,983
0
12,439
4,820
20,313
0
L
Medusa
18,623
8,333
1,244
5,333
18,229
8,924
610
9,531
8,698
0
53,142
L
Danzaburou
IVORRA22LATAS
Danzaburou
9,502
3,020
386
1,740
18,626
7,817
0
12,226
6,400
0
14,731
W
Hun Batz
Manywe
Hun Batz
17,643
3,511
1,934
1,180
13,363
6,750
1,483
4,766
8,592
0
32,859
L
8,190
711
281
3,089
13,109
5,074
655
8,014
5,095
13,722
0
W
18,523
900
1,759
5,231
12,424
7,457
1,562
3,714
8,708
37,232
0
W
Persephone
qmanmatt
Persephone
24,882
767
2,057
6,264
13,946
7,125
1,901
4,685
9,255
59,176
0
W
Kumbhakarna
toxicndeadly101
Kumbhakarna
5,726
298
2,149
5,078
22,846
23,910
489
4,789
18,050
11,303
0
W
Mulan
wiski95
Mulan
11,430
1,111
985
3,593
17,194
18,318
1,316
5,668
11,523
430
26,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,406
Gold Earned
61,209
143
Minions Killed
177
0
Camps Cleared
0
1,084,474
Distance Traveled
1,330,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,349
739
14
1
0
161,437
0
L
Kukulkan
9,947
711
38
3
0
213,878
0
L
Medusa
12,558
897
54
4
0
249,928
0
L
Danzaburou
9,888
706
12
1
0
209,117
0
W
Hun Batz
12,406
886
23
2
0
284,425
0
L
Sol
9,664
690
25
2
0
250,114
0
W
Nox
12,423
887
60
4
0
308,048
0
W
Persephone
13,132
938
53
4
0
257,339
0
W
Kumbhakarna
10,996
785
14
1
0
234,567
0
W
Mulan
12,252
875
27
2
0
245,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role