Player Matchup

Surtr
Surtr
Foenkel
Surtr
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 5L
1,460 Elo+
Party 2
Pele
Pele
IvoMBanza
Pele
Level 84
God Stats
3W - 2L
1,340 SR
Queue Stats
28W - 26L
1,401 Elo+
Party 2
Thoth
Thoth
marcial
Thoth
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,389 Elo+
Party 2
Team Averages
Level 39
1,447 SR
1,417 Elo+

VS

Team Averages
Level 82
1,381 SR
1,360 Elo+
Odin
Odin
 
Odin
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Amunaptrum
Hachiman
Level 143
God Stats
0W - 3L
1,144 SR
Queue Stats
10W - 12L
1,442 Elo+
Solo
Scylla
Scylla
Mankyta
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,139 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Foenkel
Surtr
12
1 / 3 / 11
9,469
789
5,795
9,056
6,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
13
8 / 2 / 5
10,861
905
11,573
9,792
3,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
marcial
Thoth
14
8 / 1 / 7
11,303
942
16,620
5,448
2,188
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 6 / 2
8,264
689
4,998
15,530
10,646
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Amunaptrum
Hachiman
11
5 / 4 / 1
9,509
792
6,372
9,928
2,743
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Scylla
Mankyta
Scylla
11
0 / 7 / 3
8,375
698
2,916
12,434
2,581
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
17
Kills
5
6
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
6
2
0.17
L
Hachiman
Amunaptrum
Hachiman
5
4
1
1.38
W
Surtr
Foenkel
Surtr
1
3
11
2.17
W
Pele
8
2
5
5.25
L
Scylla
Mankyta
Scylla
0
7
3
0.21
W
Thoth
marcial
Thoth
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,988
Damage
14,286
24,296
Taken
37,892
12,024
Mitigated
15,970
5,445
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,998
727
174
456
15,530
10,646
0
6,020
9,510
8,433
23,588
L
Hachiman
Amunaptrum
Hachiman
6,372
4,681
0
1,871
9,928
2,743
0
3,178
6,750
0
19,974
W
Surtr
Foenkel
Surtr
5,795
2,314
0
1,474
9,056
6,143
488
1,501
6,371
133
14,864
W
Pele
11,573
4,781
0
2,739
9,792
3,693
642
2,079
7,713
0
55,907
L
Scylla
Mankyta
Scylla
2,916
748
0
64
12,434
2,581
0
8,007
4,427
19,008
0
W
Thoth
marcial
Thoth
16,620
1,441
0
1,232
5,448
2,188
1,428
1,781
3,667
46,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,633
Gold Earned
26,148
128
Minions Killed
99
0
Camps Cleared
0
642,193
Distance Traveled
542,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,264
689
30
3
0
204,090
0
L
Hachiman
9,509
792
35
3
0
150,841
0
W
Surtr
9,469
789
18
2
0
193,384
0
W
Pele
10,861
905
55
5
0
251,802
0
L
Scylla
8,375
698
34
3
0
187,099
0
W
Thoth
11,303
942
55
5
0
197,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role