Player Matchup

The Morrigan
The Morrigan
Aelin97
The Morrigan
Level 39
God Stats
0W - 4L
1,160 SR
Queue Stats
34W - 44L
1,431 Elo+
Party 2
Hel
Hel
ArcaneAbyssMage
Hel
Level 42
God Stats
1W - 1L
1,338 SR
Queue Stats
5W - 13L
1,363 Elo+
Party 2
Tyr
Tyr
Buxtonbully
Tyr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 58L
1,569 Elo+
Party 2
Chaac
Chaac
Duc Hue
Chaac
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
522W - 524L
1,499 Elo+
Solo
Hades
Hades
LiLBrOSmU
Hades
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 30L
1,414 Elo+
Solo
Team Averages
Level 66
1,400 SR
1,455 Elo+

VS

Team Averages
Level 126
1,516 SR
1,488 Elo+
Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Lisithor
Nu Wa
Level 122
God Stats
7W - 3L
1,752 SR
Queue Stats
428W - 444L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
Maty_AK88
Kukulkan
Level 131
God Stats
4W - 5L
1,621 SR
Queue Stats
116W - 137L
1,487 Elo+
Party 1
Hel
Hel
angel0v_le0n
Hel
Level 102
God Stats
1W - 3L
1,149 SR
Queue Stats
54W - 59L
1,449 Elo+
Solo
Sobek
Sobek
lvlalevich
Sobek
Level 121
God Stats
4W - 2L
1,555 SR
Queue Stats
171W - 190L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aelin97
The Morrigan
15
2 / 4 / 5
7,805
710
4,851
10,892
5,980
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 3 / 7
7,134
649
921
14,041
8,096
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 3 / 7
7,863
715
12,426
17,465
26,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Duc Hue
Chaac
15
4 / 4 / 8
8,875
807
10,357
22,200
21,225
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
LiLBrOSmU
Hades
14
4 / 6 / 6
8,326
757
9,179
14,686
9,004
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
6 / 3 / 13
10,397
945
13,015
7,588
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Lisithor
Nu Wa
16
3 / 1 / 14
9,448
859
18,796
6,740
3,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Maty_AK88
Kukulkan
17
3 / 2 / 11
9,786
890
18,881
7,373
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 7
10,085
917
12,793
7,756
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
14
1 / 5 / 13
9,165
833
4,775
16,159
17,890
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
78
12
Kills
20
20
Deaths
12
33
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
3
13
4.17
L
The Morrigan
Aelin97
The Morrigan
2
4
5
1.13
L
0
3
7
1.17
L
2
3
7
1.83
L
Chaac
Duc Hue
Chaac
4
4
8
2
L
Hades
LiLBrOSmU
Hades
4
6
6
1.17
W
Nu Wa
Lisithor
Nu Wa
3
1
14
10
W
Kukulkan
Maty_AK88
Kukulkan
3
2
11
4.25
W
7
1
7
10.5
W
Sobek
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,734
Damage
68,260
79,284
Taken
45,616
71,080
Mitigated
33,041
39,036
Healing
18,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,015
1,514
422
121
7,588
3,657
967
2,630
4,815
25,965
0
L
The Morrigan
Aelin97
The Morrigan
4,851
1,740
889
1,546
10,892
5,980
0
9,594
1,266
24,205
0
L
921
25
11,987
7,031
14,041
8,096
169
13,661
337
8,089
0
L
12,426
330
2,332
4,483
17,465
26,775
0
13,260
4,134
0
28,340
L
Chaac
Duc Hue
Chaac
10,357
328
3,072
5,130
22,200
21,225
107
17,936
4,106
0
32,208
L
Hades
LiLBrOSmU
Hades
9,179
1,107
213
2,353
14,686
9,004
0
13,400
1,181
17,667
0
W
Nu Wa
Lisithor
Nu Wa
18,796
6,644
1,392
1,542
6,740
3,567
1,616
2,545
4,052
34,790
0
W
Kukulkan
Maty_AK88
Kukulkan
18,881
633
0
390
7,373
4,047
705
2,300
4,983
42,106
0
W
12,793
1,321
7,220
4,619
7,756
3,880
860
1,358
6,209
20,289
0
W
Sobek
4,775
670
288
2,940
16,159
17,890
302
6,117
9,743
8,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,003
Gold Earned
48,881
134
Minions Killed
142
0
Camps Cleared
0
1,059,442
Distance Traveled
1,098,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,397
945
33
3
0
192,750
0
L
The Morrigan
7,805
710
35
3
0
161,052
0
L
Hel
7,134
649
15
1
0
234,172
0
L
Tyr
7,863
715
26
2
0
245,554
0
L
Chaac
8,875
807
27
2
0
241,807
0
L
Hades
8,326
757
31
3
0
176,857
0
W
Nu Wa
9,448
859
28
3
0
225,757
0
W
Kukulkan
9,786
890
51
5
0
219,985
0
W
Hel
10,085
917
23
2
0
232,368
0
W
Sobek
9,165
833
7
1
0
227,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role