Player Matchup

Ishtar
Ishtar
AimeesIQ
Ishtar
Level 28
God Stats
6W - 3L
1,690 SR
Queue Stats
29W - 48L
1,385 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BL8NK1
Kumbhakarna
Level 65
God Stats
2W - 0L
1,753 SR
Queue Stats
370W - 387L
1,416 Elo+
Party 1
Awilix
Awilix
CodeNurgle
Awilix
Level 125
God Stats
13W - 15L
1,409 SR
Queue Stats
180W - 212L
1,428 Elo+
Party 1
Mulan
Mulan
NeoPhantom10
Mulan
Level 158
God Stats
4W - 6L
1,500 SR
Queue Stats
469W - 426L
1,568 Elo+
Party 2
Scylla
Scylla
SoulRaven10
Scylla
Level 149
God Stats
6W - 8L
1,577 SR
Queue Stats
447W - 401L
1,572 Elo+
Party 2
Team Averages
Level 105
1,586 SR
1,474 Elo+

VS

Team Averages
Level 117
1,563 SR
1,478 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Hvdsxn
Ix Chel
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Maui
Maui
Just_A_Clue
Maui
Level 128
God Stats
8W - 10L
1,630 SR
Queue Stats
326W - 337L
1,451 Elo+
Solo
Pele
Pele
TylarzzSG
Pele
Level 88
God Stats
54W - 37L
1,568 SR
Queue Stats
717W - 672L
1,465 Elo+
Solo
Arachne
Arachne
beanstock_69
Arachne
Level 65
God Stats
29W - 19L
1,618 SR
Queue Stats
65W - 67L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AimeesIQ
Ishtar
10
3 / 2 / 1
6,354
530
4,406
5,957
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
BL8NK1
Kumbhakarna
10
1 / 1 / 6
6,684
557
2,670
9,362
6,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
CodeNurgle
Awilix
12
4 / 0 / 4
7,143
595
8,164
9,027
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
1 / 0 / 0
7,890
658
3,693
6,367
4,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
12
3 / 2 / 1
7,307
609
5,446
5,339
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
5
0 / 5 / 1
4,665
389
198
7,223
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ix Chel
Hvdsxn
Ix Chel
10
1 / 3 / 2
6,359
530
4,749
7,549
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
4,465
372
659
2,770
1,798
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
12
3 / 1 / 0
6,732
561
6,330
8,798
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
beanstock_69
Arachne
8
1 / 4 / 1
5,600
467
4,524
11,393
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
5
5
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
5
1
0.1
W
Ishtar
AimeesIQ
Ishtar
3
2
1
1.75
W
Kumbhakarna
BL8NK1
Kumbhakarna
1
1
6
4
W
Awilix
CodeNurgle
Awilix
4
0
4
6
L
Ix Chel
Hvdsxn
Ix Chel
1
3
2
0.67
L
0
0
0
0
W
1
0
0
1
W
Scylla
3
2
1
1.75
L
Pele
3
1
0
3
L
Arachne
beanstock_69
Arachne
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,379
Damage
16,460
36,052
Taken
37,733
17,859
Mitigated
13,912
11,500
Healing
6,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
198
198
0
522
7,223
2,599
0
1,712
5,511
0
5,749
W
Ishtar
AimeesIQ
Ishtar
4,406
2,138
0
1,733
5,957
1,587
499
0
5,957
0
38,718
W
Kumbhakarna
BL8NK1
Kumbhakarna
2,670
611
0
3,079
9,362
6,405
281
1,023
8,339
21,178
0
W
Awilix
CodeNurgle
Awilix
8,164
3,446
0
1,873
9,027
3,477
612
1,509
7,518
0
57,829
L
Ix Chel
Hvdsxn
Ix Chel
4,749
651
344
1,210
7,549
2,676
0
2,745
4,710
39,112
0
L
659
18
0
0
2,770
1,798
0
171
2,552
3,113
0
W
3,693
676
0
4,315
6,367
4,647
266
1,408
4,959
0
59,705
W
Scylla
5,446
561
0
500
5,339
1,743
292
1,468
3,871
52,700
0
L
Pele
6,330
1,486
0
3,130
8,798
3,362
0
784
7,967
0
54,105
L
Arachne
beanstock_69
Arachne
4,524
3,861
0
1,382
11,393
3,477
0
2,704
8,601
0
21,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,378
Gold Earned
27,821
410
Minions Killed
208
0
Camps Cleared
0
1,165,362
Distance Traveled
1,087,952
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,665
389
14
1
0
151,829
0
W
Ishtar
6,354
530
71
6
0
184,112
0
W
Kumbhakarna
6,684
557
29
2
0
227,420
0
W
Awilix
7,143
595
97
8
0
289,884
0
L
Ix Chel
6,359
530
69
6
0
231,708
7
L
Maui
4,465
372
8
1
0
193,868
0
W
Mulan
7,890
658
115
10
0
234,039
4
W
Scylla
7,307
609
98
8
0
229,907
0
L
Pele
6,732
561
79
7
0
274,136
0
L
Arachne
5,600
467
38
3
0
236,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role