Player Matchup

Bastet
Bastet
Geech7TheKilla
Bastet
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,300 Elo+
Solo
Apollo
Apollo
LordRose1959
Apollo
Level 83
God Stats
5W - 4L
1,658 SR
Queue Stats
262W - 267L
1,450 Elo+
Solo
Thoth
Thoth
Scottcat25
Thoth
Level 105
God Stats
2W - 4L
1,411 SR
Queue Stats
287W - 293L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
TF-Tencoo
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 62L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
chelsbiaa
Kuzenbo
Level 143
God Stats
3W - 2L
1,696 SR
Queue Stats
329W - 339L
1,457 Elo+
Party 1
Team Averages
Level 100
1,553 SR
1,414 Elo+

VS

Team Averages
Level 97
1,624 SR
1,469 Elo+
Xing Tian
Xing Tian
DaRkeSt HouRs
Xing Tian
Level 106
God Stats
5W - 1L
1,869 SR
Queue Stats
282W - 272L
1,449 Elo+
Solo
Cerberus
Cerberus
Harriettubbman07
Cerberus
Level 19
God Stats
3W - 0L
1,816 SR
Queue Stats
53W - 72L
1,478 Elo+
Solo
Tiamat
Tiamat
Vlieninvasion
Tiamat
Level 105
God Stats
2W - 0L
1,706 SR
Queue Stats
62W - 57L
1,473 Elo+
Solo
Tyr
Tyr
kingofgodz69
Tyr
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
430W - 437L
1,489 Elo+
Solo
Artemis
Artemis
markuca
Artemis
Level 155
God Stats
3W - 6L
1,229 SR
Queue Stats
594W - 615L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
6,975
698
5,527
9,840
5,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mace

Mace

+10
Physical Power

Apollo
11
2 / 6 / 2
7,104
710
5,281
10,178
4,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
13
0 / 4 / 3
6,946
695
10,614
8,241
3,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
TF-Tencoo
Nu Wa
13
1 / 7 / 3
7,027
703
5,084
10,368
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
chelsbiaa
Kuzenbo
12
0 / 3 / 2
6,600
660
4,620
14,918
14,030
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaRkeSt HouRs
Xing Tian
14
1 / 1 / 15
8,737
874
4,652
10,685
11,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

15
2 / 2 / 20
9,218
922
6,355
13,800
16,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 0 / 15
9,702
970
12,244
6,967
5,769
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 2 / 14
8,885
889
11,735
13,044
16,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
markuca
Artemis
15
11 / 2 / 6
9,877
988
14,751
7,529
3,878
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
94
4
Kills
24
24
Deaths
7
13
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DaRkeSt HouRs
Xing Tian
1
1
15
8.5
L
1
4
3
0.63
W
2
2
20
6
L
Apollo
2
6
2
0.5
L
Thoth
0
4
3
0.38
L
Nu Wa
TF-Tencoo
Nu Wa
1
7
3
0.36
W
5
0
15
12.5
L
Kuzenbo
chelsbiaa
Kuzenbo
0
3
2
0.33
W
5
2
14
6
W
Artemis
markuca
Artemis
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,126
Damage
49,737
53,545
Taken
52,025
31,056
Mitigated
54,392
12,714
Healing
21,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DaRkeSt HouRs
Xing Tian
4,652
127
2,631
3,033
10,685
11,480
568
3,912
6,773
8,730
0
L
5,527
555
460
3,205
9,840
5,322
0
3,464
6,376
0
11,677
W
6,355
382
398
3,522
13,800
16,563
497
4,051
9,749
15,651
0
L
Apollo
5,281
3,059
74
856
10,178
4,314
0
5,369
4,809
0
7,161
L
Thoth
10,614
363
441
1,678
8,241
3,401
192
3,284
4,957
20,110
0
L
Nu Wa
TF-Tencoo
Nu Wa
5,084
2,365
154
190
10,368
3,989
294
5,850
4,518
13,885
0
W
12,244
895
1,182
2,880
6,967
5,769
859
3,833
3,134
31,104
0
L
Kuzenbo
chelsbiaa
Kuzenbo
4,620
2,230
652
5,004
14,918
14,030
104
5,284
9,634
11,806
0
W
11,735
782
775
2,366
13,044
16,702
516
5,424
7,620
0
23,482
W
Artemis
markuca
Artemis
14,751
6,884
1,861
2,406
7,529
3,878
4,093
3,098
4,431
0
28,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,652
Gold Earned
46,419
77
Minions Killed
151
0
Camps Cleared
0
868,925
Distance Traveled
938,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,737
874
18
2
0
181,801
0
L
Bastet
6,975
698
15
2
0
206,045
0
W
Cerberus
9,218
922
32
3
0
184,645
0
L
Apollo
7,104
710
13
1
0
180,894
0
L
Thoth
6,946
695
21
2
0
174,075
0
L
Nu Wa
7,027
703
14
1
0
132,060
0
W
Tiamat
9,702
970
35
4
0
213,449
0
L
Kuzenbo
6,600
660
14
1
0
175,851
0
W
Tyr
8,885
889
25
3
0
192,935
0
W
Artemis
9,877
988
41
4
0
165,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role