Player Matchup

Nox
Nox
A1239817
Nox
Level 107
God Stats
1W - 1L
1,488 SR
Queue Stats
12W - 6L
1,633 Elo+
Party 3
Hun Batz
Hun Batz
DeusMisantropo
Hun Batz
Level 104
God Stats
7W - 5L
1,429 SR
Queue Stats
317W - 323L
1,434 Elo+
Party 1
Hel
Hel
bmwlove12345
Hel
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,553 Elo+
Party 3
Anhur
Anhur
temp-316455
Anhur
Level 84
God Stats
3W - 6L
1,497 SR
Queue Stats
438W - 447L
1,504 Elo+
Solo
Anubis
Anubis
xXMalrboroRedXx
Anubis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,475 Elo+
Party 1
Team Averages
Level 104
1,483 SR
1,520 Elo+

VS

Team Averages
Level 90
1,538 SR
1,467 Elo+
Artemis
Artemis
Adaddyy
Artemis
Level 45
God Stats
3W - 4L
1,623 SR
Queue Stats
104W - 100L
1,516 Elo+
Party 2
Yemoja
Yemoja
Conejita4989
Yemoja
Level 72
God Stats
9W - 4L
1,629 SR
Queue Stats
440W - 422L
1,467 Elo+
Solo
Vulcan
Vulcan
ItzGashiii
Vulcan
Level 124
God Stats
2W - 0L
1,542 SR
Queue Stats
98W - 82L
1,522 Elo+
Party 2
Bakasura
Bakasura
LizRaine
Bakasura
Level 109
God Stats
3W - 1L
1,621 SR
Queue Stats
365W - 352L
1,377 Elo+
Solo
Discordia
Discordia
TheDoughboy757
Discordia
Level 100
God Stats
2W - 4L
1,274 SR
Queue Stats
93W - 102L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 7
8,392
839
11,101
12,931
5,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
16
5 / 7 / 4
9,656
966
13,535
14,842
6,548
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 3 / 8
9,112
911
12,023
15,468
9,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 7
6,733
673
3,470
7,151
2,847
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 5 / 5
6,966
697
3,177
6,692
3,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adaddyy
Artemis
15
4 / 5 / 12
8,896
890
12,110
10,012
4,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
16
3 / 2 / 12
9,522
952
4,695
13,006
11,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vulcan
ItzGashiii
Vulcan
18
9 / 4 / 12
10,912
1,091
16,125
9,234
3,965
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
LizRaine
Bakasura
16
7 / 3 / 13
9,547
955
6,888
11,773
11,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Discordia
TheDoughboy757
Discordia
15
2 / 2 / 16
8,609
861
10,575
6,697
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
90
16
Kills
25
25
Deaths
16
31
Assists
65
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
W
Artemis
Adaddyy
Artemis
4
5
12
2
W
Yemoja
3
2
12
4.5
L
Hun Batz
5
7
4
1
W
Vulcan
ItzGashiii
Vulcan
9
4
12
3.75
W
Bakasura
LizRaine
Bakasura
7
3
13
4.5
W
Discordia
TheDoughboy757
Discordia
2
2
16
5
L
4
3
8
2.67
L
1
4
7
1.13
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,306
Damage
50,393
57,084
Taken
50,722
27,596
Mitigated
34,256
18,937
Healing
18,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,101
519
671
1,104
12,931
5,875
0
7,264
5,368
18,361
0
W
Artemis
Adaddyy
Artemis
12,110
6,039
101
1,215
10,012
4,279
2,123
5,652
4,360
0
24,585
W
Yemoja
4,695
779
4,232
3,825
13,006
11,864
424
6,100
6,906
10,353
0
L
Hun Batz
13,535
1,674
483
1,765
14,842
6,548
0
7,288
6,883
0
29,496
W
Vulcan
ItzGashiii
Vulcan
16,125
4,563
519
1,691
9,234
3,965
1,154
4,166
5,068
28,089
0
W
Bakasura
LizRaine
Bakasura
6,888
4,244
501
4,058
11,773
11,388
304
6,008
5,765
0
8,649
W
Discordia
TheDoughboy757
Discordia
10,575
205
1,270
1,100
6,697
2,760
418
4,375
2,322
20,863
0
L
12,023
663
4,934
8,258
15,468
9,155
0
9,445
5,503
26,089
0
L
3,470
2,508
68
364
7,151
2,847
284
4,122
2,791
0
9,073
L
3,177
83
486
804
6,692
3,171
0
3,276
3,248
9,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,859
Gold Earned
47,486
117
Minions Killed
107
0
Camps Cleared
0
810,416
Distance Traveled
995,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,392
839
24
2
0
177,008
0
W
Artemis
8,896
890
28
3
0
190,960
0
W
Yemoja
9,522
952
2
0
0
197,591
0
L
Hun Batz
9,656
966
39
4
0
183,968
0
W
Vulcan
10,912
1,091
31
3
0
213,288
0
W
Bakasura
9,547
955
17
2
0
214,915
0
W
Discordia
8,609
861
29
3
0
178,547
0
L
Hel
9,112
911
30
3
0
234,259
0
L
Anhur
6,733
673
13
1
0
121,810
0
L
Anubis
6,966
697
11
1
0
93,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role