Player Matchup

Vamana
Vamana
 
Vamana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Anubattack
Arachne
Level 58
God Stats
1W - 1L
1,735 SR
Queue Stats
27W - 34L
1,505 Elo+
Solo
Hou Yi
Hou Yi
KlairBear
Hou Yi
Level 111
God Stats
0W - 3L
1,208 SR
Queue Stats
158W - 170L
1,432 Elo+
Party 1
Maui
Maui
MrJuicyJuice
Maui
Level 156
God Stats
4W - 10L
1,438 SR
Queue Stats
100W - 127L
1,411 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jardtrolol4
Morgan Le Fay
Level 67
God Stats
0W - 2L
1,324 SR
Queue Stats
6W - 12L
1,354 Elo+
Solo
Team Averages
Level 103
1,441 SR
1,440 Elo+

VS

Team Averages
Level 83
1,464 SR
1,545 Elo+
Skadi
Skadi
DarkDiamond2222
Skadi
Level 108
God Stats
5W - 3L
1,534 SR
Queue Stats
11W - 10L
1,375 Elo+
Solo
Ymir
Ymir
EzSnipz
Ymir
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 8L
1,875 Elo+
Solo
Kali
Kali
MegaPepsi68
Kali
Level 96
God Stats
1W - 3L
1,290 SR
Queue Stats
264W - 273L
1,431 Elo+
Party 2
Ratatoskr
Ratatoskr
RemusTheKing
Ratatoskr
Level 126
God Stats
3W - 2L
1,730 SR
Queue Stats
329W - 343L
1,520 Elo+
Party 2
Ra
Ra
imdale
Ra
Level 39
God Stats
1W - 1L
1,263 SR
Queue Stats
188W - 166L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 4 / 2
7,553
444
5,791
13,762
9,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Anubattack
Arachne
14
4 / 5 / 3
8,542
502
10,457
19,555
8,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
KlairBear
Hou Yi
15
1 / 3 / 3
8,468
498
5,966
13,237
6,009
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 0 / 2
8,075
475
4,676
10,827
10,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Morgan Le Fay
jardtrolol4
Morgan Le Fay
16
4 / 5 / 2
9,433
555
9,781
14,566
6,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 0
9,324
548
8,926
8,224
3,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
EzSnipz
Ymir
16
4 / 4 / 1
9,585
564
9,279
16,835
12,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

16
5 / 0 / 8
9,975
587
13,997
11,674
5,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
RemusTheKing
Ratatoskr
13
3 / 2 / 1
8,793
517
6,392
11,160
11,575
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
16
3 / 5 / 5
10,059
592
10,005
12,712
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
11
Kills
17
17
Deaths
13
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
4
2
0.25
L
Arachne
Anubattack
Arachne
4
5
3
1.1
W
2
2
0
1
W
Ymir
EzSnipz
Ymir
4
4
1
1.13
L
Hou Yi
KlairBear
Hou Yi
1
3
3
0.83
W
5
0
8
9
L
2
0
2
3
W
Ratatoskr
RemusTheKing
Ratatoskr
3
2
1
1.75
W
Ra
3
5
5
1.1
L
Morgan Le Fay
jardtrolol4
Morgan Le Fay
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,671
Damage
48,599
71,947
Taken
60,605
41,105
Mitigated
39,152
15,966
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,791
4,014
0
4,111
13,762
9,996
0
6,816
6,420
0
48,640
L
Arachne
Anubattack
Arachne
10,457
8,209
0
1,790
19,555
8,385
0
4,846
14,651
0
64,848
W
8,926
3,514
0
818
8,224
3,412
1,733
1,838
6,386
0
85,564
W
Ymir
EzSnipz
Ymir
9,279
2,890
0
3,883
16,835
12,719
123
1,612
15,223
66,454
0
L
Hou Yi
KlairBear
Hou Yi
5,966
4,081
0
4,678
13,237
6,009
166
904
12,293
0
64,144
W
13,997
6,250
0
4,160
11,674
5,771
0
1,546
10,128
0
74,264
L
4,676
558
0
2,536
10,827
10,308
0
2,132
8,685
22,383
0
W
Ratatoskr
RemusTheKing
Ratatoskr
6,392
791
177
2,739
11,160
11,575
152
4,511
6,649
0
33,004
W
Ra
10,005
1,289
652
4,320
12,712
5,675
452
4,950
7,762
86,835
0
L
Morgan Le Fay
jardtrolol4
Morgan Le Fay
9,781
1,137
0
2,851
14,566
6,407
0
3,831
10,614
83,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,071
Gold Earned
47,736
448
Minions Killed
547
0
Camps Cleared
0
1,529,128
Distance Traveled
1,799,671
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,553
444
76
4
0
245,286
2
L
Arachne
8,542
502
91
5
0
347,661
0
W
Skadi
9,324
548
133
8
0
350,828
1
W
Ymir
9,585
564
113
7
0
321,021
0
L
Hou Yi
8,468
498
126
7
0
300,014
0
W
Kali
9,975
587
101
6
0
424,169
2
L
Maui
8,075
475
22
1
0
344,388
0
W
Ratatoskr
8,793
517
43
3
0
381,269
5
W
Ra
10,059
592
157
9
0
322,384
2
L
Morgan Le Fay
9,433
555
133
8
0
291,779
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role