Player Matchup

Athena
Athena
 
Athena
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
EliteBetting
Danzaburou
Level 106
God Stats
3W - 1L
1,852 SR
Queue Stats
11W - 6L
1,467 Elo+
Solo
Surtr
Surtr
Luciphorial
Surtr
Level 97
God Stats
56W - 35L
1,570 SR
Queue Stats
304W - 295L
1,436 Elo+
Solo
Hades
Hades
Mirumoto_Hoshi
Hades
Level 151
God Stats
6W - 7L
1,734 SR
Queue Stats
149W - 165L
1,375 Elo+
Solo
Mercury
Mercury
X PRO RENEGADE9
Mercury
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 87L
1,367 Elo+
Solo
Team Averages
Level 92
1,631 SR
1,429 Elo+

VS

Team Averages
Level 70
1,430 SR
1,398 Elo+
Ares
Ares
 
Ares
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
AtomicalBeast-_
Awilix
Level 67
God Stats
3W - 7L
1,298 SR
Queue Stats
106W - 133L
1,258 Elo+
Solo
Izanami
Izanami
Il-SpeeD-ll
Izanami
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,375 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sparrow462
Morgan Le Fay
Level 106
God Stats
4W - 4L
1,453 SR
Queue Stats
335W - 321L
1,441 Elo+
Solo
Nu Wa
Nu Wa
boyflash1234
Nu Wa
Level 55
God Stats
13W - 22L
1,398 SR
Queue Stats
83W - 97L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 1 / 3
7,142
549
2,982
8,163
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
EliteBetting
Danzaburou
12
2 / 4 / 0
7,431
572
5,290
10,936
3,721
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 0 / 0
7,425
571
4,607
8,876
6,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 2 / 0
7,847
604
8,815
9,177
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 3 / 1
7,241
557
2,682
9,125
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 5 / 1
6,214
478
1,493
12,095
9,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 0 / 1
6,567
505
1,690
4,968
1,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
Il-SpeeD-ll
Izanami
12
1 / 2 / 3
7,345
565
5,185
6,573
2,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Sparrow462
Morgan Le Fay
12
1 / 2 / 0
6,953
535
5,894
7,593
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
5 / 2 / 1
7,553
581
11,536
8,401
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
9
Kills
10
10
Deaths
11
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
3
2.5
L
Ares
 
Ares
1
5
1
0.3
L
2
0
1
2.5
W
Danzaburou
EliteBetting
Danzaburou
2
4
0
0.5
L
Izanami
Il-SpeeD-ll
Izanami
1
2
3
1.25
W
1
0
0
1
W
5
2
0
2.5
L
Morgan Le Fay
Sparrow462
Morgan Le Fay
1
2
0
0.5
W
0
3
1
0.17
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,376
Damage
25,798
46,277
Taken
39,630
25,502
Mitigated
19,591
8,994
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,982
444
427
2,123
8,163
6,955
93
2,374
5,789
17,071
0
L
Ares
 
Ares
1,493
233
0
749
12,095
9,674
146
4,928
7,167
7,587
0
L
1,690
822
0
500
4,968
1,719
0
168
4,800
0
33,537
W
Danzaburou
EliteBetting
Danzaburou
5,290
1,557
73
799
10,936
3,721
3,083
7,096
3,840
0
52,646
L
Izanami
Il-SpeeD-ll
Izanami
5,185
4,117
0
2,188
6,573
2,497
595
4,599
1,974
0
67,703
W
4,607
1,405
0
1,315
8,876
6,349
277
5,244
3,632
911
44,212
W
8,815
1,100
206
3,541
9,177
5,249
913
1,759
7,418
55,522
0
L
Morgan Le Fay
Sparrow462
Morgan Le Fay
5,894
259
0
596
7,593
2,903
0
1,654
5,939
47,746
0
W
2,682
837
0
510
9,125
3,228
320
2,450
6,675
0
46,950
L
11,536
2,544
0
1,280
8,401
2,798
416
557
7,844
51,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,086
Gold Earned
34,632
343
Minions Killed
362
0
Camps Cleared
0
1,301,319
Distance Traveled
1,132,998
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,142
549
24
2
0
279,185
0
L
Ares
6,214
478
10
1
0
223,221
0
L
Awilix
6,567
505
57
4
0
214,938
0
W
Danzaburou
7,431
572
81
6
0
222,467
0
L
Izanami
7,345
565
118
9
0
249,265
0
W
Surtr
7,425
571
80
6
0
265,845
0
W
Hades
7,847
604
91
7
0
229,085
0
L
Morgan Le Fay
6,953
535
96
7
0
224,291
2
W
Mercury
7,241
557
67
5
0
304,737
0
L
Nu Wa
7,553
581
81
6
0
221,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role