Player Matchup

Hel
Hel
Amathys
Hel
Level 108
God Stats
7W - 5L
1,445 SR
Queue Stats
49W - 51L
1,456 Elo+
Party 1
King Arthur
King Arthur
Havadreath73
King Arthur
Level 8
God Stats
5W - 6L
1,272 SR
Queue Stats
9W - 13L
1,463 Elo+
Party 1
Hou Yi
Hou Yi
RobertPreda
Hou Yi
Level 59
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 25L
1,465 Elo+
Solo
Hachiman
Hachiman
eNOEitai
Hachiman
Level 23
God Stats
6W - 10L
1,381 SR
Queue Stats
16W - 21L
1,402 Elo+
Party 1
Kukulkan
Kukulkan
shatal
Kukulkan
Level 156
God Stats
65W - 80L
1,473 SR
Queue Stats
352W - 365L
1,476 Elo+
Solo
Team Averages
Level 71
1,414 SR
1,452 Elo+

VS

Team Averages
Level 66
1,479 SR
1,447 Elo+
Sobek
Sobek
 
Sobek
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DarkAngelofSmite
Awilix
Level 39
God Stats
3W - 11L
1,319 SR
Queue Stats
205W - 215L
1,371 Elo+
Solo
The Morrigan
The Morrigan
FiFTX
The Morrigan
Level 82
God Stats
69W - 78L
1,414 SR
Queue Stats
549W - 530L
1,491 Elo+
Solo
Fenrir
Fenrir
KyøZo
Fenrir
Level 109
God Stats
10W - 6L
1,697 SR
Queue Stats
973W - 940L
1,436 Elo+
Party 2
Izanami
Izanami
Raëve
Izanami
Level 66
God Stats
30W - 34L
1,463 SR
Queue Stats
415W - 432L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
1 / 0 / 5
6,430
1,286
2,035
3,039
1,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Havadreath73
King Arthur
11
2 / 1 / 2
6,036
1,207
4,866
7,488
5,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
12
2 / 0 / 4
6,887
1,377
6,162
3,232
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
eNOEitai
Hachiman
11
1 / 0 / 5
6,182
1,236
4,511
3,654
1,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
shatal
Kukulkan
12
0 / 0 / 4
6,317
1,263
2,938
373
171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

392

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 4 / 1
6,449
1,290
2,696
10,141
10,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
5,284
1,057
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

The Morrigan
FiFTX
The Morrigan
11
0 / 1 / 1
5,930
1,186
6,845
3,963
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
KyøZo
Fenrir
10
1 / 1 / 0
6,315
1,263
3,655
6,263
6,063
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Raëve
Izanami
10
0 / 0 / 0
5,870
1,174
2,262
2,838
1,138
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
6
Kills
1
1
Deaths
6
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
1
0.13
W
Hel
1
0
5
3.5
L
0
0
0
0
L
The Morrigan
FiFTX
The Morrigan
0
1
1
0.5
W
King Arthur
Havadreath73
King Arthur
2
1
2
3
L
Fenrir
KyøZo
Fenrir
1
1
0
1
L
Izanami
Raëve
Izanami
0
0
0
0
W
Hou Yi
2
0
4
4
W
Hachiman
eNOEitai
Hachiman
1
0
5
3.5
W
Kukulkan
shatal
Kukulkan
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,512
Damage
15,458
17,786
Taken
23,205
9,862
Mitigated
18,986
7,007
Healing
1,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,696
110
0
919
10,141
10,019
0
2,440
7,701
7,157
0
W
Hel
2,035
0
2,902
2,027
3,039
1,183
0
974
2,065
12,959
0
L
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
FiFTX
The Morrigan
6,845
1,638
0
0
3,963
1,766
0
510
3,420
20,272
351
W
King Arthur
Havadreath73
King Arthur
4,866
714
0
0
7,488
5,567
0
3,965
3,523
0
7,021
L
Fenrir
KyøZo
Fenrir
3,655
743
0
706
6,263
6,063
0
1,331
4,932
0
7,095
L
Izanami
Raëve
Izanami
2,262
1,461
0
0
2,838
1,138
0
692
2,146
0
17,863
W
Hou Yi
6,162
4,124
0
1,340
3,232
1,333
0
1,913
1,319
0
19,947
W
Hachiman
eNOEitai
Hachiman
4,511
3,726
0
738
3,654
1,608
0
2,338
1,316
0
11,228
W
Kukulkan
shatal
Kukulkan
2,938
145
0
0
373
171
0
0
373
22,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,852
Gold Earned
29,848
117
Minions Killed
94
9
Camps Cleared
3
582,005
Distance Traveled
441,045
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,449
1,290
11
2
1
107,727
0
W
Hel
6,430
1,286
31
6
1
123,042
0
L
Awilix
5,284
1,057
0
0
0
0
0
L
The Morrigan
5,930
1,186
34
7
0
107,491
0
W
King Arthur
6,036
1,207
8
2
1
121,211
0
L
Fenrir
6,315
1,263
7
1
1
119,735
0
L
Izanami
5,870
1,174
42
8
1
106,092
0
W
Hou Yi
6,887
1,377
20
4
4
100,212
0
W
Hachiman
6,182
1,236
11
2
0
116,698
0
W
Kukulkan
6,317
1,263
47
9
3
120,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role