Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
IGOOHAARD
Merlin
Level 86
God Stats
1W - 0L
1,571 SR
Queue Stats
204W - 207L
1,427 Elo+
Solo
Cernunnos
Cernunnos
MissingThose
Cernunnos
Level 124
God Stats
72W - 52L
1,637 SR
Queue Stats
1,104W - 1,033L
1,554 Elo+
Solo
Erlang Shen
Erlang Shen
jbrucier
Erlang Shen
Level 187
God Stats
11W - 7L
1,241 SR
Queue Stats
371W - 352L
1,496 Elo+
Solo
Team Averages
Level 118
1,490 SR
1,495 Elo+

VS

Team Averages
Level 112
1,616 SR
1,512 Elo+
Hel
Hel
 
Hel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Flexed_on_you52
Chiron
Level 66
God Stats
24W - 24L
1,532 SR
Queue Stats
372W - 373L
1,480 Elo+
Solo
Tyr
Tyr
Zardly
Tyr
Level 42
God Stats
2W - 3L
1,820 SR
Queue Stats
21W - 16L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
ibkingpin17
Gilgamesh
Level 156
God Stats
1W - 1L
1,731 SR
Queue Stats
89W - 84L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 1 / 7
8,787
628
11,126
15,841
11,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
 
Camazotz
13
3 / 0 / 3
7,362
526
4,776
9,784
3,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
IGOOHAARD
Merlin
13
3 / 4 / 3
7,830
559
8,311
9,231
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
MissingThose
Cernunnos
15
7 / 2 / 3
9,093
650
13,778
10,144
4,420
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
jbrucier
Erlang Shen
13
0 / 1 / 0
7,816
558
4,955
8,764
6,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 6 / 1
7,137
510
8,555
12,513
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
 
Kuzenbo
9
0 / 3 / 2
6,061
433
4,390
16,246
11,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 4 / 2
5,717
408
4,893
10,407
3,058
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
Zardly
Tyr
13
2 / 1 / 0
7,239
517
5,670
10,732
9,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
ibkingpin17
Gilgamesh
11
3 / 3 / 0
7,089
506
4,173
12,214
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
16
Kills
8
8
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
7
6.5
W
Camazotz
 
Camazotz
3
0
3
4.5
L
Hel
 
Hel
2
6
1
0.42
L
Kuzenbo
 
Kuzenbo
0
3
2
0.33
L
1
4
2
0.5
W
Merlin
IGOOHAARD
Merlin
3
4
3
1.13
W
Cernunnos
MissingThose
Cernunnos
7
2
3
4.25
L
Tyr
Zardly
Tyr
2
1
0
2
L
Gilgamesh
ibkingpin17
Gilgamesh
3
3
0
1
W
Erlang Shen
jbrucier
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,946
Damage
27,681
53,764
Taken
62,112
29,483
Mitigated
33,457
15,745
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,126
2,728
0
4,311
15,841
11,473
128
4,703
11,138
60,663
0
W
Camazotz
 
Camazotz
4,776
529
0
4,292
9,784
3,576
0
2,241
7,543
0
39,196
L
Hel
 
Hel
8,555
261
105
3,266
12,513
3,807
0
6,170
6,343
51,724
0
L
Kuzenbo
 
Kuzenbo
4,390
1,511
0
4,928
16,246
11,139
11
6,086
10,160
14,716
0
L
4,893
2,945
249
2,115
10,407
3,058
0
3,354
7,053
0
29,123
W
Merlin
IGOOHAARD
Merlin
8,311
261
0
94
9,231
3,535
0
4,597
4,634
49,288
0
W
Cernunnos
MissingThose
Cernunnos
13,778
8,974
0
5,025
10,144
4,420
2,022
1,561
8,583
0
93,942
L
Tyr
Zardly
Tyr
5,670
837
0
2,412
10,732
9,839
0
2,289
8,443
510
49,331
L
Gilgamesh
ibkingpin17
Gilgamesh
4,173
1,475
0
1,033
12,214
5,614
0
1,538
10,676
0
53,546
W
Erlang Shen
jbrucier
Erlang Shen
4,955
1,696
0
2,023
8,764
6,479
0
1,220
7,544
0
58,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,888
Gold Earned
33,243
450
Minions Killed
318
0
Camps Cleared
0
1,392,157
Distance Traveled
1,341,740
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,787
628
83
6
0
265,908
0
W
Camazotz
7,362
526
60
4
0
303,466
2
L
Hel
7,137
510
90
6
0
269,121
2
L
Kuzenbo
6,061
433
12
1
0
285,782
3
L
Chiron
5,717
408
40
3
0
208,147
0
W
Merlin
7,830
559
82
6
0
273,305
0
W
Cernunnos
9,093
650
128
9
0
254,293
0
L
Tyr
7,239
517
92
7
0
290,462
0
L
Gilgamesh
7,089
506
84
6
0
288,228
0
W
Erlang Shen
7,816
558
97
7
0
295,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role