Player Matchup

Mercury
Mercury
 
Mercury
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Dr blowski
Athena
Level 59
God Stats
6W - 5L
1,903 SR
Queue Stats
296W - 295L
1,447 Elo+
Party 1
Bellona
Bellona
Krebowskii
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
MISODEMI
Izanami
Level 39
God Stats
0W - 1L
1,426 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 2
Hera
Hera
coolcarl2211
Hera
Level 63
God Stats
21W - 22L
1,780 SR
Queue Stats
438W - 404L
1,487 Elo+
Party 1
Team Averages
Level 51
1,622 SR
1,428 Elo+

VS

Team Averages
Level 58
1,531 SR
1,438 Elo+
Bellona
Bellona
 
Bellona
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
ColususKing1
Scylla
Level 61
God Stats
44W - 41L
1,504 SR
Queue Stats
191W - 177L
1,571 Elo+
Solo
Atlas
Atlas
Cwimzon
Atlas
Level 34
God Stats
3W - 3L
1,309 SR
Queue Stats
143W - 132L
1,299 Elo+
Solo
Nemesis
Nemesis
alex776162
Nemesis
Level 52
God Stats
2W - 0L
1,852 SR
Queue Stats
54W - 96L
1,349 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
tunafaced
Ah Muzen Cab
Level 64
God Stats
4W - 3L
1,490 SR
Queue Stats
171W - 174L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 0 / 2
5,719
520
2,392
7,466
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Dr blowski
Athena
7
0 / 3 / 2
4,689
426
1,557
10,008
6,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Krebowskii
Bellona
7
0 / 4 / 0
4,656
423
3,138
7,249
3,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
MISODEMI
Izanami
8
2 / 4 / 1
5,365
488
5,176
8,579
2,822
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 0 / 2
5,715
520
3,887
6,176
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
4 / 1 / 2
6,694
609
7,161
11,514
14,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
10
5 / 3 / 1
6,457
587
9,046
5,551
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
Cwimzon
Atlas
7
1 / 1 / 2
5,506
501
2,753
6,068
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
alex776162
Nemesis
4
0 / 0 / 1
4,272
388
440
1,175
273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
tunafaced
Ah Muzen Cab
9
1 / 0 / 3
5,508
501
5,495
2,366
726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
11
11
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
0
2
2
W
Bellona
 
Bellona
4
1
2
5
W
Scylla
5
3
1
1.83
W
Atlas
Cwimzon
Atlas
1
1
2
2
L
Athena
Dr blowski
Athena
0
3
2
0.33
L
Bellona
Krebowskii
Bellona
0
4
0
0
L
Izanami
MISODEMI
Izanami
2
4
1
0.63
W
Nemesis
alex776162
Nemesis
0
0
1
0.5
L
2
0
2
3
W
Ah Muzen Cab
tunafaced
Ah Muzen Cab
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,150
Damage
24,895
39,478
Taken
26,674
17,586
Mitigated
21,069
5,830
Healing
6,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,392
488
0
483
7,466
2,469
0
2,352
5,114
0
33,426
W
Bellona
 
Bellona
7,161
1,977
0
3,287
11,514
14,260
0
350
11,164
0
43,620
W
Scylla
9,046
995
0
687
5,551
1,810
342
3,015
2,536
46,090
0
W
Atlas
Cwimzon
Atlas
2,753
1,248
134
1,895
6,068
4,000
256
1,227
4,841
18,574
0
L
Athena
Dr blowski
Athena
1,557
270
0
1,924
10,008
6,796
0
3,808
6,200
9,041
0
L
Bellona
Krebowskii
Bellona
3,138
1,618
0
673
7,249
3,696
0
1,049
6,200
0
17,753
L
Izanami
MISODEMI
Izanami
5,176
3,850
0
887
8,579
2,822
109
1,150
7,429
0
32,530
W
Nemesis
alex776162
Nemesis
440
0
0
0
1,175
273
0
108
1,067
0
5,989
L
3,887
951
0
1,863
6,176
1,803
0
3,440
2,736
39,175
0
W
Ah Muzen Cab
tunafaced
Ah Muzen Cab
5,495
2,330
0
6
2,366
726
105
744
1,622
0
37,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,144
Gold Earned
28,437
234
Minions Killed
221
0
Camps Cleared
0
1,124,125
Distance Traveled
913,034
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,719
520
61
6
0
278,699
0
W
Bellona
6,694
609
74
7
0
224,335
0
W
Scylla
6,457
587
66
6
0
200,777
0
W
Atlas
5,506
501
25
2
0
194,193
4
L
Athena
4,689
426
13
1
0
208,779
0
L
Bellona
4,656
423
35
3
0
221,866
0
L
Izanami
5,365
488
50
5
0
200,736
0
W
Nemesis
4,272
388
11
1
0
98,372
0
L
Hera
5,715
520
75
7
0
214,045
2
W
Ah Muzen Cab
5,508
501
45
4
0
195,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role