Player Matchup

Ullr
Ullr
FABRIHERNAN
Ullr
Level 69
God Stats
2W - 1L
1,291 SR
Queue Stats
111W - 104L
1,504 Elo+
Solo
Cthulhu
Cthulhu
Graykingboss
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 171L
1,475 Elo+
Solo
Anubis
Anubis
JASIRETON
Anubis
Level 125
God Stats
1W - 1L
1,545 SR
Queue Stats
149W - 121L
1,590 Elo+
Solo
Yu Huang
Yu Huang
MediaRobot920
Yu Huang
Level 129
God Stats
5W - 1L
1,907 SR
Queue Stats
194W - 195L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
jawar692
Danzaburou
Level 84
God Stats
16W - 9L
1,650 SR
Queue Stats
377W - 378L
1,430 Elo+
Party 1
Team Averages
Level 99
1,578 SR
1,484 Elo+

VS

Team Averages
Level 123
1,344 SR
1,466 Elo+
Mulan
Mulan
 
Mulan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Bigpose2013
Da Ji
Level 165
God Stats
1W - 8L
1,227 SR
Queue Stats
671W - 697L
1,490 Elo+
Solo
Hachiman
Hachiman
JediMindJMT420
Hachiman
Level 158
God Stats
2W - 10L
1,074 SR
Queue Stats
672W - 658L
1,541 Elo+
Solo
Cthulhu
Cthulhu
Near413
Cthulhu
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
244W - 282L
1,372 Elo+
Solo
Danzaburou
Danzaburou
RapidBunny69173
Danzaburou
Level 108
God Stats
2W - 6L
1,420 SR
Queue Stats
393W - 387L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 15
8,440
767
7,548
11,408
5,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Graykingboss
Cthulhu
18
4 / 4 / 18
10,922
993
10,425
17,092
20,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
JASIRETON
Anubis
19
12 / 4 / 12
11,673
1,061
20,045
11,142
7,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
MediaRobot920
Yu Huang
15
3 / 4 / 14
9,059
824
6,517
9,796
4,222
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
jawar692
Danzaburou
17
8 / 4 / 9
10,398
945
12,950
8,961
3,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
7 / 6 / 8
9,474
861
9,360
13,470
13,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 5 / 7
9,678
880
9,652
9,872
5,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
13
0 / 7 / 12
7,964
724
15,568
14,246
5,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Near413
Cthulhu
15
2 / 5 / 6
8,890
808
6,633
14,435
15,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
RapidBunny69173
Danzaburou
17
3 / 5 / 8
9,535
867
8,837
11,664
6,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
60
28
Kills
19
20
Deaths
28
68
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
7
6
8
1.83
L
7
5
7
2.1
W
1
4
15
2.13
W
Cthulhu
Graykingboss
Cthulhu
4
4
18
3.25
W
Anubis
JASIRETON
Anubis
12
4
12
4.5
L
Hachiman
0
7
12
0.86
W
Yu Huang
MediaRobot920
Yu Huang
3
4
14
2.5
L
Cthulhu
Near413
Cthulhu
2
5
6
1
L
Danzaburou
RapidBunny69173
Danzaburou
3
5
8
1.4
W
Danzaburou
jawar692
Danzaburou
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,485
Damage
50,050
58,399
Taken
63,687
40,763
Mitigated
46,458
17,692
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,360
1,022
366
1,205
13,470
13,427
114
6,521
6,949
0
12,939
L
9,652
612
1,481
1,809
9,872
5,008
0
5,054
4,818
0
15,371
W
7,548
3,218
1,262
1,397
11,408
5,314
1,610
1,922
9,279
0
11,108
W
Cthulhu
Graykingboss
Cthulhu
10,425
392
2,192
3,490
17,092
20,249
380
1,388
15,410
23,230
0
W
Anubis
JASIRETON
Anubis
20,045
450
823
3,201
11,142
7,183
1,515
1,241
9,661
42,952
0
L
Hachiman
15,568
7,869
462
2,479
14,246
5,905
168
8,274
5,972
0
26,394
W
Yu Huang
MediaRobot920
Yu Huang
6,517
682
1,386
2,339
9,796
4,222
697
616
9,133
10,765
0
L
Cthulhu
Near413
Cthulhu
6,633
103
26
989
14,435
15,504
115
9,562
4,873
15,000
294
L
Danzaburou
RapidBunny69173
Danzaburou
8,837
2,139
36
2,100
11,664
6,614
253
7,576
4,088
0
26,903
W
Danzaburou
jawar692
Danzaburou
12,950
5,179
119
1,483
8,961
3,795
1,835
1,172
7,649
0
21,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,492
Gold Earned
45,541
129
Minions Killed
113
0
Camps Cleared
0
1,024,119
Distance Traveled
896,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,474
861
8
1
0
177,222
0
L
Da Ji
9,678
880
13
1
0
196,931
0
W
Ullr
8,440
767
9
1
0
216,879
0
W
Cthulhu
10,922
993
22
2
0
214,815
0
W
Anubis
11,673
1,061
60
5
0
170,245
0
L
Hachiman
7,964
724
27
2
0
176,127
0
W
Yu Huang
9,059
824
18
2
0
209,520
0
L
Cthulhu
8,890
808
27
2
0
182,027
0
L
Danzaburou
9,535
867
38
3
0
164,465
0
W
Danzaburou
10,398
945
20
2
0
212,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role