Player Matchup

Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold V
ChEeToCoRn69
Hades
Gold V
Level 181
God Stats
48W - 54L
1,505 SR
Queue Stats
848W - 885L
1,328 MMR
Solo
Fenrir
Fenrir
Gold V
HAZ 00 NEAL
Fenrir
Gold V
Level 149
God Stats
5W - 2L
1,835 SR
Queue Stats
62W - 78L
1,341 MMR
Solo
Izanami
Izanami
Bronze III
Zero2Active
Izanami
Bronze III
Level 42
God Stats
2W - 1L
1,690 SR
Queue Stats
26W - 19L
1,331 MMR
Solo
Ix Chel
Ix Chel
Gold IV
bradithon
Ix Chel
Gold IV
Level 172
God Stats
20W - 29L
1,354 SR
Queue Stats
528W - 533L
1,341 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,577 SR
1,368 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,493 SR
1,368 MMR
Skadi
Skadi
Gold IV
 
Skadi
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold III
Frilojito007
Hun Batz
Gold III
Level 158
God Stats
2W - 4L
1,398 SR
Queue Stats
212W - 215L
1,321 MMR
Solo
Atlas
Atlas
Silver IV
TtvIssa_Gamerr31
Atlas
Silver IV
Level 89
God Stats
7W - 14L
1,511 SR
Queue Stats
15W - 22L
1,293 MMR
Party 1
Janus
Janus
Silver IV
WhyNotHero
Janus
Silver IV
Level 146
God Stats
0W - 2L
1,569 SR
Queue Stats
21W - 19L
1,394 MMR
Party 1
Ravana
Ravana
Gold V
lil split158
Ravana
Gold V
Level 126
God Stats
51W - 48L
1,489 SR
Queue Stats
317W - 317L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
1 / 0 / 0
4,400
733
1,163
4,572
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 0
3,977
663
2,269
4,941
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
6
1 / 0 / 1
4,052
675
1,246
4,209
1,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Zero2Active
Izanami
5
0 / 1 / 0
3,447
575
1,928
3,227
847
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
bradithon
Ix Chel
8
1 / 0 / 1
4,458
743
1,839
1,894
543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
HachimanThorThanatos

VS

Bans
Ao KuangAthenaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
5
0 / 0 / 2
3,296
549
2,477
3,027
817
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Frilojito007
Hun Batz
6
0 / 0 / 0
3,498
583
1,826
3,765
1,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 1 / 0
3,556
593
1,173
3,543
1,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
7
1 / 2 / 0
4,070
678
1,302
3,253
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
5
0 / 1 / 0
3,251
542
1,868
2,943
1,183
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
2
2
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
0
1
L
Skadi
 
Skadi
0
0
2
1
W
1
1
0
1
L
Hun Batz
Frilojito007
Hun Batz
0
0
0
0
W
Fenrir
1
0
1
1.5
L
1
1
0
1
L
Janus
1
2
0
0.5
W
Izanami
Zero2Active
Izanami
0
1
0
0
W
Ix Chel
bradithon
Ix Chel
1
0
1
1.5
L
Ravana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,445
Damage
8,646
18,843
Taken
16,531
7,579
Mitigated
6,125
8,669
Healing
5,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,163
308
0
2,325
4,572
1,732
0
0
4,331
0
26,031
L
Skadi
 
Skadi
2,477
986
0
696
3,027
817
0
861
2,166
0
13,952
W
2,269
403
236
2,761
4,941
3,100
0
1,817
3,072
15,029
0
L
Hun Batz
Frilojito007
Hun Batz
1,826
734
0
918
3,765
1,134
0
806
2,959
0
16,150
W
Fenrir
1,246
555
0
1,081
4,209
1,357
0
43
4,166
0
17,242
L
1,173
693
103
1,555
3,543
1,986
0
1,020
2,523
9,316
0
L
Janus
1,302
95
0
580
3,253
1,005
0
1,421
1,832
21,494
0
W
Izanami
Zero2Active
Izanami
1,928
1,210
0
833
3,227
847
0
384
2,843
0
21,737
W
Ix Chel
bradithon
Ix Chel
1,839
402
100
1,333
1,894
543
0
139
1,715
27,597
0
L
Ravana
1,868
738
0
1,241
2,943
1,183
0
0
2,943
0
12,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,334
Gold Earned
17,671
202
Minions Killed
139
0
Camps Cleared
0
601,334
Distance Traveled
557,152
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,400
733
46
8
0
112,419
0
L
Skadi
3,296
549
25
4
0
113,398
0
W
Hades
3,977
663
22
4
0
105,062
1
L
Hun Batz
3,498
583
29
5
0
134,832
2
W
Fenrir
4,052
675
36
6
0
138,982
0
L
Atlas
3,556
593
12
2
0
123,253
2
L
Janus
4,070
678
51
9
0
113,923
3
W
Izanami
3,447
575
41
7
0
120,951
0
W
Ix Chel
4,458
743
57
10
0
123,920
1
L
Ravana
3,251
542
22
4
0
71,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role