Player Matchup

Cliodhna
Cliodhna
Abafray
Cliodhna
Level 119
God Stats
1W - 4L
1,455 SR
Queue Stats
186W - 165L
1,577 Elo+
Party 1
Ymir
Ymir
Eadema
Ymir
Level 125
God Stats
3W - 4L
1,399 SR
Queue Stats
227W - 210L
1,577 Elo+
Party 1
Fenrir
Fenrir
SweetyBanshee
Fenrir
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 202L
1,567 Elo+
Party 1
Medusa
Medusa
Visme
Medusa
Level 99
God Stats
5W - 6L
1,613 SR
Queue Stats
190W - 171L
1,558 Elo+
Party 1
Charybdis
Charybdis
lovoker34
Charybdis
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
481W - 443L
1,509 Elo+
Solo
Team Averages
Level 111
1,493 SR
1,558 Elo+

VS

Team Averages
Level 146
1,469 SR
1,484 Elo+
Charybdis
Charybdis
 
Charybdis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
EL_I3osSniAnoO_X
Cliodhna
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,322 Elo+
Solo
Agni
Agni
Lisyrre
Agni
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,560 Elo+
Party 2
Chaac
Chaac
M4GICM4GE
Chaac
Level 154
God Stats
1W - 1L
1,290 SR
Queue Stats
128W - 124L
1,556 Elo+
Party 2
Nu Wa
Nu Wa
Saphilol
Nu Wa
Level 149
God Stats
6W - 2L
1,554 SR
Queue Stats
166W - 175L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Abafray
Cliodhna
16
0 / 3 / 8
8,688
724
9,992
11,610
11,269
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Eadema
Ymir
12
1 / 7 / 4
7,714
643
4,435
19,588
21,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 11 / 3
7,000
583
6,636
21,303
23,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Visme
Medusa
15
5 / 5 / 3
8,698
725
13,989
13,738
6,659
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
lovoker34
Charybdis
15
2 / 8 / 2
8,757
730
9,965
12,780
6,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
10 / 1 / 20
10,610
884
24,679
8,739
5,334
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 0 / 21
10,145
845
11,772
13,470
8,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Agni
Lisyrre
Agni
16
7 / 3 / 19
10,036
836
8,506
7,763
3,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
M4GICM4GE
Chaac
17
7 / 2 / 23
10,022
835
12,959
17,778
26,392
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Saphilol
Nu Wa
17
3 / 2 / 28
10,362
864
16,383
7,338
3,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
145
8
Kills
34
34
Deaths
8
20
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
10
1
20
20
L
Cliodhna
Abafray
Cliodhna
0
3
8
1.33
W
7
0
21
17.5
L
Ymir
Eadema
Ymir
1
7
4
0.43
W
Agni
Lisyrre
Agni
7
3
19
5.5
W
Chaac
M4GICM4GE
Chaac
7
2
23
9.25
W
Nu Wa
Saphilol
Nu Wa
3
2
28
8.5
L
0
11
3
0.14
L
Medusa
Visme
Medusa
5
5
3
1.3
L
Charybdis
lovoker34
Charybdis
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,017
Damage
74,299
79,019
Taken
55,088
69,240
Mitigated
46,924
12,844
Healing
18,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
24,679
14,375
586
331
8,739
5,334
2,947
543
8,196
0
45,222
L
Cliodhna
Abafray
Cliodhna
9,992
308
351
1,255
11,610
11,269
0
3,211
8,399
265
31,315
W
11,772
140
2,331
3,354
13,470
8,023
706
1,062
12,408
0
16,295
L
Ymir
Eadema
Ymir
4,435
434
854
2,957
19,588
21,361
0
5,652
13,936
8,617
0
W
Agni
Lisyrre
Agni
8,506
1,021
1,890
636
7,763
3,688
1,231
922
6,841
17,192
0
W
Chaac
M4GICM4GE
Chaac
12,959
1,355
1,114
3,842
17,778
26,392
440
1,199
16,579
991
22,910
W
Nu Wa
Saphilol
Nu Wa
16,383
5,225
3,049
1,468
7,338
3,487
2,521
924
6,414
39,787
0
L
6,636
1,287
655
1,843
21,303
23,804
0
8,279
13,024
0
12,528
L
Medusa
Visme
Medusa
13,989
4,115
1,575
2,220
13,738
6,659
0
4,284
9,454
0
29,077
L
Charybdis
lovoker34
Charybdis
9,965
3,871
617
517
12,780
6,147
0
3,924
8,856
0
21,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,857
Gold Earned
51,175
119
Minions Killed
140
0
Camps Cleared
0
969,711
Distance Traveled
1,168,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,610
884
40
3
0
208,684
0
L
Cliodhna
8,688
724
50
4
0
244,671
0
W
Cliodhna
10,145
845
15
1
0
258,071
0
L
Ymir
7,714
643
11
1
0
172,996
0
W
Agni
10,036
836
19
2
0
211,647
0
W
Chaac
10,022
835
23
2
0
262,348
0
W
Nu Wa
10,362
864
43
4
0
227,548
0
L
Fenrir
7,000
583
4
0
0
191,239
0
L
Medusa
8,698
725
29
2
0
199,817
0
L
Charybdis
8,757
730
25
2
0
160,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role