Player Matchup

Rama
Rama
Ahirmin
Rama
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,621 Elo+
Solo
Cupid
Cupid
BIgBadWolfy1
Cupid
Level 125
God Stats
0W - 2L
1,300 SR
Queue Stats
130W - 144L
1,403 Elo+
Solo
Hou Yi
Hou Yi
Chellyjellly
Hou Yi
Level 102
God Stats
5W - 4L
1,293 SR
Queue Stats
376W - 349L
1,468 Elo+
Solo
Susano
Susano
NinOG33k57
Susano
Level 115
God Stats
0W - 4L
1,423 SR
Queue Stats
103W - 96L
1,444 Elo+
Party 1
Bacchus
Bacchus
strausskhan
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 39L
1,596 Elo+
Party 1
Team Averages
Level 106
1,403 SR
1,506 Elo+

VS

Team Averages
Level 84
1,551 SR
1,446 Elo+
Chiron
Chiron
 
Chiron
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Ducky93switch
Heimdallr
Level 108
God Stats
6W - 5L
1,476 SR
Queue Stats
258W - 273L
1,401 Elo+
Party 2
Merlin
Merlin
SunbyrdRising
Merlin
Level 89
God Stats
3W - 1L
1,888 SR
Queue Stats
74W - 58L
1,529 Elo+
Solo
Bellona
Bellona
coochisimo
Bellona
Level 86
God Stats
17W - 8L
1,390 SR
Queue Stats
228W - 240L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
papamayo23
Cthulhu
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 92L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ahirmin
Rama
13
2 / 6 / 3
8,355
696
5,633
11,318
4,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 5
8,045
670
9,131
15,519
10,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
16
1 / 6 / 5
8,765
730
11,773
14,705
7,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
NinOG33k57
Susano
16
6 / 7 / 5
8,983
749
18,386
15,924
9,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
strausskhan
Bacchus
16
5 / 3 / 8
9,348
779
12,444
12,118
16,217
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
12 / 1 / 8
11,034
920
13,688
11,392
6,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
Ducky93switch
Heimdallr
18
5 / 4 / 16
11,036
920
16,948
14,587
8,617
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 6 / 7
9,919
827
11,498
12,743
6,137
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
coochisimo
Bellona
18
3 / 1 / 19
10,523
877
12,849
13,800
25,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
papamayo23
Cthulhu
15
3 / 5 / 13
9,578
798
8,814
21,726
31,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
89
15
Kills
26
26
Deaths
17
26
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
12
1
8
16
L
Rama
Ahirmin
Rama
2
6
3
0.58
L
1
4
5
0.88
L
Hou Yi
1
6
5
0.58
W
Heimdallr
Ducky93switch
Heimdallr
5
4
16
3.25
L
Susano
NinOG33k57
Susano
6
7
5
1.21
W
3
6
7
1.08
W
Bellona
coochisimo
Bellona
3
1
19
12.5
W
Cthulhu
papamayo23
Cthulhu
3
5
13
1.9
L
Bacchus
strausskhan
Bacchus
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,367
Damage
63,797
69,584
Taken
74,248
48,002
Mitigated
77,496
18,158
Healing
20,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,688
3,780
3,558
3,596
11,392
6,089
2,337
1,749
9,643
0
27,700
L
Rama
Ahirmin
Rama
5,633
4,092
191
1,878
11,318
4,903
0
2,626
8,492
0
9,826
L
9,131
2,321
4,056
5,410
15,519
10,026
0
5,509
9,722
0
22,793
L
Hou Yi
11,773
5,552
810
2,666
14,705
7,778
0
4,297
10,125
0
29,078
W
Heimdallr
Ducky93switch
Heimdallr
16,948
8,369
611
2,761
14,587
8,617
3,933
3,357
11,230
0
38,540
L
Susano
NinOG33k57
Susano
18,386
1,175
727
704
15,924
9,078
0
4,630
11,018
0
29,875
W
11,498
406
945
2,185
12,743
6,137
634
3,488
9,255
27,098
0
W
Bellona
coochisimo
Bellona
12,849
1,809
1,276
1,804
13,800
25,607
1,073
933
12,867
1,063
18,597
W
Cthulhu
papamayo23
Cthulhu
8,814
358
1,752
2,063
21,726
31,046
234
2,917
18,809
17,947
0
L
Bacchus
strausskhan
Bacchus
12,444
723
660
1,056
12,118
16,217
0
3,998
7,948
17,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,496
Gold Earned
52,090
99
Minions Killed
138
0
Camps Cleared
0
1,130,570
Distance Traveled
1,128,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,034
920
20
2
0
244,313
0
L
Rama
8,355
696
6
1
0
128,850
0
L
Cupid
8,045
670
31
3
0
238,432
0
L
Hou Yi
8,765
730
35
3
0
196,993
0
W
Heimdallr
11,036
920
48
4
0
203,664
0
L
Susano
8,983
749
20
2
0
244,737
0
W
Merlin
9,919
827
36
3
0
214,870
0
W
Bellona
10,523
877
20
2
0
235,893
0
W
Cthulhu
9,578
798
14
1
0
229,561
0
L
Bacchus
9,348
779
7
1
0
321,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role