Player Matchup

Baba Yaga
Baba Yaga
Boommy
Baba Yaga
Level 129
God Stats
1W - 3L
1,566 SR
Queue Stats
230W - 217L
1,484 Elo+
Solo
Thor
Thor
LielFcB
Thor
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
Rock777
Cthulhu
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
296W - 315L
1,497 Elo+
Solo
Nike
Nike
SeaMønkey
Nike
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,523 Elo+
Party 2
King Arthur
King Arthur
Waza2
King Arthur
Level 29
God Stats
1W - 5L
1,250 SR
Queue Stats
90W - 95L
1,493 Elo+
Solo
Team Averages
Level 116
1,463 SR
1,504 Elo+

VS

Team Averages
Level 123
1,503 SR
1,529 Elo+
Vulcan
Vulcan
 
Vulcan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
SnìpeZ
Bacchus
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
228W - 186L
1,616 Elo+
Party 3
Heimdallr
Heimdallr
xSajtosT
Heimdallr
Level 114
God Stats
5W - 2L
1,515 SR
Queue Stats
84W - 84L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Boommy
Baba Yaga
14
1 / 4 / 6
7,562
687
12,030
11,065
5,512
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
LielFcB
Thor
12
3 / 3 / 5
7,580
689
6,586
9,728
4,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Rock777
Cthulhu
15
2 / 2 / 6
8,393
763
10,442
10,247
12,098
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 4 / 7
6,837
622
4,182
9,916
11,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Waza2
King Arthur
14
3 / 5 / 4
7,926
721
9,597
15,456
17,235
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
6 / 2 / 6
9,362
851
12,153
8,277
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
 
Chiron
15
5 / 0 / 7
8,603
782
7,083
7,883
3,753
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cupid
 
Cupid
14
1 / 3 / 12
8,049
732
7,436
11,382
4,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
SnìpeZ
Bacchus
16
4 / 1 / 11
9,503
864
13,129
12,906
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heimdallr
xSajtosT
Heimdallr
14
2 / 3 / 11
8,471
770
10,145
8,461
4,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
9
Kills
18
18
Deaths
9
28
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
2
6
4.5
W
Chiron
 
Chiron
5
0
7
8.5
W
Cupid
 
Cupid
1
3
12
2.33
L
Baba Yaga
Boommy
Baba Yaga
1
4
6
1
L
Thor
LielFcB
Thor
3
3
5
1.83
L
Cthulhu
Rock777
Cthulhu
2
2
6
2.5
L
0
4
7
0.88
W
Bacchus
SnìpeZ
Bacchus
4
1
11
9.5
L
King Arthur
Waza2
King Arthur
3
5
4
1
W
Heimdallr
xSajtosT
Heimdallr
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,837
Damage
49,946
56,412
Taken
48,909
51,090
Mitigated
28,486
14,494
Healing
27,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,153
2,440
1,539
2,101
8,277
3,886
735
2,875
5,402
25,349
0
W
Chiron
 
Chiron
7,083
1,997
2,249
2,476
7,883
3,753
550
4,099
3,784
0
15,575
W
Cupid
 
Cupid
7,436
3,166
5,319
4,509
11,382
4,845
294
6,808
4,574
0
17,699
L
Baba Yaga
Boommy
Baba Yaga
12,030
393
1,450
3,776
11,065
5,512
0
6,156
4,909
25,910
0
L
Thor
LielFcB
Thor
6,586
560
664
358
9,728
4,995
0
5,144
4,584
0
9,055
L
Cthulhu
Rock777
Cthulhu
10,442
161
797
872
10,247
12,098
27
3,612
6,635
25,154
0
L
4,182
98
3,045
1,087
9,916
11,250
0
4,630
5,286
0
7,178
W
Bacchus
SnìpeZ
Bacchus
13,129
2,091
2,955
4,848
12,906
11,875
0
5,014
7,892
19,488
0
L
King Arthur
Waza2
King Arthur
9,597
984
1,128
1,317
15,456
17,235
0
5,740
9,716
0
19,110
W
Heimdallr
xSajtosT
Heimdallr
10,145
4,137
185
835
8,461
4,127
1,545
3,676
4,785
0
21,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,298
Gold Earned
43,988
97
Minions Killed
122
0
Camps Cleared
0
1,057,943
Distance Traveled
1,038,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,362
851
44
4
0
211,660
0
W
Chiron
8,603
782
19
2
0
210,698
0
W
Cupid
8,049
732
24
2
0
182,623
0
L
Baba Yaga
7,562
687
25
2
0
217,151
0
L
Thor
7,580
689
5
0
0
220,050
0
L
Cthulhu
8,393
763
35
3
0
197,656
0
L
Nike
6,837
622
7
1
0
238,119
0
W
Bacchus
9,503
864
9
1
0
223,928
0
L
King Arthur
7,926
721
25
2
0
184,967
0
W
Heimdallr
8,471
770
26
2
0
209,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role