Player Matchup

Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Raging Fungi
Bellona
Level 27
God Stats
3W - 0L
1,668 SR
Queue Stats
19W - 8L
1,613 Elo+
Party 1
Tyr
Tyr
TheYanklng
Tyr
Level 179
God Stats
16W - 13L
1,571 SR
Queue Stats
431W - 369L
1,614 Elo+
Party 1
Team Averages
Level 78
1,579 SR
1,576 Elo+

VS

Team Averages
Level 38
1,500 SR
1,126 Elo+
Kukulkan
Kukulkan
Hajoke333
Kukulkan
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 46L
1,025 Elo+
Party 2
Cthulhu
Cthulhu
Hajoke8474
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 42L
1,025 Elo+
Party 2
Cupid
Cupid
troja_03
Cupid
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
356W - 365L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
15 / 4 / 7
13,586
1,045
23,225
20,976
17,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Raging Fungi
Bellona
15
6 / 1 / 12
11,827
910
13,880
16,036
10,968
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 2 / 16
11,216
863
7,544
16,900
16,428
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hajoke333
Kukulkan
13
2 / 8 / 3
10,472
806
9,600
14,806
8,390
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Hajoke8474
Cthulhu
14
3 / 9 / 1
10,865
836
9,102
17,456
24,432
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
troja_03
Cupid
12
0 / 7 / 5
9,537
734
7,148
16,456
7,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
24
Kills
5
7
Deaths
24
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
15
4
7
4.63
L
Kukulkan
Hajoke333
Kukulkan
2
8
3
0.44
L
Cthulhu
Hajoke8474
Cthulhu
3
9
1
0.39
W
Bellona
Raging Fungi
Bellona
6
1
12
12
W
3
2
16
5.5
L
Cupid
troja_03
Cupid
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,649
Damage
25,850
53,912
Taken
48,718
44,567
Mitigated
40,505
23,933
Healing
2,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
23,225
6,695
0
10,308
20,976
17,171
438
7,114
13,463
0
44,247
L
Kukulkan
Hajoke333
Kukulkan
9,600
1,738
48
634
14,806
8,390
0
0
14,806
28,179
0
L
Cthulhu
Hajoke8474
Cthulhu
9,102
1,619
42
0
17,456
24,432
0
0
17,456
20,486
790
W
Bellona
Raging Fungi
Bellona
13,880
6,294
0
5,880
16,036
10,968
1,459
5,692
10,344
0
72,113
W
7,544
616
0
7,745
16,900
16,428
280
6,080
10,820
0
28,516
L
Cupid
troja_03
Cupid
7,148
3,818
630
1,440
16,456
7,683
0
0
16,456
0
28,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,629
Gold Earned
30,874
154
Minions Killed
72
0
Camps Cleared
0
832,639
Distance Traveled
671,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,586
1,045
48
4
0
280,585
0
L
Kukulkan
10,472
806
35
3
0
209,239
0
L
Cthulhu
10,865
836
9
1
0
242,356
0
W
Bellona
11,827
910
81
6
0
273,905
0
W
Tyr
11,216
863
25
2
0
278,149
0
L
Cupid
9,537
734
28
2
0
219,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role