Player Matchup

Susano
Susano
 
Susano
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
CallMeEmree-
Scylla
Level 46
God Stats
1W - 3L
1,560 SR
Queue Stats
116W - 110L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
Il-SpeeD-ll
Xing Tian
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,394 Elo+
Solo
Amaterasu
Amaterasu
IrishWolfxx
Amaterasu
Level 157
God Stats
1W - 5L
1,719 SR
Queue Stats
268W - 300L
1,385 Elo+
Solo
Izanami
Izanami
jsn6662154
Izanami
Level 88
God Stats
7W - 7L
1,622 SR
Queue Stats
590W - 571L
1,473 Elo+
Solo
Team Averages
Level 93
1,580 SR
1,441 Elo+

VS

Team Averages
Level 114
1,625 SR
1,490 Elo+
Lancelot
Lancelot
 
Lancelot
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
GBD_Cash_Crypto
Geb
Level 137
God Stats
34W - 29L
1,667 SR
Queue Stats
686W - 759L
1,509 Elo+
Solo
Anubis
Anubis
LLeroy06
Anubis
Level 53
God Stats
17W - 11L
1,500 SR
Queue Stats
44W - 36L
1,461 Elo+
Solo
Fenrir
Fenrir
Prxjeck
Fenrir
Level 124
God Stats
43W - 33L
1,538 SR
Queue Stats
288W - 277L
1,524 Elo+
Solo
Chiron
Chiron
samatahiri
Chiron
Level 146
God Stats
5W - 2L
1,920 SR
Queue Stats
153W - 154L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
8 / 4 / 0
9,238
543
10,262
16,259
7,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
13
1 / 5 / 1
7,643
450
4,416
9,270
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Il-SpeeD-ll
Xing Tian
10
0 / 4 / 3
7,607
447
4,954
15,293
13,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
IrishWolfxx
Amaterasu
14
5 / 6 / 3
9,681
569
12,695
24,244
18,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
jsn6662154
Izanami
13
0 / 3 / 2
8,358
492
6,055
11,147
4,332
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
4 / 1 / 6
9,742
573
8,088
10,431
4,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 1 / 12
9,793
576
8,574
16,104
15,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
LLeroy06
Anubis
13
2 / 4 / 10
8,095
476
7,315
11,888
5,306
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Prxjeck
Fenrir
16
8 / 8 / 5
10,256
603
19,684
20,086
10,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
samatahiri
Chiron
15
4 / 0 / 8
9,451
556
9,142
7,887
3,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
14
Kills
22
22
Deaths
14
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
8
4
0
2
W
Lancelot
 
Lancelot
4
1
6
7
L
Scylla
1
5
1
0.3
W
4
1
12
10
L
Xing Tian
Il-SpeeD-ll
Xing Tian
0
4
3
0.38
L
Amaterasu
IrishWolfxx
Amaterasu
5
6
3
1.08
W
Anubis
LLeroy06
Anubis
2
4
10
1.75
W
Fenrir
Prxjeck
Fenrir
8
8
5
1.31
L
Izanami
jsn6662154
Izanami
0
3
2
0.33
W
Chiron
samatahiri
Chiron
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,382
Damage
52,803
76,213
Taken
66,396
46,928
Mitigated
38,919
14,797
Healing
25,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
10,262
1,202
0
1,463
16,259
7,021
438
3,172
12,857
0
73,183
W
Lancelot
 
Lancelot
8,088
1,279
0
1,990
10,431
4,764
677
1,650
8,781
0
72,937
L
Scylla
4,416
673
0
500
9,270
3,239
0
1,440
7,678
43,259
0
W
8,574
1,113
2,377
3,881
16,104
15,338
0
3,844
12,260
32,895
0
L
Xing Tian
Il-SpeeD-ll
Xing Tian
4,954
580
0
3,077
15,293
13,995
161
6,247
9,046
25,347
0
L
Amaterasu
IrishWolfxx
Amaterasu
12,695
6,127
0
6,191
24,244
18,341
772
4,404
19,307
0
64,996
W
Anubis
LLeroy06
Anubis
7,315
771
529
4,461
11,888
5,306
55
2,846
9,042
48,747
0
W
Fenrir
Prxjeck
Fenrir
19,684
7,918
0
8,500
20,086
10,312
1,425
2,189
17,897
0
65,394
L
Izanami
jsn6662154
Izanami
6,055
4,381
0
3,566
11,147
4,332
1,798
2,385
8,661
0
77,783
W
Chiron
samatahiri
Chiron
9,142
2,534
933
2,731
7,887
3,199
1,343
1,803
6,084
0
80,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
47,337
408
Minions Killed
402
0
Camps Cleared
0
1,642,663
Distance Traveled
1,830,230
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,238
543
95
6
0
372,029
3
W
Lancelot
9,742
573
106
6
0
435,049
0
L
Scylla
7,643
450
70
4
0
323,938
0
W
Geb
9,793
576
37
2
0
375,084
4
L
Xing Tian
7,607
447
34
2
0
321,074
0
L
Amaterasu
9,681
569
91
5
0
309,132
2
W
Anubis
8,095
476
59
3
0
313,929
0
W
Fenrir
10,256
603
88
5
0
361,556
0
L
Izanami
8,358
492
118
7
0
316,490
7
W
Chiron
9,451
556
112
7
0
344,612
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role