Player Matchup

Achilles
Achilles
DisabledPupy
Achilles
Level 100
God Stats
12W - 13L
1,550 SR
Queue Stats
124W - 132L
1,542 Elo+
Party 1
Aphrodite
Aphrodite
Koughy
Aphrodite
Level 127
God Stats
13W - 16L
1,533 SR
Queue Stats
286W - 292L
1,517 Elo+
Solo
Nemesis
Nemesis
SomaticxDefiled
Nemesis
Level 67
God Stats
48W - 52L
1,590 SR
Queue Stats
98W - 95L
1,517 Elo+
Party 1
Izanami
Izanami
scottamus77
Izanami
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Cthulhu
Cthulhu
xGun Nut
Cthulhu
Level 83
God Stats
17W - 14L
1,566 SR
Queue Stats
141W - 171L
1,437 Elo+
Solo
Team Averages
Level 83
1,548 SR
1,460 Elo+

VS

Team Averages
Level 95
1,548 SR
1,486 Elo+
Sol
Sol
 
Sol
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Cragger539
Chaac
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,558 Elo+
Solo
Surtr
Surtr
GlockGuy727
Surtr
Level 123
God Stats
90W - 86L
1,491 SR
Queue Stats
622W - 640L
1,471 Elo+
Solo
Poseidon
Poseidon
Kahaotic
Poseidon
Level 121
God Stats
4W - 2L
1,710 SR
Queue Stats
73W - 80L
1,448 Elo+
Solo
Fenrir
Fenrir
andrey1992serov
Fenrir
Level 149
God Stats
245W - 221L
1,541 SR
Queue Stats
684W - 681L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DisabledPupy
Achilles
13
3 / 0 / 3
7,757
1,108
6,076
12,141
13,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Koughy
Aphrodite
12
0 / 3 / 5
7,060
1,009
5,718
7,686
4,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 2 / 2
8,167
1,167
7,115
10,808
5,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
scottamus77
Izanami
12
0 / 4 / 3
6,737
962
4,239
6,737
2,483
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
xGun Nut
Cthulhu
12
0 / 0 / 7
7,856
1,122
7,679
5,788
5,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

310

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 2 / 7
7,520
1,074
8,489
6,738
2,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
13
2 / 0 / 6
7,505
1,072
7,088
6,931
7,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 3 / 5
7,673
1,096
9,539
8,174
4,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Kahaotic
Poseidon
13
2 / 2 / 3
7,868
1,124
7,865
6,371
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 5
7,570
1,081
5,372
4,742
2,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
7
Kills
9
9
Deaths
7
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
2
7
1.75
W
Chaac
2
0
6
5
L
Achilles
DisabledPupy
Achilles
3
0
3
4.5
W
3
3
5
1.83
W
Poseidon
Kahaotic
Poseidon
2
2
3
1.75
L
Aphrodite
Koughy
Aphrodite
0
3
5
0.83
L
4
2
2
2.5
W
2
0
5
4.5
L
Izanami
scottamus77
Izanami
0
4
3
0.38
L
Cthulhu
xGun Nut
Cthulhu
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,827
Damage
38,353
43,160
Taken
32,956
31,455
Mitigated
20,582
13,384
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,489
2,001
481
1,410
6,738
2,786
0
2,840
3,898
23,686
0
W
Chaac
7,088
693
0
1,225
6,931
7,906
0
3,985
2,946
0
15,188
L
Achilles
DisabledPupy
Achilles
6,076
1,421
0
4,114
12,141
13,107
0
5,119
6,546
0
12,733
W
9,539
4,091
268
1,589
8,174
4,610
0
2,084
6,090
284
14,319
W
Poseidon
Kahaotic
Poseidon
7,865
1,035
0
0
6,371
2,543
0
2,779
3,592
25,421
0
L
Aphrodite
Koughy
Aphrodite
5,718
200
4,240
2,613
7,686
4,614
0
1,814
5,531
17,417
0
L
7,115
3,087
0
1,389
10,808
5,301
0
4,137
6,406
0
15,901
W
5,372
839
0
494
4,742
2,737
0
1,709
3,033
0
11,908
L
Izanami
scottamus77
Izanami
4,239
2,724
0
0
6,737
2,483
0
2,031
4,498
0
13,699
L
Cthulhu
xGun Nut
Cthulhu
7,679
402
252
776
5,788
5,950
0
3,537
2,210
21,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,577
Gold Earned
38,136
133
Minions Killed
136
4
Camps Cleared
6
648,436
Distance Traveled
689,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,520
1,074
43
6
2
123,701
0
W
Chaac
7,505
1,072
21
3
1
150,341
0
L
Achilles
7,757
1,108
18
3
0
150,085
0
W
Surtr
7,673
1,096
7
1
0
123,471
0
W
Poseidon
7,868
1,124
53
8
0
143,567
0
L
Aphrodite
7,060
1,009
36
5
2
130,823
0
L
Nemesis
8,167
1,167
23
3
2
138,797
0
W
Fenrir
7,570
1,081
12
2
3
148,046
0
L
Izanami
6,737
962
32
5
0
81,853
0
L
Cthulhu
7,856
1,122
24
3
0
146,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role