Player Matchup

Cerberus
Cerberus
PUDDINXlOVER
Cerberus
Level 104
God Stats
39W - 26L
1,658 SR
Queue Stats
841W - 828L
1,498 Elo+
Solo
Zeus
Zeus
Rapha RAS
Zeus
Level 128
God Stats
3W - 0L
1,200 SR
Queue Stats
28W - 26L
1,533 Elo+
Solo
Arachne
Arachne
iraqui_626
Arachne
Level 65
God Stats
7W - 6L
1,536 SR
Queue Stats
256W - 276L
1,447 Elo+
Solo
Neith
Neith
isma8777
Neith
Level 122
God Stats
32W - 22L
1,657 SR
Queue Stats
167W - 171L
1,438 Elo+
Solo
Baba Yaga
Baba Yaga
kipmud34
Baba Yaga
Level 80
God Stats
8W - 5L
1,604 SR
Queue Stats
122W - 149L
1,434 Elo+
Solo
Team Averages
Level 100
1,531 SR
1,470 Elo+

VS

Team Averages
Level 96
1,414 SR
1,404 Elo+
Cliodhna
Cliodhna
Audi_squad
Cliodhna
Level 105
God Stats
0W - 2L
1,146 SR
Queue Stats
141W - 140L
1,489 Elo+
Solo
Izanami
Izanami
DeiionSK
Izanami
Level 103
God Stats
1W - 1L
1,727 SR
Queue Stats
69W - 67L
1,494 Elo+
Party 1
Terra
Terra
StarX Immortal
Terra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,265 Elo+
Solo
Sol
Sol
hazy-sandpit4
Sol
Level 41
God Stats
0W - 4L
1,195 SR
Queue Stats
38W - 89L
1,266 Elo+
Solo
Olorun
Olorun
og_TayK
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 247L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PUDDINXlOVER
Cerberus
11
3 / 1 / 9
7,985
532
7,086
9,357
7,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
13
5 / 0 / 3
8,402
560
10,464
4,891
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
iraqui_626
Arachne
14
3 / 2 / 3
8,252
550
9,088
14,737
6,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
isma8777
Neith
13
5 / 1 / 6
8,119
541
9,648
10,107
4,031
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
kipmud34
Baba Yaga
1
0 / 0 / 0
4,630
309
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Audi_squad
Cliodhna
14
0 / 1 / 2
7,975
532
5,031
10,276
4,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
DeiionSK
Izanami
11
3 / 6 / 1
6,871
458
9,045
15,186
6,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 2
6,520
435
4,109
12,679
10,876
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
5,636
376
851
5,034
3,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
og_TayK
Olorun
14
1 / 2 / 2
8,467
564
5,656
11,447
5,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
16
Kills
4
4
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Audi_squad
Cliodhna
0
1
2
1
L
Izanami
DeiionSK
Izanami
3
6
1
0.58
W
Cerberus
PUDDINXlOVER
Cerberus
3
1
9
7.5
W
Zeus
5
0
3
6.5
L
0
3
2
0.33
L
0
4
0
0
W
Arachne
iraqui_626
Arachne
3
2
3
2.25
W
Neith
isma8777
Neith
5
1
6
8
W
Baba Yaga
kipmud34
Baba Yaga
0
0
0
0
L
Olorun
og_TayK
Olorun
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,286
Damage
24,692
39,092
Taken
54,622
19,972
Mitigated
29,840
13,366
Healing
15,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Audi_squad
Cliodhna
5,031
222
0
1,567
10,276
4,369
0
1,313
8,963
0
79,338
L
Izanami
DeiionSK
Izanami
9,045
6,094
0
3,390
15,186
6,397
0
6,565
8,621
0
56,264
W
Cerberus
PUDDINXlOVER
Cerberus
7,086
355
1,621
3,441
9,357
7,809
365
2,081
7,276
25,064
0
W
Zeus
10,464
742
0
1,436
4,891
1,875
812
499
4,392
55,150
0
L
4,109
500
1,811
2,609
12,679
10,876
0
4,775
7,904
13,654
0
L
851
614
0
244
5,034
3,118
0
1,264
3,770
17,271
0
W
Arachne
iraqui_626
Arachne
9,088
6,219
0
3,335
14,737
6,257
391
5,031
9,706
0
66,215
W
Neith
isma8777
Neith
9,648
4,807
0
3,533
10,107
4,031
191
3,005
7,102
0
59,985
W
Baba Yaga
kipmud34
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
og_TayK
Olorun
5,656
2,560
309
5,908
11,447
5,080
1,429
3,633
7,814
79,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,388
Gold Earned
35,469
316
Minions Killed
393
0
Camps Cleared
0
1,114,178
Distance Traveled
1,227,857
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,975
532
127
8
0
327,817
1
L
Izanami
6,871
458
85
6
0
244,686
0
W
Cerberus
7,985
532
45
3
0
296,095
0
W
Zeus
8,402
560
89
6
0
262,419
2
L
Terra
6,520
435
14
1
0
278,790
0
L
Sol
5,636
376
29
2
0
111,773
0
W
Arachne
8,252
550
97
6
0
297,900
0
W
Neith
8,119
541
85
6
0
257,764
0
W
Baba Yaga
4,630
309
0
0
0
0
0
L
Olorun
8,467
564
138
9
0
264,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role