Player Matchup

Mercury
Mercury
 
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Icaka24
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
KuchukaWE
Gilgamesh
Level 65
God Stats
8W - 6L
1,505 SR
Queue Stats
36W - 26L
1,447 Elo+
Party 3
Chronos
Chronos
orirrena
Chronos
Level 78
God Stats
3W - 3L
1,617 SR
Queue Stats
347W - 344L
1,519 Elo+
Solo
Nu Wa
Nu Wa
popicajr2
Nu Wa
Level 121
God Stats
10W - 12L
1,447 SR
Queue Stats
112W - 115L
1,434 Elo+
Solo
Team Averages
Level 83
1,514 SR
1,480 Elo+

VS

Team Averages
Level 80
1,619 SR
1,369 Elo+
Bacchus
Bacchus
BABFA
Bacchus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,223 Elo+
Party 1
Bellona
Bellona
Gorguts40000
Bellona
Level 86
God Stats
14W - 6L
1,867 SR
Queue Stats
98W - 98L
1,418 Elo+
Solo
Cabrakan
Cabrakan
GrimSyther
Cabrakan
Level 119
God Stats
6W - 6L
1,446 SR
Queue Stats
243W - 258L
1,428 Elo+
Party 2
Cliodhna
Cliodhna
Phullrayzie
Cliodhna
Level 48
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 6L
1,364 Elo+
Party 1
Cupid
Cupid
gemstone02
Cupid
Level 122
God Stats
7W - 7L
1,564 SR
Queue Stats
256W - 274L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
5 / 2 / 7
9,077
605
5,823
11,386
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Icaka24
Apollo
13
2 / 1 / 8
8,158
544
7,795
6,851
2,635
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
KuchukaWE
Gilgamesh
13
6 / 2 / 6
8,889
593
13,962
13,270
8,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
orirrena
Chronos
15
2 / 3 / 2
8,773
585
13,503
15,601
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
popicajr2
Nu Wa
15
2 / 3 / 2
8,895
593
11,966
7,655
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BABFA
Bacchus
12
1 / 2 / 1
6,467
431
2,001
9,681
7,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
Gorguts40000
Bellona
15
4 / 3 / 0
8,717
581
11,864
18,691
16,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
GrimSyther
Cabrakan
11
0 / 4 / 3
6,651
443
4,553
14,756
17,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
Phullrayzie
Cliodhna
13
4 / 2 / 3
8,063
538
9,193
16,507
8,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
10
1 / 6 / 0
6,447
430
4,720
11,930
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
17
Kills
10
11
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
2
7
4.25
L
Bacchus
BABFA
Bacchus
1
2
1
0.75
L
Bellona
Gorguts40000
Bellona
4
3
0
1.33
L
Cabrakan
GrimSyther
Cabrakan
0
4
3
0.38
W
Apollo
Icaka24
Apollo
2
1
8
6
W
Gilgamesh
KuchukaWE
Gilgamesh
6
2
6
4.5
L
Cliodhna
Phullrayzie
Cliodhna
4
2
3
2.75
L
Cupid
1
6
0
0.17
W
Chronos
orirrena
Chronos
2
3
2
1
W
Nu Wa
popicajr2
Nu Wa
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,049
Damage
32,331
54,763
Taken
71,565
23,670
Mitigated
53,847
13,825
Healing
18,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,823
3,170
0
644
11,386
4,223
1,120
727
10,659
0
58,970
L
Bacchus
BABFA
Bacchus
2,001
167
0
2,681
9,681
7,268
0
4,713
4,560
20,767
0
L
Bellona
Gorguts40000
Bellona
11,864
2,891
0
2,741
18,691
16,903
0
12,668
5,825
0
70,126
L
Cabrakan
GrimSyther
Cabrakan
4,553
845
0
1,157
14,756
17,045
0
1,245
13,343
13,268
0
W
Apollo
Icaka24
Apollo
7,795
5,583
0
3,202
6,851
2,635
1,229
1,802
5,049
0
55,882
W
Gilgamesh
KuchukaWE
Gilgamesh
13,962
5,588
0
3,483
13,270
8,046
817
2,010
11,212
0
43,232
L
Cliodhna
Phullrayzie
Cliodhna
9,193
1,730
0
7,770
16,507
8,070
0
4,661
11,556
0
62,307
L
Cupid
4,720
2,558
284
3,661
11,930
4,561
0
952
10,812
0
49,766
W
Chronos
orirrena
Chronos
13,503
4,579
0
5,356
15,601
5,935
612
0
15,601
72,196
0
W
Nu Wa
popicajr2
Nu Wa
11,966
2,119
46
1,094
7,655
2,831
1,559
1,745
5,688
64,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,792
Gold Earned
36,345
446
Minions Killed
365
0
Camps Cleared
0
1,431,546
Distance Traveled
1,356,431
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,077
605
82
5
0
322,469
0
L
Bacchus
6,467
431
33
2
0
243,588
0
L
Bellona
8,717
581
125
8
0
282,232
0
L
Cabrakan
6,651
443
21
1
0
293,684
4
W
Apollo
8,158
544
97
6
0
264,046
0
W
Gilgamesh
8,889
593
48
3
0
297,802
2
L
Cliodhna
8,063
538
95
6
0
277,315
0
L
Cupid
6,447
430
91
6
0
259,612
3
W
Chronos
8,773
585
97
6
0
280,355
0
W
Nu Wa
8,895
593
122
8
0
266,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role