Player Matchup

Lancelot
Lancelot
Tenspots
Lancelot
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 163L
1,479 Elo+
Solo
Bacchus
Bacchus
Tottulanu503
Bacchus
Level 126
God Stats
11W - 11L
1,445 SR
Queue Stats
105W - 113L
1,445 Elo+
Party 1
Ra
Ra
atoron44444
Ra
Level 102
God Stats
5W - 3L
1,500 SR
Queue Stats
161W - 172L
1,454 Elo+
Party 1
Surtr
Surtr
frfrFire
Surtr
Level 27
God Stats
12W - 21L
1,371 SR
Queue Stats
388W - 354L
1,423 Elo+
Party 2
Artemis
Artemis
nabiscorn
Artemis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 103L
1,424 Elo+
Party 2
Team Averages
Level 78
1,463 SR
1,445 Elo+

VS

Team Averages
Level 95
1,586 SR
1,463 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DarthCrest1923
Atlas
Level 48
God Stats
58W - 57L
1,550 SR
Queue Stats
189W - 213L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
JankieCo
Zhong Kui
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,463 Elo+
Solo
Hades
Hades
VallasC
Hades
Level 121
God Stats
45W - 34L
1,628 SR
Queue Stats
101W - 92L
1,512 Elo+
Solo
Danzaburou
Danzaburou
koop3x00
Danzaburou
Level 117
God Stats
11W - 14L
1,752 SR
Queue Stats
351W - 390L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Tenspots
Lancelot
15
7 / 4 / 6
9,528
596
11,526
13,984
6,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Tottulanu503
Bacchus
12
1 / 3 / 15
7,609
476
7,568
16,041
18,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
9 / 3 / 7
9,899
619
15,871
9,241
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
frfrFire
Surtr
15
1 / 1 / 6
8,213
513
7,080
11,618
7,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
nabiscorn
Artemis
14
1 / 2 / 4
8,089
506
6,260
8,251
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
5 / 3 / 3
8,928
558
7,290
12,326
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 4 / 4
7,427
464
5,805
14,140
12,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
JankieCo
Zhong Kui
13
3 / 7 / 3
8,204
513
10,925
17,685
10,739
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
VallasC
Hades
15
2 / 2 / 1
9,330
583
6,963
13,180
6,993
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
koop3x00
Danzaburou
13
3 / 3 / 1
8,210
513
10,057
10,533
4,569
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
19
Kills
13
13
Deaths
19
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
3
3
2.17
L
0
4
4
0.5
L
Zhong Kui
JankieCo
Zhong Kui
3
7
3
0.64
W
Lancelot
Tenspots
Lancelot
7
4
6
2.5
W
Bacchus
Tottulanu503
Bacchus
1
3
15
2.83
L
Hades
VallasC
Hades
2
2
1
1.25
W
9
3
7
4.17
W
Surtr
frfrFire
Surtr
1
1
6
4
L
Danzaburou
koop3x00
Danzaburou
3
3
1
1.17
W
Artemis
nabiscorn
Artemis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,305
Damage
41,040
59,135
Taken
67,864
39,549
Mitigated
40,385
14,306
Healing
23,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,290
3,363
0
4,483
12,326
5,716
0
2,463
9,738
0
60,363
L
5,805
2,111
151
2,011
14,140
12,368
0
5,377
8,262
25,514
0
L
Zhong Kui
JankieCo
Zhong Kui
10,925
2,279
0
5,950
17,685
10,739
0
8,607
8,577
42,877
0
W
Lancelot
Tenspots
Lancelot
11,526
3,185
0
1,136
13,984
6,027
0
4,413
9,571
0
74,865
W
Bacchus
Tottulanu503
Bacchus
7,568
833
185
4,153
16,041
18,078
0
8,038
8,003
21,553
291
L
Hades
VallasC
Hades
6,963
1,016
120
7,428
13,180
6,993
628
1,771
10,796
80,468
0
W
15,871
2,183
588
1,328
9,241
4,229
144
4,839
4,402
72,805
0
W
Surtr
frfrFire
Surtr
7,080
2,552
0
4,459
11,618
7,451
0
4,715
6,903
1,439
55,572
L
Danzaburou
koop3x00
Danzaburou
10,057
4,660
0
3,363
10,533
4,569
743
4,064
6,323
0
65,621
W
Artemis
nabiscorn
Artemis
6,260
2,449
0
2,457
8,251
3,764
1,191
2,314
5,937
0
53,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,338
Gold Earned
42,099
427
Minions Killed
443
0
Camps Cleared
0
1,606,329
Distance Traveled
1,437,109
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,928
558
98
6
0
305,235
1
L
Atlas
7,427
464
34
2
0
296,648
6
L
Zhong Kui
8,204
513
56
4
0
273,220
2
W
Lancelot
9,528
596
107
7
0
348,997
1
W
Bacchus
7,609
476
16
1
0
318,506
4
L
Hades
9,330
583
157
10
0
269,972
0
W
Ra
9,899
619
124
8
0
325,675
2
W
Surtr
8,213
513
83
5
0
329,167
2
L
Danzaburou
8,210
513
98
6
0
292,034
2
W
Artemis
8,089
506
97
6
0
283,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role