Player Matchup

Medusa
Medusa
crazyboy731
Medusa
Level 125
God Stats
11W - 7L
1,703 SR
Queue Stats
95W - 90L
1,536 Elo+
Solo
Nu Wa
Nu Wa
degeezum
Nu Wa
Level 159
God Stats
178W - 132L
1,668 SR
Queue Stats
228W - 231L
1,506 Elo+
Solo
Shiva
Shiva
tomaslab1254
Shiva
Level 102
God Stats
23W - 26L
1,576 SR
Queue Stats
858W - 868L
1,578 Elo+
Solo
Team Averages
Level 129
1,649 SR
1,540 Elo+

VS

Team Averages
Level 128
1,302 SR
1,493 Elo+
Gilgamesh
Gilgamesh
Inceran
Gilgamesh
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 81L
1,677 Elo+
Solo
Raijin
Raijin
TwinkleToesx757
Raijin
Level 124
God Stats
1W - 4L
1,259 SR
Queue Stats
32W - 22L
1,441 Elo+
Solo
Ishtar
Ishtar
troyavitor
Ishtar
Level 108
God Stats
0W - 1L
1,146 SR
Queue Stats
21W - 25L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
5 / 2 / 3
10,455
804
10,625
10,775
4,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
degeezum
Nu Wa
14
2 / 4 / 6
10,708
824
12,306
9,052
3,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 3 / 4
9,817
755
9,477
14,157
12,597
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Inceran
Gilgamesh
14
5 / 3 / 3
10,150
781
13,393
21,763
24,822
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 6 / 2
10,004
770
9,250
14,713
4,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
troyavitor
Ishtar
2
0 / 0 / 0
5,603
431
0
1,128
123

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
9
Kills
9
9
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Inceran
Gilgamesh
5
3
3
2.17
L
4
6
2
0.83
W
Medusa
5
2
3
3.25
W
Nu Wa
degeezum
Nu Wa
2
4
6
1.25
W
2
3
4
1.33
L
Ishtar
troyavitor
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,408
Damage
22,643
33,984
Taken
37,604
19,969
Mitigated
29,728
8,412
Healing
6,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Inceran
Gilgamesh
13,393
3,425
0
3,669
21,763
24,822
130
5,859
15,904
1,185
36,325
L
9,250
885
0
3,196
14,713
4,783
252
5,653
9,060
66,952
0
W
Medusa
10,625
5,380
0
1,929
10,775
4,337
1,323
3,399
7,376
0
39,394
W
Nu Wa
degeezum
Nu Wa
12,306
4,666
584
2,913
9,052
3,035
1,001
3,436
5,616
57,504
0
W
9,477
2,484
220
2,766
14,157
12,597
453
4,396
9,761
0
27,839
L
Ishtar
troyavitor
Ishtar
0
0
0
0
1,128
123
0
1,128
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,980
Gold Earned
25,757
137
Minions Killed
126
0
Camps Cleared
0
643,299
Distance Traveled
454,015
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,150
781
36
3
0
254,246
0
L
Raijin
10,004
770
90
7
0
199,769
1
W
Medusa
10,455
804
44
3
0
196,027
0
W
Nu Wa
10,708
824
71
5
0
206,676
0
W
Shiva
9,817
755
22
2
0
240,596
0
L
Ishtar
5,603
431
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role