Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Darcia111
Horus
Level 165
God Stats
27W - 16L
1,771 SR
Queue Stats
253W - 215L
1,579 Elo+
Solo
Sylvanus
Sylvanus
Mage171
Sylvanus
Level 87
God Stats
3W - 3L
1,867 SR
Queue Stats
91W - 80L
1,491 Elo+
Solo
Janus
Janus
altarixQC
Janus
Level 137
God Stats
1W - 3L
1,411 SR
Queue Stats
47W - 52L
1,496 Elo+
Solo
Izanami
Izanami
jіnxed
Izanami
Level 107
God Stats
5W - 3L
1,576 SR
Queue Stats
221W - 208L
1,501 Elo+
Solo
Team Averages
Level 131
1,625 SR
1,513 Elo+

VS

Team Averages
Level 144
1,506 SR
1,524 Elo+
Anubis
Anubis
 
Anubis
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Granio
Anhur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 74L
1,430 Elo+
Solo
Bakasura
Bakasura
ICheGuevara
Bakasura
Level 156
God Stats
23W - 20L
1,591 SR
Queue Stats
272W - 262L
1,634 Elo+
Solo
Ratatoskr
Ratatoskr
KarTinGoD
Ratatoskr
Level 147
God Stats
3W - 2L
1,436 SR
Queue Stats
29W - 39L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
0 / 3 / 0
6,149
512
7,087
10,569
6,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Darcia111
Horus
10
2 / 2 / 1
6,053
504
3,408
8,055
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Mage171
Sylvanus
10
0 / 0 / 2
6,118
510
3,489
6,518
4,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
altarixQC
Janus
11
1 / 6 / 2
6,338
528
4,015
9,128
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
jіnxed
Izanami
11
2 / 0 / 1
6,186
516
6,449
7,400
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 2 / 4
7,623
635
7,825
6,409
2,351
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
 
Kuzenbo
8
0 / 2 / 1
5,529
461
2,711
9,266
9,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Granio
Anhur
10
0 / 1 / 0
5,923
494
4,597
8,016
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
ICheGuevara
Bakasura
13
3 / 0 / 2
7,907
659
6,940
14,335
7,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
KarTinGoD
Ratatoskr
13
4 / 0 / 1
7,498
625
4,699
8,520
3,617
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
11
11
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
3
0
0
W
Anubis
 
Anubis
4
2
4
3
W
Kuzenbo
 
Kuzenbo
0
2
1
0.25
L
Horus
Darcia111
Horus
2
2
1
1.25
W
Anhur
Granio
Anhur
0
1
0
0
W
Bakasura
ICheGuevara
Bakasura
3
0
2
4
W
Ratatoskr
KarTinGoD
Ratatoskr
4
0
1
4.5
L
Sylvanus
Mage171
Sylvanus
0
0
2
1
L
Janus
altarixQC
Janus
1
6
2
0.33
L
Izanami
jіnxed
Izanami
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,448
Damage
26,772
41,670
Taken
46,546
17,503
Mitigated
25,092
13,448
Healing
19,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,087
1,701
0
2,732
10,569
6,093
0
262
9,793
0
43,889
W
Anubis
 
Anubis
7,825
170
0
2,868
6,409
2,351
442
2,588
3,821
51,693
0
W
Kuzenbo
 
Kuzenbo
2,711
1,059
137
2,465
9,266
9,442
224
1,949
7,317
13,487
0
L
Horus
Darcia111
Horus
3,408
1,623
304
2,898
8,055
3,050
0
1,328
6,727
0
31,096
W
Anhur
Granio
Anhur
4,597
2,046
0
3,481
8,016
2,201
0
1,867
6,149
0
44,360
W
Bakasura
ICheGuevara
Bakasura
6,940
4,960
0
9,192
14,335
7,481
299
437
13,898
0
50,226
W
Ratatoskr
KarTinGoD
Ratatoskr
4,699
859
0
1,028
8,520
3,617
0
663
7,857
0
58,252
L
Sylvanus
Mage171
Sylvanus
3,489
1,314
1,211
1,994
6,518
4,174
162
921
5,597
17,328
0
L
Janus
altarixQC
Janus
4,015
589
0
770
9,128
1,851
0
6,414
2,714
39,578
0
L
Izanami
jіnxed
Izanami
6,449
4,929
0
3,539
7,400
2,335
724
1,611
5,789
0
57,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,844
Gold Earned
34,480
339
Minions Killed
389
0
Camps Cleared
0
1,106,611
Distance Traveled
1,213,335
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,149
512
67
6
0
220,744
0
W
Anubis
7,623
635
95
8
0
220,447
5
W
Kuzenbo
5,529
461
14
1
0
212,917
3
L
Horus
6,053
504
56
5
0
255,893
0
W
Anhur
5,923
494
77
6
0
213,010
0
W
Bakasura
7,907
659
114
10
0
275,086
2
W
Ratatoskr
7,498
625
89
7
0
291,875
0
L
Sylvanus
6,118
510
27
2
0
217,076
3
L
Janus
6,338
528
84
7
0
207,537
1
L
Izanami
6,186
516
105
9
0
205,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role