Player Matchup

Zeus
Zeus
 
Zeus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
EdsonCirinoo
Fenrir
Level 26
God Stats
0W - 2L
1,331 SR
Queue Stats
20W - 32L
1,433 Elo+
Solo
Medusa
Medusa
K0R0_Z3NZ3I1
Medusa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
MagicalWombat99
Athena
Level 110
God Stats
1W - 1L
1,484 SR
Queue Stats
50W - 32L
1,639 Elo+
Solo
Team Averages
Level 93
1,463 SR
1,514 Elo+

VS

Team Averages
Level 76
1,498 SR
1,477 Elo+
Kuzenbo
Kuzenbo
DepressedDinoDad
Kuzenbo
Level 88
God Stats
5W - 4L
1,455 SR
Queue Stats
59W - 58L
1,526 Elo+
Solo
Fenrir
Fenrir
Grizzly MA
Fenrir
Level 147
God Stats
4W - 1L
1,765 SR
Queue Stats
165W - 157L
1,433 Elo+
Solo
Charybdis
Charybdis
LilDarkMight
Charybdis
Level 62
God Stats
3W - 2L
1,630 SR
Queue Stats
219W - 228L
1,517 Elo+
Solo
Olorun
Olorun
Risty8695
Olorun
Level 20
God Stats
2W - 1L
1,473 SR
Queue Stats
10W - 14L
1,380 Elo+
Solo
Chang'e
Chang'e
zDauntless
Chang'e
Level 64
God Stats
4W - 4L
1,165 SR
Queue Stats
102W - 92L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 2 / 3
6,927
866
8,874
6,181
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
 
Ix Chel
13
1 / 0 / 0
6,346
793
4,441
3,111
1,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
2 / 2 / 2
5,991
749
3,622
8,176
3,954
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
9
0 / 0 / 0
5,123
640
0
339
109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 1 / 3
6,599
825
3,913
8,818
6,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
5,911
739
3,235
7,203
7,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Grizzly MA
Fenrir
14
4 / 2 / 1
7,112
889
5,619
8,273
5,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
LilDarkMight
Charybdis
13
0 / 1 / 1
6,372
797
2,422
5,104
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Risty8695
Olorun
12
0 / 3 / 4
6,215
777
5,944
7,342
3,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
zDauntless
Chang'e
12
0 / 0 / 1
5,834
729
3,904
4,309
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
8
Kills
5
5
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
2
3
2.25
L
Ix Chel
 
Ix Chel
1
0
0
1
W
1
2
1
0.75
L
Fenrir
2
2
2
1.5
W
Fenrir
Grizzly MA
Fenrir
4
2
1
2.25
L
Medusa
0
0
0
0
W
Charybdis
LilDarkMight
Charybdis
0
1
1
0.5
L
2
1
3
3.5
W
Olorun
Risty8695
Olorun
0
3
4
0.67
W
Chang'e
zDauntless
Chang'e
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,850
Damage
21,124
26,625
Taken
32,231
14,232
Mitigated
19,910
6,097
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,874
1,399
0
1,345
6,181
2,408
0
2,664
3,340
29,608
0
L
Ix Chel
 
Ix Chel
4,441
275
338
774
3,111
1,287
282
1,832
1,209
28,149
0
W
3,235
1,506
0
164
7,203
7,268
29
3,411
3,792
9,073
0
L
Fenrir
3,622
369
0
680
8,176
3,954
0
3,612
4,564
0
10,373
W
Fenrir
Grizzly MA
Fenrir
5,619
1,559
0
1,142
8,273
5,222
0
3,799
4,474
0
16,626
L
Medusa
0
0
0
8
339
109
0
210
129
0
1,201
W
Charybdis
LilDarkMight
Charybdis
2,422
1,392
0
707
5,104
2,226
1,018
2,784
2,320
0
29,083
L
3,913
989
1,048
1,904
8,818
6,474
0
4,398
4,300
9,648
0
W
Olorun
Risty8695
Olorun
5,944
2,986
1,514
2,461
7,342
3,497
708
4,757
2,585
18,645
0
W
Chang'e
zDauntless
Chang'e
3,904
594
1,784
2,615
4,309
1,697
29
2,477
1,832
18,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,986
Gold Earned
31,444
134
Minions Killed
170
0
Camps Cleared
0
704,553
Distance Traveled
806,033
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,927
866
55
7
0
133,420
0
L
Ix Chel
6,346
793
52
7
0
172,710
3
W
Kuzenbo
5,911
739
10
1
0
146,137
3
L
Fenrir
5,991
749
14
2
0
179,489
1
W
Fenrir
7,112
889
26
3
0
163,195
1
L
Medusa
5,123
640
3
0
0
56,733
0
W
Charybdis
6,372
797
72
9
0
168,632
0
L
Athena
6,599
825
10
1
0
162,201
0
W
Olorun
6,215
777
25
3
0
130,657
0
W
Chang'e
5,834
729
37
5
0
197,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role