Player Matchup

Izanami
Izanami
KittyCatNekoUwU
Izanami
Level 22
God Stats
2W - 7L
1,701 SR
Queue Stats
2W - 7L
1,704 Elo+
Party 2
Athena
Athena
Meru
Athena
Level 27
God Stats
31W - 29L
1,670 SR
Queue Stats
32W - 33L
1,566 Elo+
Party 2
Thor
Thor
Oceanlaw
Thor
Level 204
God Stats
6W - 6L
1,617 SR
Queue Stats
113W - 123L
1,556 Elo+
Solo
Achilles
Achilles
Wizzard757
Achilles
Level 89
God Stats
8W - 4L
1,649 SR
Queue Stats
120W - 101L
1,533 Elo+
Solo
Kukulkan
Kukulkan
nekobusbeepbeep
Kukulkan
Level 5
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 2
Team Averages
Level 69
1,668 SR
1,612 Elo+

VS

Team Averages
Level 137
1,479 SR
1,534 Elo+
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Ismitethee0
Sobek
Level 118
God Stats
1W - 3L
1,210 SR
Queue Stats
171W - 146L
1,488 Elo+
Solo
Ix Chel
Ix Chel
Pablosaurio
Ix Chel
Level 156
God Stats
1W - 3L
1,249 SR
Queue Stats
68W - 71L
1,561 Elo+
Solo
Ratatoskr
Ratatoskr
alexrocks411
Ratatoskr
Level 129
God Stats
4W - 4L
1,934 SR
Queue Stats
178W - 146L
1,559 Elo+
Party 1
Arachne
Arachne
saerom
Arachne
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 141L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,469
647
4,587
10,022
3,417
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Athena
Meru
Athena
13
2 / 2 / 2
7,513
751
4,438
13,153
12,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
12
1 / 4 / 2
6,804
680
7,439
8,367
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Wizzard757
Achilles
12
1 / 5 / 1
6,765
677
6,829
12,114
12,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
13
1 / 6 / 1
6,969
697
3,871
8,437
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
9 / 0 / 7
9,382
938
11,683
5,749
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 13
8,098
810
3,874
10,061
11,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
Pablosaurio
Ix Chel
14
0 / 1 / 6
7,585
759
5,522
9,633
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
alexrocks411
Ratatoskr
14
4 / 2 / 11
8,508
851
7,043
12,086
10,679
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
saerom
Arachne
15
7 / 0 / 12
8,899
890
14,199
9,093
5,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
5
Kills
22
22
Deaths
5
6
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
9
0
7
12.5
W
2
2
13
4.25
L
0
5
0
0
L
Athena
Meru
Athena
2
2
2
1.5
L
Thor
1
4
2
0.5
W
Ix Chel
Pablosaurio
Ix Chel
0
1
6
3
L
Achilles
Wizzard757
Achilles
1
5
1
0.3
W
Ratatoskr
alexrocks411
Ratatoskr
4
2
11
4.75
L
Kukulkan
1
6
1
0.25
W
Arachne
saerom
Arachne
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,164
Damage
42,321
52,093
Taken
46,622
34,753
Mitigated
34,694
4,769
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,683
3,761
0
2,105
5,749
3,372
1,094
824
4,718
45,168
0
W
3,874
163
0
1,400
10,061
11,290
535
925
8,964
11,449
0
L
4,587
2,420
0
1,153
10,022
3,417
0
3,286
6,654
0
17,403
L
Athena
Meru
Athena
4,438
1,493
1,053
1,183
13,153
12,398
0
4,082
8,991
11,003
0
L
Thor
7,439
1,857
0
464
8,367
3,211
0
3,422
4,815
0
19,300
W
Ix Chel
Pablosaurio
Ix Chel
5,522
948
551
1,196
9,633
3,859
1,542
3,391
6,197
25,454
0
L
Achilles
Wizzard757
Achilles
6,829
1,033
0
916
12,114
12,228
0
5,646
6,303
0
18,337
W
Ratatoskr
alexrocks411
Ratatoskr
7,043
2,276
0
2,489
12,086
10,679
1,069
1,510
10,454
0
14,723
L
Kukulkan
3,871
742
0
0
8,437
3,499
596
3,960
4,251
21,548
0
W
Arachne
saerom
Arachne
14,199
9,774
0
2,652
9,093
5,494
35
1,657
7,311
0
23,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,520
Gold Earned
42,472
171
Minions Killed
194
0
Camps Cleared
0
932,182
Distance Traveled
1,098,404
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,382
938
77
8
0
226,778
0
W
Sobek
8,098
810
21
2
0
203,206
0
L
Izanami
6,469
647
39
4
0
188,359
0
L
Athena
7,513
751
13
1
0
232,371
1
L
Thor
6,804
680
39
4
0
164,685
0
W
Ix Chel
7,585
759
54
5
0
235,358
0
L
Achilles
6,765
677
35
4
0
164,428
0
W
Ratatoskr
8,508
851
17
2
0
200,683
0
L
Kukulkan
6,969
697
45
5
0
182,339
0
W
Arachne
8,899
890
25
3
0
232,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role