Player Matchup

Atlas
Atlas
DamienAK47
Atlas
Level 128
God Stats
40W - 54L
1,481 SR
Queue Stats
358W - 363L
1,384 Elo+
Solo
Sol
Sol
alexito19351
Sol
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 20L
1,423 Elo+
Solo
Nu Wa
Nu Wa
bxbshemtovbxb
Nu Wa
Level 145
God Stats
7W - 4L
1,547 SR
Queue Stats
191W - 184L
1,438 Elo+
Solo
Thor
Thor
carlitos1_bcn
Thor
Level 145
God Stats
8W - 2L
1,700 SR
Queue Stats
114W - 112L
1,490 Elo+
Solo
Izanami
Izanami
shakuurJR7
Izanami
Level 165
God Stats
6W - 3L
1,559 SR
Queue Stats
92W - 90L
1,486 Elo+
Solo
Team Averages
Level 141
1,557 SR
1,444 Elo+

VS

Team Averages
Level 119
1,443 SR
1,440 Elo+
Camazotz
Camazotz
Sniper_Kill_XD
Camazotz
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 53L
1,398 Elo+
Solo
Xbalanque
Xbalanque
X7_Thunder_7X
Xbalanque
Level 146
God Stats
299W - 296L
1,560 SR
Queue Stats
300W - 300L
1,485 Elo+
Solo
Artio
Artio
bloodomen155
Artio
Level 104
God Stats
4W - 6L
1,507 SR
Queue Stats
103W - 89L
1,453 Elo+
Solo
Ares
Ares
pedrito369
Ares
Level 123
God Stats
0W - 3L
1,340 SR
Queue Stats
131W - 147L
1,479 Elo+
Solo
Janus
Janus
rehber09
Janus
Level 122
God Stats
5W - 16L
1,308 SR
Queue Stats
342W - 334L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
1 / 2 / 3
6,570
548
5,031
8,040
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 1 / 3
6,810
568
4,773
5,678
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 0 / 2
6,996
583
6,264
3,605
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 1 / 1
6,988
582
7,808
8,226
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
shakuurJR7
Izanami
14
2 / 1 / 2
8,419
702
6,924
6,474
2,380
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
10
2 / 3 / 2
6,392
533
5,968
14,174
5,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
X7_Thunder_7X
Xbalanque
7
0 / 0 / 0
4,745
395
1,415
3,023
1,008
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 2 / 0
6,300
525
2,905
11,167
6,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 4 / 2
5,299
442
4,677
11,712
8,228
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
rehber09
Janus
12
2 / 0 / 1
6,905
575
3,134
6,373
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
9
Kills
5
5
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
1
2
3
1.25
L
Camazotz
2
3
2
1
L
Xbalanque
X7_Thunder_7X
Xbalanque
0
0
0
0
W
1
1
3
2.5
L
1
2
0
0.5
W
0
0
2
1
W
5
1
1
5.5
L
0
4
2
0.25
L
Janus
rehber09
Janus
2
0
1
2.5
W
Izanami
shakuurJR7
Izanami
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,800
Damage
18,099
32,023
Taken
46,449
13,057
Mitigated
22,686
9,020
Healing
12,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
5,031
2,096
0
2,168
8,040
4,407
0
1,598
6,360
31,544
0
L
Camazotz
5,968
2,355
20
6,281
14,174
5,092
0
3,390
10,784
0
40,777
L
Xbalanque
X7_Thunder_7X
Xbalanque
1,415
1,028
0
500
3,023
1,008
0
1,945
1,078
0
15,544
W
4,773
1,412
0
2,258
5,678
2,023
770
2,357
3,279
46,166
0
L
2,905
363
0
3,442
11,167
6,517
0
1,173
9,994
32,578
0
W
6,264
1,644
0
933
3,605
1,114
320
1,631
1,890
57,818
0
W
7,808
2,375
0
488
8,226
3,133
0
1,664
6,482
0
45,434
L
4,677
282
0
1,312
11,712
8,228
0
5,487
6,225
25,246
0
L
Janus
rehber09
Janus
3,134
131
0
750
6,373
1,841
0
4,073
2,300
50,542
0
W
Izanami
shakuurJR7
Izanami
6,924
5,046
0
3,173
6,474
2,380
711
2,800
3,296
0
75,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,783
Gold Earned
29,641
416
Minions Killed
306
0
Camps Cleared
0
1,204,009
Distance Traveled
1,089,582
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,570
548
36
3
0
231,496
0
L
Camazotz
6,392
533
65
5
0
264,611
0
L
Xbalanque
4,745
395
25
2
0
115,091
0
W
Sol
6,810
568
76
6
0
237,810
4
L
Artio
6,300
525
76
6
0
225,183
0
W
Nu Wa
6,996
583
103
9
0
245,695
5
W
Thor
6,988
582
64
5
0
257,296
0
L
Ares
5,299
442
36
3
0
232,105
0
L
Janus
6,905
575
104
9
0
252,592
1
W
Izanami
8,419
702
137
11
0
231,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role