Player Matchup

Pele
Pele
Cypher_XCIX
Pele
Level 47
God Stats
29W - 24L
1,511 SR
Queue Stats
61W - 58L
1,405 Elo+
Party 1
Anubis
Anubis
DerEchte731
Anubis
Level 36
God Stats
55W - 55L
1,419 SR
Queue Stats
56W - 61L
1,338 Elo+
Party 1
Rama
Rama
Iamriccky
Rama
Level 150
God Stats
3W - 5L
1,555 SR
Queue Stats
224W - 241L
1,429 Elo+
Solo
Izanami
Izanami
Pr3d4toR_pg1
Izanami
Level 83
God Stats
6W - 9L
1,346 SR
Queue Stats
132W - 134L
1,423 Elo+
Solo
Yemoja
Yemoja
titbourdon59
Yemoja
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,332 Elo+
Solo
Team Averages
Level 72
1,466 SR
1,385 Elo+

VS

Team Averages
Level 84
1,477 SR
1,444 Elo+
Morgan Le Fay
Morgan Le Fay
Aka_Kitsune99
Morgan Le Fay
Level 85
God Stats
4W - 1L
1,661 SR
Queue Stats
21W - 16L
1,463 Elo+
Solo
Kali
Kali
Madmonk42233
Kali
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 149L
1,448 Elo+
Solo
Yemoja
Yemoja
ULTRAvio_lence_
Yemoja
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
266W - 247L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
Xx_Aribu_xX
Gilgamesh
Level 80
God Stats
14W - 6L
1,285 SR
Queue Stats
422W - 418L
1,469 Elo+
Solo
Chiron
Chiron
anto_capus
Chiron
Level 109
God Stats
3W - 4L
1,437 SR
Queue Stats
167W - 177L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 3
10,358
471
11,047
22,492
11,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
14
0 / 7 / 2
9,740
443
14,224
16,523
8,682
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
15
4 / 4 / 3
10,414
473
19,613
23,474
10,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Pr3d4toR_pg1
Izanami
17
2 / 8 / 1
10,927
497
14,136
20,650
11,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
13
1 / 2 / 2
9,678
440
6,688
16,240
20,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aka_Kitsune99
Morgan Le Fay
19
12 / 2 / 11
12,944
588
30,021
17,925
11,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
11 / 4 / 4
11,773
535
12,232
23,725
11,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
1 / 0 / 12
10,588
481
6,271
19,241
22,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Xx_Aribu_xX
Gilgamesh
18
6 / 0 / 6
11,593
527
15,741
24,468
25,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
anto_capus
Chiron
16
0 / 3 / 6
9,615
437
12,733
17,312
9,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
9
Kills
30
30
Deaths
9
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aka_Kitsune99
Morgan Le Fay
12
2
11
8.75
L
2
9
3
0.39
L
Anubis
0
7
2
0.14
L
Rama
4
4
3
1.38
W
11
4
4
3.25
L
Izanami
Pr3d4toR_pg1
Izanami
2
8
1
0.31
W
1
0
12
7
W
Gilgamesh
Xx_Aribu_xX
Gilgamesh
6
0
6
9
W
Chiron
anto_capus
Chiron
0
3
6
1
L
Yemoja
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,708
Damage
76,998
99,379
Taken
102,671
62,470
Mitigated
80,339
26,681
Healing
26,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aka_Kitsune99
Morgan Le Fay
30,021
1,706
0
1,944
17,925
11,559
4,061
1,942
15,256
106,129
0
L
11,047
1,865
0
3,653
22,492
11,529
52
6,914
15,315
0
66,924
L
Anubis
14,224
733
0
4,400
16,523
8,682
0
3,960
11,979
71,122
0
L
Rama
19,613
15,154
0
5,271
23,474
10,642
2,272
9,458
13,854
0
77,051
W
12,232
5,546
0
4,681
23,725
11,207
450
5,315
18,007
0
74,039
L
Izanami
Pr3d4toR_pg1
Izanami
14,136
9,146
0
4,367
20,650
11,441
776
9,113
11,483
0
105,271
W
6,271
2,072
8,054
4,525
19,241
22,640
1,026
4,401
14,485
27,910
0
W
Gilgamesh
Xx_Aribu_xX
Gilgamesh
15,741
3,858
0
3,620
24,468
25,217
1,593
7,624
16,634
0
84,386
W
Chiron
anto_capus
Chiron
12,733
3,978
1,448
2,719
17,312
9,716
3,986
1,630
15,556
0
96,214
L
Yemoja
6,688
1,214
6,544
2,446
16,240
20,176
108
6,847
9,126
30,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,117
Gold Earned
56,513
502
Minions Killed
532
0
Camps Cleared
0
1,869,186
Distance Traveled
2,245,964
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,944
588
163
7
0
448,158
0
L
Pele
10,358
471
96
4
0
420,275
0
L
Anubis
9,740
443
117
5
0
348,770
0
L
Rama
10,414
473
110
5
0
362,911
0
W
Kali
11,773
535
90
4
0
450,102
0
L
Izanami
10,927
497
146
7
0
350,180
4
W
Yemoja
10,588
481
44
2
0
414,308
1
W
Gilgamesh
11,593
527
119
5
0
507,788
0
W
Chiron
9,615
437
116
5
0
425,608
0
L
Yemoja
9,678
440
33
2
0
387,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role