Player Matchup

Skadi
Skadi
AbiHowi
Skadi
Level 86
God Stats
4W - 5L
1,611 SR
Queue Stats
204W - 217L
1,555 Elo+
Party 3
Tiamat
Tiamat
Devilence
Tiamat
Level 27
God Stats
4W - 3L
1,623 SR
Queue Stats
77W - 82L
1,509 Elo+
Party 3
Ishtar
Ishtar
LEWTOR
Ishtar
Level 148
God Stats
6W - 8L
1,523 SR
Queue Stats
361W - 379L
1,471 Elo+
Party 1
Bastet
Bastet
dee_M16
Bastet
Level 153
God Stats
6W - 2L
1,604 SR
Queue Stats
449W - 478L
1,481 Elo+
Party 1
Shiva
Shiva
zeejay97
Shiva
Level 159
God Stats
1W - 1L
1,318 SR
Queue Stats
250W - 252L
1,502 Elo+
Solo
Team Averages
Level 115
1,536 SR
1,504 Elo+

VS

Team Averages
Level 106
1,448 SR
1,533 Elo+
Tyr
Tyr
KapataKYatusa
Tyr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,519 Elo+
Party 2
Hercules
Hercules
Khris0
Hercules
Level 153
God Stats
1W - 4L
1,581 SR
Queue Stats
51W - 56L
1,515 Elo+
Solo
Mercury
Mercury
Kongawars
Mercury
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,579 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Malaruinatengas
Morgan Le Fay
Level 69
God Stats
0W - 2L
1,161 SR
Queue Stats
7W - 11L
1,568 Elo+
Party 2
Cupid
Cupid
TurboKid88
Cupid
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 112L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AbiHowi
Skadi
19
6 / 3 / 23
11,875
792
15,929
13,287
7,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Devilence
Tiamat
20
13 / 4 / 14
12,852
857
24,305
16,456
15,113
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
LEWTOR
Ishtar
20
9 / 5 / 21
13,318
888
20,432
16,861
9,713
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
dee_M16
Bastet
16
2 / 6 / 17
10,708
714
13,862
20,097
10,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Shiva
zeejay97
Shiva
20
5 / 4 / 20
13,539
903
18,950
30,397
43,718
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 9
9,597
640
4,554
22,045
34,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Khris0
Hercules
17
3 / 6 / 11
10,897
726
11,380
29,726
42,637
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Kongawars
Mercury
16
3 / 12 / 7
9,961
664
12,614
21,670
9,848
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Malaruinatengas
Morgan Le Fay
20
8 / 4 / 12
12,624
842
34,222
14,252
8,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
20
7 / 6 / 11
12,927
862
15,742
17,646
9,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
71
35
Kills
21
22
Deaths
35
95
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Skadi
AbiHowi
Skadi
6
3
23
5.83
W
Tiamat
Devilence
Tiamat
13
4
14
5
L
0
7
9
0.64
L
Hercules
Khris0
Hercules
3
6
11
1.42
L
Mercury
Kongawars
Mercury
3
12
7
0.54
W
Ishtar
LEWTOR
Ishtar
9
5
21
3.9
L
Morgan Le Fay
Malaruinatengas
Morgan Le Fay
8
4
12
3.5
L
Cupid
7
6
11
2.08
W
Bastet
dee_M16
Bastet
2
6
17
1.75
W
Shiva
zeejay97
Shiva
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,478
Damage
78,512
97,098
Taken
105,339
86,082
Mitigated
104,783
25,250
Healing
35,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AbiHowi
Skadi
15,929
5,869
959
1,626
13,287
7,286
3,262
3,999
9,288
0
42,715
W
Tiamat
Devilence
Tiamat
24,305
2,724
1,003
2,627
16,456
15,113
1,585
6,940
9,516
41,577
0
L
4,554
119
1,196
3,299
22,045
34,578
714
5,675
16,370
0
9,957
L
Hercules
Khris0
Hercules
11,380
1,371
1,613
13,576
29,726
42,637
137
9,212
20,514
1,591
15,788
L
Mercury
Kongawars
Mercury
12,614
6,659
325
2,505
21,670
9,848
547
2,243
19,427
0
19,594
W
Ishtar
LEWTOR
Ishtar
20,432
12,397
2,211
2,012
16,861
9,713
3,335
6,611
10,250
0
47,292
L
Morgan Le Fay
Malaruinatengas
Morgan Le Fay
34,222
3,972
1,104
2,105
14,252
8,326
1,948
3,282
10,970
63,408
0
L
Cupid
15,742
7,553
5,038
4,525
17,646
9,394
4,423
3,893
13,753
0
43,416
W
Bastet
dee_M16
Bastet
13,862
4,208
1,878
2,992
20,097
10,252
222
5,557
14,540
0
23,035
W
Shiva
zeejay97
Shiva
18,950
1,338
2,540
7,402
30,397
43,718
346
12,212
18,185
0
33,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,292
Gold Earned
56,006
181
Minions Killed
197
0
Camps Cleared
0
1,475,760
Distance Traveled
1,361,377
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,875
792
47
3
0
291,134
0
W
Tiamat
12,852
857
43
3
0
289,456
0
L
Tyr
9,597
640
12
1
0
275,661
0
L
Hercules
10,897
726
15
1
0
286,409
0
L
Mercury
9,961
664
21
1
0
249,084
3
W
Ishtar
13,318
888
49
3
0
272,845
0
L
Morgan Le Fay
12,624
842
75
5
0
293,504
0
L
Cupid
12,927
862
74
5
0
256,719
0
W
Bastet
10,708
714
14
1
0
299,688
0
W
Shiva
13,539
903
28
2
0
322,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role