Player Matchup

Cernunnos
Cernunnos
Gold II
MrZarroc
Cernunnos
Gold II
Level 66
God Stats
80W - 66L
1,614 SR
Queue Stats
204W - 163L
1,600 MMR
Party 1
Merlin
Merlin
Gold I
ProaxLuki
Merlin
Gold I
Level 146
God Stats
51W - 30L
1,684 SR
Queue Stats
204W - 164L
1,731 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
l Jan Solo l
Erlang Shen
Gold II
Level 141
God Stats
73W - 45L
1,658 SR
Queue Stats
203W - 164L
1,666 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,652 SR
1,666 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,473 SR
1,669 MMR
Achilles
Achilles
Gold I
ACA2004
Achilles
Gold I
Level 157
God Stats
3W - 4L
1,466 SR
Queue Stats
177W - 214L
1,636 MMR
Solo
Hou Yi
Hou Yi
Gold III
Asthraa
Hou Yi
Gold III
Level 73
God Stats
2W - 1L
1,452 SR
Queue Stats
59W - 67L
1,674 MMR
Solo
Scylla
Scylla
Gold III
Chizii
Scylla
Gold III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,697 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MrZarroc
Cernunnos
16
3 / 5 / 1
13,342
702
15,225
18,060
7,533
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
ProaxLuki
Merlin
16
2 / 5 / 3
13,288
699
16,004
14,832
4,655
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
l Jan Solo l
Erlang Shen
14
1 / 5 / 4
12,214
643
8,700
21,222
23,401
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bans
Ne ZhaAphroditeMartichorasHachiman

VS

Bans
OdinAh Muzen CabAresIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ACA2004
Achilles
18
6 / 0 / 9
14,567
767
14,515
25,096
44,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Asthraa
Hou Yi
18
4 / 1 / 9
14,507
764
11,170
12,858
5,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Chizii
Scylla
17
5 / 5 / 8
14,752
776
20,841
11,345
4,571
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
15
15
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
ACA2004
Achilles
6
0
9
10.5
W
Hou Yi
Asthraa
Hou Yi
4
1
9
8.5
W
Scylla
Chizii
Scylla
5
5
8
1.8
L
Cernunnos
MrZarroc
Cernunnos
3
5
1
0.7
L
Merlin
ProaxLuki
Merlin
2
5
3
0.7
L
Erlang Shen
l Jan Solo l
Erlang Shen
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,929
Damage
46,526
54,114
Taken
49,299
35,589
Mitigated
54,305
12,179
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ACA2004
Achilles
14,515
3,378
0
7,259
25,096
44,284
165
8,722
16,374
602
36,496
W
Hou Yi
Asthraa
Hou Yi
11,170
6,455
0
2,700
12,858
5,450
2,147
4,737
8,121
0
81,126
W
Scylla
Chizii
Scylla
20,841
2,165
0
250
11,345
4,571
866
3,172
8,173
86,887
0
L
Cernunnos
MrZarroc
Cernunnos
15,225
8,851
351
3,642
18,060
7,533
206
5,761
12,299
0
68,402
L
Merlin
ProaxLuki
Merlin
16,004
1,392
259
3,125
14,832
4,655
0
7,321
7,511
71,674
0
L
Erlang Shen
l Jan Solo l
Erlang Shen
8,700
3,557
335
4,467
21,222
23,401
0
9,073
12,149
0
21,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,844
Gold Earned
43,826
208
Minions Killed
243
0
Camps Cleared
0
955,069
Distance Traveled
1,031,746
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,567
767
34
2
0
370,204
0
W
Hou Yi
14,507
764
101
5
0
330,348
2
W
Scylla
14,752
776
108
6
0
331,194
0
L
Cernunnos
13,342
702
96
5
0
318,918
0
L
Merlin
13,288
699
90
5
0
317,204
6
L
Erlang Shen
12,214
643
22
1
0
318,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role