Player Matchup

Danzaburou
Danzaburou
Gold I
Bika31
Danzaburou
Gold I
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
147W - 150L
1,603 MMR
Party 1
Horus
Horus
Gold II
Monkeylord6084
Horus
Gold II
Level 114
God Stats
17W - 15L
1,651 SR
Queue Stats
312W - 322L
1,589 MMR
Solo
Poseidon
Poseidon
Platinum V
One2One
Poseidon
Platinum V
Level 189
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 90L
1,620 MMR
Party 1
Osiris
Osiris
Gold I
Pincopallino_92
Osiris
Gold I
Level 157
God Stats
2W - 3L
1,295 SR
Queue Stats
456W - 451L
1,586 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
YFG_Br1diye
Sun Wukong
Gold III
Level 82
God Stats
34W - 30L
1,542 SR
Queue Stats
84W - 84L
1,617 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,498 SR
1,603 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,493 SR
1,603 MMR
Artio
Artio
Gold I
Etrhja
Artio
Gold I
Level 157
God Stats
0W - 1L
1,418 SR
Queue Stats
176W - 168L
1,577 MMR
Solo
Ne Zha
Ne Zha
Gold I
M00nLoop
Ne Zha
Gold I
Level 149
God Stats
9W - 10L
1,569 SR
Queue Stats
151W - 158L
1,582 MMR
Solo
Aphrodite
Aphrodite
Gold III
RoaringDino
Aphrodite
Gold III
Level 149
God Stats
1W - 5L
1,317 SR
Queue Stats
437W - 451L
1,598 MMR
Solo
Izanami
Izanami
Platinum V
ThatSeaHorse
Izanami
Platinum V
Level 135
God Stats
3W - 4L
1,538 SR
Queue Stats
23W - 15L
1,653 MMR
Solo
Discordia
Discordia
Gold I
jorge99eng
Discordia
Gold I
Level 142
God Stats
2W - 3L
1,621 SR
Queue Stats
192W - 188L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bika31
Danzaburou
17
3 / 1 / 2
10,515
619
13,443
11,731
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 4
8,694
511
4,366
11,723
11,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
One2One
Poseidon
17
7 / 1 / 3
10,125
596
14,016
9,781
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 0 / 9
10,122
595
8,222
11,966
7,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
YFG_Br1diye
Sun Wukong
16
4 / 3 / 2
9,999
588
11,645
17,212
15,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MartichorasNoxScyllaAo Kuang

VS

Bans
SobekHe BoAgniGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Etrhja
Artio
9
0 / 5 / 0
6,941
408
4,834
22,745
18,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
M00nLoop
Ne Zha
15
1 / 4 / 1
8,591
505
6,119
14,765
6,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
RoaringDino
Aphrodite
16
2 / 4 / 1
9,387
552
16,346
18,160
16,844
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Izanami
ThatSeaHorse
Izanami
14
1 / 3 / 0
8,738
514
6,078
10,303
4,387
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
jorge99eng
Discordia
15
1 / 2 / 0
8,760
515
7,857
7,652
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
18
Kills
5
5
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bika31
Danzaburou
3
1
2
4
L
Artio
Etrhja
Artio
0
5
0
0
L
Ne Zha
M00nLoop
Ne Zha
1
4
1
0.38
W
2
0
4
4
W
Poseidon
One2One
Poseidon
7
1
3
8.5
W
2
0
9
6.5
L
Aphrodite
RoaringDino
Aphrodite
2
4
1
0.63
L
Izanami
ThatSeaHorse
Izanami
1
3
0
0.33
W
Sun Wukong
YFG_Br1diye
Sun Wukong
4
3
2
1.67
L
Discordia
jorge99eng
Discordia
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,692
Damage
41,234
62,413
Taken
73,625
43,596
Mitigated
49,509
25,829
Healing
21,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bika31
Danzaburou
13,443
7,767
0
6,735
11,731
5,459
2,026
1,601
10,130
0
101,521
L
Artio
Etrhja
Artio
4,834
596
365
3,495
22,745
18,987
0
8,111
14,402
18,547
0
L
Ne Zha
M00nLoop
Ne Zha
6,119
1,416
0
2,514
14,765
6,614
0
1,505
13,120
0
67,105
W
4,366
1,711
1,867
6,314
11,723
11,758
63
6,111
5,612
0
22,456
W
Poseidon
One2One
Poseidon
14,016
2,601
0
1,250
9,781
3,698
582
6,632
3,149
104,205
0
W
8,222
3,170
0
1,896
11,966
7,613
0
2,075
9,891
0
106,970
L
Aphrodite
RoaringDino
Aphrodite
16,346
1,498
180
11,014
18,160
16,844
0
50
18,070
82,885
0
L
Izanami
ThatSeaHorse
Izanami
6,078
4,100
0
2,717
10,303
4,387
0
350
9,925
0
69,265
W
Sun Wukong
YFG_Br1diye
Sun Wukong
11,645
3,271
0
7,767
17,212
15,068
0
12,618
4,594
0
75,712
L
Discordia
jorge99eng
Discordia
7,857
118
54
1,485
7,652
2,677
22
3,406
4,092
82,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,455
Gold Earned
42,417
661
Minions Killed
544
0
Camps Cleared
0
1,825,149
Distance Traveled
1,590,573
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,515
619
164
10
0
309,101
0
L
Artio
6,941
408
20
1
0
323,447
0
L
Ne Zha
8,591
505
99
6
0
358,642
1
W
Horus
8,694
511
35
2
0
367,843
6
W
Poseidon
10,125
596
193
11
0
384,113
2
W
Osiris
10,122
595
138
8
0
425,048
0
L
Aphrodite
9,387
552
131
8
0
265,554
1
L
Izanami
8,738
514
141
8
0
314,999
9
W
Sun Wukong
9,999
588
131
8
0
339,044
0
L
Discordia
8,760
515
153
9
0
327,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role