Player Matchup

Janus
Janus
Denoftet
Janus
Level 149
God Stats
1W - 3L
1,389 SR
Queue Stats
262W - 264L
1,531 Elo+
Solo
Chiron
Chiron
GobHoblin
Chiron
Level 103
God Stats
10W - 8L
1,535 SR
Queue Stats
343W - 307L
1,514 Elo+
Party 1
Hera
Hera
I Sarabi I
Hera
Level 158
God Stats
14W - 10L
1,829 SR
Queue Stats
1,333W - 1,366L
1,483 Elo+
Solo
Set
Set
Mzaviz
Set
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 318L
1,513 Elo+
Party 1
Horus
Horus
Techbun
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,377 Elo+
Solo
Team Averages
Level 110
1,551 SR
1,484 Elo+

VS

Team Averages
Level 128
1,519 SR
1,533 Elo+
Poseidon
Poseidon
 
Poseidon
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Divonic
Horus
Level 158
God Stats
1W - 4L
1,414 SR
Queue Stats
310W - 295L
1,522 Elo+
Solo
Jormungandr
Jormungandr
Swoldier03
Jormungandr
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
227W - 244L
1,540 Elo+
Solo
Cernunnos
Cernunnos
drrac
Cernunnos
Level 89
God Stats
2W - 2L
1,679 SR
Queue Stats
136W - 144L
1,572 Elo+
Solo
Anhur
Anhur
subdizzy
Anhur
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 144L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Denoftet
Janus
16
3 / 3 / 9
9,815
701
15,289
9,619
4,458
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
GobHoblin
Chiron
18
5 / 3 / 6
10,583
756
18,055
17,547
8,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 5 / 11
9,646
689
11,343
10,941
4,303
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Set
Mzaviz
Set
18
4 / 7 / 6
10,868
776
11,626
19,018
10,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Techbun
Horus
16
3 / 3 / 10
10,248
732
6,338
22,424
24,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
3 / 3 / 8
11,120
794
14,218
12,350
6,665
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Divonic
Horus
18
4 / 6 / 13
11,785
842
9,125
22,258
26,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
Swoldier03
Jormungandr
19
3 / 2 / 16
10,996
785
18,807
16,586
21,597
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
drrac
Cernunnos
16
1 / 5 / 10
9,617
687
9,185
12,811
6,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
subdizzy
Anhur
19
10 / 3 / 6
12,144
867
19,856
13,713
7,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
74
16
Kills
21
21
Deaths
19
42
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
3
8
2.33
L
Janus
Denoftet
Janus
3
3
9
2.5
W
Horus
Divonic
Horus
4
6
13
1.75
L
Chiron
GobHoblin
Chiron
5
3
6
2.67
L
1
5
11
1.3
L
Set
Mzaviz
Set
4
7
6
1
W
Jormungandr
Swoldier03
Jormungandr
3
2
16
5.5
L
Horus
Techbun
Horus
3
3
10
2.67
W
Cernunnos
drrac
Cernunnos
1
5
10
1.2
W
Anhur
subdizzy
Anhur
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,651
Damage
71,191
79,549
Taken
77,718
52,325
Mitigated
69,369
31,549
Healing
27,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
14,218
1,906
1,960
2,519
12,350
6,665
0
3,700
8,650
47,238
0
L
Janus
Denoftet
Janus
15,289
252
2,400
1,420
9,619
4,458
0
4,510
4,695
24,754
0
W
Horus
Divonic
Horus
9,125
3,412
3,554
5,258
22,258
26,385
87
8,912
13,346
0
13,174
L
Chiron
GobHoblin
Chiron
18,055
6,596
2,318
3,844
17,547
8,613
1,031
7,155
9,972
0
38,783
L
11,343
2,444
876
412
10,941
4,303
0
3,554
7,093
27,576
0
L
Set
Mzaviz
Set
11,626
4,458
2,040
2,289
19,018
10,521
833
6,339
12,365
0
23,325
W
Jormungandr
Swoldier03
Jormungandr
18,807
1,376
1,516
4,658
16,586
21,597
75
5,546
11,040
40,033
0
L
Horus
Techbun
Horus
6,338
2,352
8,698
7,252
22,424
24,430
124
9,324
12,399
0
8,726
W
Cernunnos
drrac
Cernunnos
9,185
3,194
1,061
1,369
12,811
6,860
2,665
2,737
10,074
0
17,257
W
Anhur
subdizzy
Anhur
19,856
10,468
944
4,888
13,713
7,862
4,622
5,737
7,976
0
41,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,160
Gold Earned
55,662
137
Minions Killed
171
0
Camps Cleared
0
1,387,410
Distance Traveled
1,345,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,120
794
71
5
0
291,370
0
L
Janus
9,815
701
27
2
0
286,239
0
W
Horus
11,785
842
5
0
0
276,114
0
L
Chiron
10,583
756
51
4
0
274,265
0
L
Hera
9,646
689
27
2
0
266,342
0
L
Set
10,868
776
27
2
0
268,495
0
W
Jormungandr
10,996
785
30
2
0
283,247
0
L
Horus
10,248
732
5
0
0
292,069
0
W
Cernunnos
9,617
687
17
1
0
252,780
0
W
Anhur
12,144
867
48
3
0
241,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role