Player Matchup

Ix Chel
Ix Chel
Ebteris
Ix Chel
Level 149
God Stats
14W - 6L
1,685 SR
Queue Stats
143W - 35L
1,772 Elo+
Party 1
Yemoja
Yemoja
EveryBodyFap
Yemoja
Level 155
God Stats
6W - 1L
1,797 SR
Queue Stats
136W - 35L
1,765 Elo+
Party 1
Thanatos
Thanatos
GodEmperorNiels
Thanatos
Level 55
God Stats
55W - 67L
1,327 SR
Queue Stats
320W - 334L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
zboubax42
Gilgamesh
Level 45
God Stats
2W - 3L
1,367 SR
Queue Stats
21W - 28L
1,485 Elo+
Solo
Hades
Hades
汤汤汤包
Hades
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 117L
1,492 Elo+
Solo
Team Averages
Level 94
1,535 SR
1,588 Elo+

VS

Team Averages
Level 80
1,426 SR
1,339 Elo+
Freya
Freya
DocSerge
Freya
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 178L
1,480 Elo+
Solo
Ix Chel
Ix Chel
Farolete
Ix Chel
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 34L
1,506 Elo+
Solo
Bellona
Bellona
Jeff082
Bellona
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,199 Elo+
Party 2
Hel
Hel
MrQil
Hel
Level 85
God Stats
2W - 6L
1,432 SR
Queue Stats
7W - 15L
1,310 Elo+
Solo
Izanami
Izanami
Osquitar85
Izanami
Level 5
God Stats
1W - 3L
1,197 SR
Queue Stats
1W - 3L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ebteris
Ix Chel
17
17 / 1 / 9
13,165
1,463
31,002
10,183
5,820
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
16
0 / 0 / 21
10,923
1,214
5,587
9,665
14,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
16
4 / 0 / 12
10,140
1,127
7,359
8,086
4,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
zboubax42
Gilgamesh
16
4 / 2 / 15
10,142
1,127
14,992
10,582
6,367
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 0 / 14
10,818
1,202
10,341
9,000
6,853
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

315

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DocSerge
Freya
15
0 / 4 / 2
9,146
1,016
10,515
14,528
5,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
Farolete
Ix Chel
14
0 / 1 / 0
8,091
899
639
926
345
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Jeff082
Bellona
14
0 / 5 / 2
9,001
1,000
10,423
18,049
22,540
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
MrQil
Hel
14
2 / 9 / 1
10,061
1,118
12,950
19,644
8,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
Osquitar85
Izanami
14
1 / 10 / 1
9,346
1,038
7,039
19,569
7,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
9
29
Kills
3
3
Deaths
29
71
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Freya
DocSerge
Freya
0
4
2
0.25
W
Ix Chel
Ebteris
Ix Chel
17
1
9
21.5
W
Yemoja
0
0
21
10.5
L
Ix Chel
Farolete
Ix Chel
0
1
0
0
W
Thanatos
4
0
12
10
L
Bellona
Jeff082
Bellona
0
5
2
0.2
L
Hel
MrQil
Hel
2
9
1
0.28
L
Izanami
Osquitar85
Izanami
1
10
1
0.15
W
Gilgamesh
zboubax42
Gilgamesh
4
2
15
5.75
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,281
Damage
41,566
47,516
Taken
72,716
37,426
Mitigated
44,574
16,352
Healing
6,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
DocSerge
Freya
10,515
3,823
0
778
14,528
5,662
0
12,169
2,359
28,164
0
W
Ix Chel
Ebteris
Ix Chel
31,002
4,726
2,559
5,108
10,183
5,820
0
6,233
3,950
58,626
0
W
Yemoja
5,587
1,426
1,796
659
9,665
14,018
0
4,823
4,842
11,231
475
L
Ix Chel
Farolete
Ix Chel
639
159
0
40
926
345
0
825
101
639
0
W
Thanatos
7,359
1,969
0
2,192
8,086
4,368
0
3,633
4,453
0
14,372
L
Bellona
Jeff082
Bellona
10,423
1,067
0
144
18,049
22,540
0
9,133
8,916
235
25,502
L
Hel
MrQil
Hel
12,950
295
1,489
3,197
19,644
8,252
0
13,224
6,420
36,091
0
L
Izanami
Osquitar85
Izanami
7,039
5,325
0
777
19,569
7,775
0
11,104
8,465
0
20,715
W
Gilgamesh
zboubax42
Gilgamesh
14,992
6,841
0
230
10,582
6,367
0
5,514
5,068
0
32,193
W
10,341
1,242
587
3,221
9,000
6,853
0
4,114
4,886
33,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,188
Gold Earned
45,645
194
Minions Killed
153
9
Camps Cleared
4
974,957
Distance Traveled
688,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,146
1,016
26
3
1
166,131
0
W
Ix Chel
13,165
1,463
66
7
1
184,826
0
W
Yemoja
10,923
1,214
8
1
2
193,417
0
L
Ix Chel
8,091
899
0
0
0
16,920
0
W
Thanatos
10,140
1,127
9
1
3
230,951
0
L
Bellona
9,001
1,000
34
4
0
168,892
0
L
Hel
10,061
1,118
61
7
1
178,311
0
L
Izanami
9,346
1,038
32
4
2
158,347
0
W
Gilgamesh
10,142
1,127
38
4
1
179,743
0
W
Hades
10,818
1,202
73
8
2
186,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role