Player Matchup

Ares
Ares
Gragonmouth
Ares
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,571 Elo+
Party 1
Scylla
Scylla
N1KKE
Scylla
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,575 Elo+
Party 1
Nemesis
Nemesis
gandalhvi
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,565 Elo+
Party 1
Team Averages
Level 63
1,500 SR
1,570 Elo+

VS

Team Averages
Level 105
1,663 SR
1,502 Elo+
Hercules
Hercules
ODMAmL7
Hercules
Level 101
God Stats
3W - 2L
1,759 SR
Queue Stats
30W - 25L
1,472 Elo+
Solo
Skadi
Skadi
Toika69
Skadi
Level 105
God Stats
1W - 1L
1,672 SR
Queue Stats
53W - 41L
1,481 Elo+
Solo
Agni
Agni
cloudyo100
Agni
Level 109
God Stats
1W - 0L
1,559 SR
Queue Stats
45W - 25L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 11
11,050
737
11,337
21,532
28,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
N1KKE
Scylla
14
6 / 8 / 6
11,884
792
12,244
12,550
5,908
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
gandalhvi
Nemesis
13
6 / 9 / 6
11,666
778
9,136
18,894
12,558
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ODMAmL7
Hercules
16
6 / 2 / 15
12,925
862
12,350
19,272
20,691
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Toika69
Skadi
16
10 / 6 / 8
13,440
896
19,300
11,849
3,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

14
6 / 6 / 13
12,325
822
14,440
10,835
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
58
14
Kills
22
22
Deaths
14
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
5
11
1.5
L
Scylla
N1KKE
Scylla
6
8
6
1.13
W
Hercules
ODMAmL7
Hercules
6
2
15
6.75
W
Skadi
Toika69
Skadi
10
6
8
2.33
W
6
6
13
2.08
L
Nemesis
gandalhvi
Nemesis
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,717
Damage
46,090
52,976
Taken
41,956
47,269
Mitigated
28,197
3,682
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,337
1,268
0
1,193
21,532
28,803
0
7,079
14,453
21,896
0
L
Scylla
N1KKE
Scylla
12,244
1,368
0
629
12,550
5,908
0
2,880
9,670
55,335
0
W
Hercules
ODMAmL7
Hercules
12,350
3,706
0
8,206
19,272
20,691
535
8,983
10,289
384
31,621
W
Skadi
Toika69
Skadi
19,300
8,363
0
410
11,849
3,997
1,530
8,036
3,813
0
65,766
W
14,440
127
0
1,959
10,835
3,509
491
6,775
4,060
50,191
0
L
Nemesis
gandalhvi
Nemesis
9,136
3,126
0
1,860
18,894
12,558
0
5,285
13,609
0
29,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,600
Gold Earned
38,690
118
Minions Killed
157
0
Camps Cleared
0
785,872
Distance Traveled
797,592
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,050
737
11
1
0
268,037
2
L
Scylla
11,884
792
86
6
0
243,222
0
W
Hercules
12,925
862
26
2
0
295,416
3
W
Skadi
13,440
896
73
5
0
258,105
0
W
Agni
12,325
822
58
4
0
244,071
1
L
Nemesis
11,666
778
21
1
0
274,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role