Player Matchup

Arachne
Arachne
Chibiusa_Rijuna
Arachne
Level 62
God Stats
17W - 18L
1,507 SR
Queue Stats
171W - 172L
1,473 Elo+
Party 2
Hades
Hades
Fee Lunaire
Hades
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
762W - 755L
1,445 Elo+
Solo
Xbalanque
Xbalanque
PhotonSchockwave
Xbalanque
Level 89
God Stats
3W - 1L
1,620 SR
Queue Stats
217W - 205L
1,481 Elo+
Party 2
Horus
Horus
PlastiK V10
Horus
Level 162
God Stats
30W - 16L
1,711 SR
Queue Stats
793W - 751L
1,467 Elo+
Solo
Vamana
Vamana
charlyvon7
Vamana
Level 37
God Stats
5W - 8L
1,348 SR
Queue Stats
20W - 29L
1,320 Elo+
Solo
Team Averages
Level 90
1,537 SR
1,437 Elo+

VS

Team Averages
Level 87
1,422 SR
1,417 Elo+
Vulcan
Vulcan
Jazzy81160
Vulcan
Level 45
God Stats
616W - 609L
1,490 SR
Queue Stats
617W - 615L
1,432 Elo+
Party 1
Shiva
Shiva
KNG_android137
Shiva
Level 45
God Stats
0W - 2L
1,285 SR
Queue Stats
19W - 26L
1,152 Elo+
Solo
Merlin
Merlin
davids_legend
Merlin
Level 125
God Stats
1W - 1L
1,563 SR
Queue Stats
217W - 234L
1,429 Elo+
Party 1
He Bo
He Bo
nonothebos8
He Bo
Level 107
God Stats
0W - 3L
1,271 SR
Queue Stats
25W - 36L
1,482 Elo+
Party 3
Cupid
Cupid
pierre 2001
Cupid
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 24L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
8,621
616
5,944
9,269
3,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 7 / 2
6,976
498
8,039
15,256
7,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
12
1 / 2 / 4
6,900
493
6,115
8,961
3,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
3 / 0 / 7
8,238
588
8,111
16,341
11,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
charlyvon7
Vamana
13
4 / 0 / 1
8,208
586
8,180
10,507
9,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jazzy81160
Vulcan
11
0 / 4 / 3
6,221
444
9,192
7,036
2,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 4 / 0
7,051
504
7,492
13,695
7,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 4
7,390
528
9,401
5,764
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
3 / 4 / 2
8,126
580
5,353
10,438
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 2 / 0
7,612
544
5,045
11,669
4,250
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
16
Kills
10
10
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
3
7
2
0.57
L
Vulcan
Jazzy81160
Vulcan
0
4
3
0.38
L
2
4
0
0.5
W
Xbalanque
1
2
4
1.5
W
3
0
7
6.5
W
Vamana
charlyvon7
Vamana
4
0
1
4.5
L
3
2
4
2.5
L
3
4
2
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,389
Damage
36,483
60,334
Taken
48,602
36,067
Mitigated
19,211
20,138
Healing
13,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,944
3,952
0
2,821
9,269
3,967
0
2,788
6,303
0
63,245
W
8,039
129
500
3,634
15,256
7,721
755
8,560
6,338
37,182
0
L
Vulcan
Jazzy81160
Vulcan
9,192
4,253
0
250
7,036
2,556
84
1,349
5,687
43,526
0
L
7,492
2,149
70
2,801
13,695
7,393
343
1,282
12,413
0
39,482
W
Xbalanque
6,115
3,662
0
3,214
8,961
3,577
0
1,726
7,235
0
53,332
W
8,111
3,328
1,675
6,923
16,341
11,476
0
8,616
7,499
0
28,964
W
Vamana
charlyvon7
Vamana
8,180
3,237
0
1,371
10,507
9,326
302
1,492
9,013
0
64,537
L
9,401
864
0
500
5,764
1,877
369
2,396
3,368
40,111
0
L
5,353
545
0
3,402
10,438
3,135
0
3,012
7,426
61,743
0
L
5,045
3,196
0
6,153
11,669
4,250
598
0
11,669
0
47,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,943
Gold Earned
36,400
361
Minions Killed
391
0
Camps Cleared
0
1,456,403
Distance Traveled
1,374,812
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,621
616
100
7
0
317,907
0
W
Hades
6,976
498
58
4
0
253,793
0
L
Vulcan
6,221
444
51
4
0
301,054
6
L
Shiva
7,051
504
64
5
0
272,495
0
W
Xbalanque
6,900
493
80
6
0
255,416
4
W
Horus
8,238
588
33
2
0
303,633
0
W
Vamana
8,208
586
90
6
0
325,654
0
L
Merlin
7,390
528
78
6
0
228,337
0
L
He Bo
8,126
580
101
7
0
291,128
0
L
Cupid
7,612
544
97
7
0
281,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role