Player Matchup

Gilgamesh
Gilgamesh
MorbidMimic
Gilgamesh
Level 27
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Noxogz
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,285 Elo+
Party 1
Anubis
Anubis
Shmah
Anubis
Level 46
God Stats
4W - 7L
1,493 SR
Queue Stats
277W - 310L
1,323 Elo+
Party 1
Fenrir
Fenrir
SpectrA94
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Xekuros
Kumbhakarna
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 46
1,456 SR
1,422 Elo+

VS

Team Averages
Level 94
1,576 SR
1,419 Elo+
Ah Puch
Ah Puch
CRANK_DAT_PAULO
Ah Puch
Level 149
God Stats
29W - 11L
1,550 SR
Queue Stats
926W - 918L
1,408 Elo+
Solo
Anhur
Anhur
HailIllusion
Anhur
Level 63
God Stats
5W - 5L
1,500 SR
Queue Stats
313W - 308L
1,434 Elo+
Solo
Fenrir
Fenrir
MegaUltraChikken
Fenrir
Level 101
God Stats
5W - 4L
1,474 SR
Queue Stats
423W - 453L
1,430 Elo+
Solo
Cerberus
Cerberus
Techbun
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,367 Elo+
Solo
Khepri
Khepri
Tiu-Pac
Khepri
Level 129
God Stats
3W - 1L
1,854 SR
Queue Stats
45W - 56L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MorbidMimic
Gilgamesh
14
1 / 8 / 8
8,327
641
11,410
18,968
16,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Noxogz
Heimdallr
14
1 / 10 / 7
8,649
665
6,711
17,527
8,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Shmah
Anubis
17
7 / 8 / 3
10,433
803
17,456
12,601
7,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
SpectrA94
Fenrir
12
0 / 10 / 8
7,746
596
2,631
17,827
17,965
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
Xekuros
Kumbhakarna
15
3 / 7 / 7
8,584
660
6,095
16,407
21,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 26
12,653
973
28,955
7,360
4,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
13 / 2 / 22
12,410
955
21,710
10,805
8,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 7 / 19
9,392
722
7,995
15,848
14,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Techbun
Cerberus
17
11 / 3 / 24
12,115
932
12,515
18,614
21,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Khepri
Tiu-Pac
Khepri
17
4 / 2 / 26
11,229
864
6,629
14,801
22,823
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
160
12
Kills
43
43
Deaths
14
33
Assists
117
Player
Kills
Deaths
Assists
KDA
W
13
0
26
26
W
13
2
22
12
W
2
7
19
1.64
L
Gilgamesh
MorbidMimic
Gilgamesh
1
8
8
0.63
L
Heimdallr
Noxogz
Heimdallr
1
10
7
0.45
L
Anubis
Shmah
Anubis
7
8
3
1.06
L
Fenrir
SpectrA94
Fenrir
0
10
8
0.4
W
Cerberus
Techbun
Cerberus
11
3
24
7.67
W
Khepri
Tiu-Pac
Khepri
4
2
26
8.5
L
Kumbhakarna
Xekuros
Kumbhakarna
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,303
Damage
77,804
83,330
Taken
67,428
72,347
Mitigated
72,091
5,747
Healing
22,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,955
996
4,500
4,314
7,360
4,905
1,858
1,029
6,193
48,826
0
W
21,710
9,965
1,347
2,114
10,805
8,166
4,323
3,836
6,877
0
43,762
W
7,995
1,791
314
1,762
15,848
14,971
44
6,755
8,893
0
9,269
L
Gilgamesh
MorbidMimic
Gilgamesh
11,410
1,355
563
1,325
18,968
16,613
0
12,668
6,300
1,748
17,991
L
Heimdallr
Noxogz
Heimdallr
6,711
2,310
0
1,368
17,527
8,565
0
10,575
6,952
0
21,631
L
Anubis
Shmah
Anubis
17,456
1,527
0
1,138
12,601
7,587
0
6,154
6,447
30,692
0
L
Fenrir
SpectrA94
Fenrir
2,631
981
0
179
17,827
17,965
0
8,678
9,149
0
4,208
W
Cerberus
Techbun
Cerberus
12,515
904
1,108
4,301
18,614
21,226
1,454
7,606
10,935
24,145
1,421
W
Khepri
Tiu-Pac
Khepri
6,629
400
783
1,811
14,801
22,823
340
5,024
9,454
18,423
0
L
Kumbhakarna
Xekuros
Kumbhakarna
6,095
192
143
1,031
16,407
21,617
0
8,603
7,804
13,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,739
Gold Earned
57,799
109
Minions Killed
152
0
Camps Cleared
0
918,764
Distance Traveled
1,340,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,653
973
44
3
0
271,475
0
W
Anhur
12,410
955
49
4
0
241,184
0
W
Fenrir
9,392
722
3
0
0
261,063
0
L
Gilgamesh
8,327
641
8
1
0
208,677
0
L
Heimdallr
8,649
665
42
3
0
162,691
0
L
Anubis
10,433
803
42
3
0
157,475
0
L
Fenrir
7,746
596
8
1
0
173,260
0
W
Cerberus
12,115
932
40
3
0
262,721
0
W
Khepri
11,229
864
16
1
0
304,433
0
L
Kumbhakarna
8,584
660
9
1
0
216,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role