Player Matchup

Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DBZlesso2_08
Vamana
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 19L
1,592 Elo+
Solo
Nu Wa
Nu Wa
Lady-De-Vil
Nu Wa
Level 125
God Stats
72W - 48L
1,578 SR
Queue Stats
105W - 101L
1,478 Elo+
Solo
Xbalanque
Xbalanque
NicDontPlayGames
Xbalanque
Level 78
God Stats
105W - 110L
1,520 SR
Queue Stats
347W - 349L
1,506 Elo+
Solo
Poseidon
Poseidon
Peppi Lain
Poseidon
Level 119
God Stats
70W - 60L
1,581 SR
Queue Stats
114W - 121L
1,548 Elo+
Solo
Team Averages
Level 96
1,536 SR
1,525 Elo+

VS

Team Averages
Level 101
1,491 SR
1,493 Elo+
Terra
Terra
 
Terra
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DurteeHarry16
Hachiman
Level 143
God Stats
13W - 12L
1,466 SR
Queue Stats
125W - 133L
1,495 Elo+
Solo
King Arthur
King Arthur
Mowgli_6-7
King Arthur
Level 128
God Stats
48W - 56L
1,469 SR
Queue Stats
356W - 388L
1,485 Elo+
Solo
Janus
Janus
XenoM SteLeR
Janus
Level 85
God Stats
14W - 13L
1,519 SR
Queue Stats
38W - 43L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
12 / 0 / 9
12,280
1,228
37,152
11,348
6,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
16
3 / 0 / 5
9,869
987
3,817
5,782
3,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 0 / 16
10,518
1,052
14,311
4,482
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
16
1 / 0 / 12
10,233
1,023
6,335
7,948
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Peppi Lain
Poseidon
16
6 / 0 / 9
10,560
1,056
14,176
2,772
927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

412

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 3 / 0
8,693
869
1,506
19,974
12,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
 
Neith
13
0 / 9 / 0
8,515
852
280
12,459
3,998
Hachiman
DurteeHarry16
Hachiman
13
0 / 3 / 0
8,767
877
4,398
14,702
4,833
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Mowgli_6-7
King Arthur
13
0 / 0 / 0
8,596
860
1,669
5,937
4,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 8 / 0
9,065
907
17,730
25,913
7,437
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
0
23
Kills
0
0
Deaths
23
51
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
0
9
16.5
L
Terra
 
Terra
0
3
0
0
L
Neith
 
Neith
0
9
0
0
W
Vamana
3
0
5
5.5
L
Hachiman
DurteeHarry16
Hachiman
0
3
0
0
W
1
0
16
9
L
King Arthur
Mowgli_6-7
King Arthur
0
0
0
0
W
Xbalanque
1
0
12
7
W
Poseidon
Peppi Lain
Poseidon
6
0
9
10.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,791
Damage
25,583
32,332
Taken
78,985
16,403
Mitigated
33,325
9,782
Healing
1,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
37,152
1,158
0
6,321
11,348
6,627
0
5,236
6,112
60,391
0
L
Terra
 
Terra
1,506
74
259
708
19,974
12,252
0
15,661
4,313
4,588
0
L
Neith
 
Neith
280
211
0
30
12,459
3,998
0
9,854
2,605
0
1,749
W
Vamana
3,817
1,443
0
592
5,782
3,774
0
3,216
2,566
0
22,883
L
Hachiman
DurteeHarry16
Hachiman
4,398
2,296
0
383
14,702
4,833
0
12,557
2,145
0
22,517
W
14,311
4,655
222
84
4,482
1,690
0
3,539
943
35,065
0
L
King Arthur
Mowgli_6-7
King Arthur
1,669
160
0
0
5,937
4,805
0
4,463
1,474
0
7,033
W
Xbalanque
6,335
3,106
0
2,042
7,948
3,385
0
5,398
2,550
0
19,560
W
Poseidon
Peppi Lain
Poseidon
14,176
645
350
171
2,772
927
0
1,847
925
31,917
0
L
17,730
425
0
0
25,913
7,437
0
23,104
2,809
48,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,460
Gold Earned
43,636
229
Minions Killed
122
9
Camps Cleared
3
938,281
Distance Traveled
596,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,280
1,228
60
6
3
174,279
0
L
Terra
8,693
869
8
1
0
139,837
0
L
Neith
8,515
852
0
0
0
75,590
0
W
Vamana
9,869
987
39
4
0
194,596
0
L
Hachiman
8,767
877
29
3
2
112,373
0
W
Nu Wa
10,518
1,052
54
5
0
175,724
0
L
King Arthur
8,596
860
10
1
0
106,414
0
W
Xbalanque
10,233
1,023
26
3
4
188,713
0
W
Poseidon
10,560
1,056
50
5
2
204,969
0
L
Janus
9,065
907
75
8
1
161,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role