Player Matchup

Chernobog
Chernobog
CORRUPT-MAORI-61
Chernobog
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,283 Elo+
Party 1
Thanatos
Thanatos
N7Nocta
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,152 Elo+
Party 1
Atlas
Atlas
NvFaded
Atlas
Level 100
God Stats
0W - 3L
1,271 SR
Queue Stats
3W - 25L
1,225 Elo+
Party 1
Vamana
Vamana
Railer---
Vamana
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,365 Elo+
Party 1
Zhong Kui
Zhong Kui
zChewy-_-
Zhong Kui
Level 88
God Stats
0W - 1L
1,318 SR
Queue Stats
10W - 28L
1,281 Elo+
Party 1
Team Averages
Level 68
1,418 SR
1,261 Elo+

VS

Team Averages
Level 133
1,577 SR
1,503 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FANTOMAZI
Danzaburou
Level 100
God Stats
12W - 10L
1,876 SR
Queue Stats
326W - 325L
1,479 Elo+
Solo
Maui
Maui
FlAmZzXBL
Maui
Level 141
God Stats
5W - 6L
1,231 SR
Queue Stats
193W - 190L
1,422 Elo+
Solo
Serqet
Serqet
TeeBeeW
Serqet
Level 99
God Stats
14W - 10L
1,618 SR
Queue Stats
58W - 45L
1,588 Elo+
Solo
Nox
Nox
mrmole89
Nox
Level 194
God Stats
3W - 1L
1,661 SR
Queue Stats
183W - 167L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
13
0 / 3 / 0
7,171
717
3,925
8,935
3,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
N7Nocta
Thanatos
12
0 / 3 / 0
6,829
683
1,728
6,609
2,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atlas
NvFaded
Atlas
12
0 / 0 / 0
6,651
665
3,657
6,746
6,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
Railer---
Vamana
13
0 / 2 / 0
6,938
694
3,441
7,673
6,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
zChewy-_-
Zhong Kui
13
0 / 2 / 0
7,101
710
4,422
8,535
6,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
0 / 0 / 6
7,410
741
6,173
10,069
7,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
FANTOMAZI
Danzaburou
15
3 / 0 / 3
8,533
853
6,720
4,766
2,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
15
1 / 0 / 5
8,283
828
3,184
5,601
5,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
TeeBeeW
Serqet
14
1 / 0 / 4
7,903
790
4,429
3,153
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 0 / 5
8,758
876
7,406
3,218
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
10
10
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
0
6
3
L
Chernobog
0
3
0
0
W
Danzaburou
FANTOMAZI
Danzaburou
3
0
3
4.5
W
Maui
1
0
5
3.5
L
Thanatos
N7Nocta
Thanatos
0
3
0
0
L
Atlas
NvFaded
Atlas
0
0
0
0
L
Vamana
Railer---
Vamana
0
2
0
0
W
Serqet
TeeBeeW
Serqet
1
0
4
3
W
5
0
5
7.5
L
Zhong Kui
zChewy-_-
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,173
Damage
27,912
38,498
Taken
26,807
25,279
Mitigated
18,502
4,828
Healing
9,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,173
1,490
0
1,621
10,069
7,004
259
2,934
6,881
0
27,506
L
Chernobog
3,925
2,220
0
830
8,935
3,750
0
2,455
6,434
0
26,516
W
Danzaburou
FANTOMAZI
Danzaburou
6,720
2,422
0
2,036
4,766
2,884
1,244
1,087
3,679
0
32,518
W
Maui
3,184
674
2,374
2,043
5,601
5,216
224
1,517
3,908
18,413
0
L
Thanatos
N7Nocta
Thanatos
1,728
398
0
1,183
6,609
2,835
0
1,396
5,084
0
17,114
L
Atlas
NvFaded
Atlas
3,657
1,067
0
943
6,746
6,148
0
1,922
4,824
11,392
0
L
Vamana
Railer---
Vamana
3,441
1,384
0
857
7,673
6,252
0
2,168
5,505
0
22,755
W
Serqet
TeeBeeW
Serqet
4,429
970
0
594
3,153
1,824
465
595
2,523
0
22,271
W
7,406
1,023
0
679
3,218
1,574
536
1,408
1,737
39,632
0
L
Zhong Kui
zChewy-_-
Zhong Kui
4,422
132
0
1,015
8,535
6,294
0
2,649
5,712
21,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,690
Gold Earned
40,887
183
Minions Killed
244
0
Camps Cleared
0
1,011,756
Distance Traveled
1,151,440
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,410
741
44
4
0
222,073
0
L
Chernobog
7,171
717
53
5
0
202,046
5
W
Danzaburou
8,533
853
59
6
0
220,752
5
W
Maui
8,283
828
32
3
0
212,728
4
L
Thanatos
6,829
683
26
3
0
181,880
0
L
Atlas
6,651
665
23
2
0
200,955
0
L
Vamana
6,938
694
30
3
0
224,725
3
W
Serqet
7,903
790
32
3
0
271,302
6
W
Nox
8,758
876
77
8
0
224,585
0
L
Zhong Kui
7,101
710
51
5
0
202,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role