Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AlanHN21
Kukulkan
Level 113
God Stats
0W - 2L
1,195 SR
Queue Stats
67W - 76L
1,440 Elo+
Party 1
Sun Wukong
Sun Wukong
DEADCOOP242
Sun Wukong
Level 126
God Stats
1W - 1L
1,509 SR
Queue Stats
16W - 10L
1,437 Elo+
Party 1
Achilles
Achilles
HipERICKREY57
Achilles
Level 148
God Stats
1W - 1L
1,607 SR
Queue Stats
111W - 87L
1,543 Elo+
Party 1
Hercules
Hercules
JëffreyEpstein
Hercules
Level 164
God Stats
1W - 2L
1,353 SR
Queue Stats
144W - 97L
1,616 Elo+
Party 1
Team Averages
Level 139
1,433 SR
1,507 Elo+

VS

Team Averages
Level 119
1,519 SR
1,534 Elo+
Yu Huang
Yu Huang
Askingbolande118
Yu Huang
Level 133
God Stats
5W - 8L
1,336 SR
Queue Stats
351W - 369L
1,433 Elo+
Solo
Janus
Janus
FitN3rd
Janus
Level 128
God Stats
6W - 1L
1,760 SR
Queue Stats
380W - 360L
1,549 Elo+
Party 2
Ao Kuang
Ao Kuang
Khaoskayyy
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,611 Elo+
Solo
Osiris
Osiris
Little Hossman
Osiris
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 168L
1,560 Elo+
Party 2
Hou Yi
Hou Yi
iEternal Roy
Hou Yi
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 96L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
2 / 2 / 16
8,885
808
9,373
8,463
3,613
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
AlanHN21
Kukulkan
16
5 / 2 / 15
9,963
906
12,252
8,934
3,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DEADCOOP242
Sun Wukong
16
8 / 3 / 10
10,158
923
14,472
16,496
9,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
HipERICKREY57
Achilles
16
7 / 4 / 12
10,180
925
13,855
13,595
7,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
16
4 / 1 / 17
10,103
918
6,440
20,341
17,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 8
8,113
738
9,065
12,111
4,328
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
FitN3rd
Janus
16
3 / 3 / 4
8,821
802
11,692
9,438
6,767
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Khaoskayyy
Ao Kuang
11
0 / 9 / 7
7,061
642
6,812
14,338
7,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 7
8,400
764
9,395
15,356
16,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
15
5 / 5 / 5
9,091
826
9,486
11,873
4,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
42
26
Kills
11
12
Deaths
26
70
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
2
16
5
L
Kukulkan
AlanHN21
Kukulkan
5
2
15
6.25
W
2
5
8
1.2
L
Sun Wukong
DEADCOOP242
Sun Wukong
8
3
10
4.33
W
Janus
FitN3rd
Janus
3
3
4
1.67
L
Achilles
HipERICKREY57
Achilles
7
4
12
3.25
L
Hercules
4
1
17
12.5
W
Ao Kuang
Khaoskayyy
Ao Kuang
0
9
7
0.39
W
1
4
7
1.13
W
Hou Yi
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,392
Damage
46,450
67,829
Taken
63,116
42,501
Mitigated
39,842
33,413
Healing
13,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
9,373
5,351
1,551
1,876
8,463
3,613
1,889
3,456
4,966
0
20,889
L
Kukulkan
AlanHN21
Kukulkan
12,252
930
2,147
1,755
8,934
3,723
1,162
6,020
2,829
37,147
0
W
9,065
789
832
1,297
12,111
4,328
603
2,445
9,666
13,674
0
L
Sun Wukong
DEADCOOP242
Sun Wukong
14,472
2,241
302
5,837
16,496
9,612
1,163
8,563
7,595
0
31,924
W
Janus
FitN3rd
Janus
11,692
1,098
1,085
160
9,438
6,767
96
3,053
6,385
31,276
0
L
Achilles
HipERICKREY57
Achilles
13,855
4,356
2,214
3,106
13,595
7,880
2,674
4,350
9,038
0
15,631
L
Hercules
6,440
2,123
3,430
11,195
20,341
17,673
466
4,462
15,832
0
14,651
W
Ao Kuang
Khaoskayyy
Ao Kuang
6,812
1,857
1,367
1,894
14,338
7,175
378
2,692
11,646
8,530
0
W
9,395
1,350
1,829
2,274
15,356
16,762
242
1,197
14,159
0
14,789
W
Hou Yi
9,486
5,596
481
2,338
11,873
4,810
1,802
2,865
9,008
0
24,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,289
Gold Earned
41,486
134
Minions Killed
114
0
Camps Cleared
0
1,111,496
Distance Traveled
984,387
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,885
808
21
2
0
211,107
0
L
Kukulkan
9,963
906
54
5
0
228,462
0
W
Yu Huang
8,113
738
16
1
0
203,659
0
L
Sun Wukong
10,158
923
45
4
0
239,709
0
W
Janus
8,821
802
50
5
0
205,309
0
L
Achilles
10,180
925
8
1
0
200,511
0
L
Hercules
10,103
918
6
1
0
231,707
0
W
Ao Kuang
7,061
642
10
1
0
183,308
0
W
Osiris
8,400
764
7
1
0
212,917
1
W
Hou Yi
9,091
826
31
3
0
179,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role