Player Matchup

Ra
Ra
Cheekzilla
Ra
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,643 Elo+
Party 1
Tyr
Tyr
N0Vox
Tyr
Level 25
God Stats
1W - 1L
1,717 SR
Queue Stats
56W - 35L
1,375 Elo+
Solo
Jormungandr
Jormungandr
PlayerDeleted
Jormungandr
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 11L
1,807 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RocketHaul
Tsukuyomi
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,801 Elo+
Party 1
Achilles
Achilles
WhereAreMySmokes
Achilles
Level 148
God Stats
2W - 1L
1,759 SR
Queue Stats
68W - 43L
1,703 Elo+
Party 1
Team Averages
Level 82
1,595 SR
1,666 Elo+

VS

Team Averages
Level 106
1,496 SR
1,502 Elo+
Thoth
Thoth
Osawane
Thoth
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 105L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
ShenanigansOG
Sun Wukong
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 171L
1,476 Elo+
Solo
Ra
Ra
SixEightLima
Ra
Level 66
God Stats
4W - 5L
1,478 SR
Queue Stats
446W - 465L
1,469 Elo+
Solo
Hercules
Hercules
burningblaise
Hercules
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,651 Elo+
Party 2
Thanatos
Thanatos
dudley22
Thanatos
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 14
11,611
774
16,023
14,393
10,388
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tyr
N0Vox
Tyr
19
5 / 3 / 13
11,441
763
17,482
23,604
29,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
PlayerDeleted
Jormungandr
19
2 / 3 / 17
12,008
801
12,102
24,753
31,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
RocketHaul
Tsukuyomi
13
2 / 4 / 6
9,549
637
5,025
9,266
4,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
10 / 4 / 11
11,803
787
31,560
25,670
32,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Osawane
Thoth
18
2 / 6 / 6
10,654
710
11,585
16,811
6,686
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
ShenanigansOG
Sun Wukong
19
2 / 5 / 6
10,789
719
15,705
24,100
28,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 1 / 5
10,214
681
17,469
11,454
5,346
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
burningblaise
Hercules
17
3 / 5 / 8
10,437
696
15,826
26,413
25,511
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
dudley22
Thanatos
14
4 / 8 / 2
9,516
634
9,411
14,521
9,149
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
42
25
Kills
15
15
Deaths
25
61
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
1
14
13
W
Tyr
N0Vox
Tyr
5
3
13
3.83
L
Thoth
Osawane
Thoth
2
6
6
0.83
W
Jormungandr
PlayerDeleted
Jormungandr
2
3
17
3.5
W
Tsukuyomi
RocketHaul
Tsukuyomi
2
4
6
1.25
L
Sun Wukong
ShenanigansOG
Sun Wukong
2
5
6
1
L
4
1
5
6.5
W
10
4
11
3.88
L
Hercules
burningblaise
Hercules
3
5
8
1.4
L
Thanatos
dudley22
Thanatos
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,192
Damage
69,996
97,686
Taken
93,299
108,168
Mitigated
75,311
41,614
Healing
34,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,023
1,163
13,571
7,647
14,393
10,388
1,999
4,275
9,832
39,413
0
W
Tyr
N0Vox
Tyr
17,482
985
1,559
6,387
23,604
29,562
1,262
7,618
15,331
0
29,521
L
Thoth
Osawane
Thoth
11,585
589
1,290
794
16,811
6,686
168
4,357
11,827
29,356
0
W
Jormungandr
PlayerDeleted
Jormungandr
12,102
3,345
1,443
3,296
24,753
31,303
546
6,314
17,850
41,668
0
W
Tsukuyomi
RocketHaul
Tsukuyomi
5,025
1,096
425
851
9,266
4,064
2,258
2,011
6,904
0
10,741
L
Sun Wukong
ShenanigansOG
Sun Wukong
15,705
1,945
1,061
2,453
24,100
28,619
218
6,590
16,972
0
33,260
L
17,469
1,225
9,418
5,479
11,454
5,346
131
6,023
5,133
39,056
0
W
31,560
5,102
1,091
5,344
25,670
32,851
1,113
5,945
18,715
0
41,731
L
Hercules
burningblaise
Hercules
15,826
5,880
1,577
8,274
26,413
25,511
46
5,764
19,825
0
24,207
L
Thanatos
dudley22
Thanatos
9,411
1,227
238
3,988
14,521
9,149
104
4,752
9,383
0
12,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,412
Gold Earned
51,610
160
Minions Killed
149
0
Camps Cleared
0
1,442,125
Distance Traveled
1,335,273
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,611
774
64
4
0
344,143
0
W
Tyr
11,441
763
27
2
0
368,449
0
L
Thoth
10,654
710
35
2
0
270,091
0
W
Jormungandr
12,008
801
25
2
0
281,851
0
W
Tsukuyomi
9,549
637
12
1
0
132,600
0
L
Sun Wukong
10,789
719
34
2
0
276,115
0
L
Ra
10,214
681
60
4
0
250,426
0
W
Achilles
11,803
787
32
2
0
315,082
0
L
Hercules
10,437
696
16
1
0
254,460
4
L
Thanatos
9,516
634
4
0
0
284,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role