Player Matchup

Achilles
Achilles
Platinum I
ImGoingBerzerk
Achilles
Platinum I
Level 159
God Stats
24W - 27L
1,625 SR
Queue Stats
224W - 196L
1,937 MMR
Party 3
Kukulkan
Kukulkan
Platinum III
MooseBlue
Kukulkan
Platinum III
Level 112
God Stats
13W - 8L
1,621 SR
Queue Stats
226W - 228L
1,845 MMR
Solo
Nemesis
Nemesis
Platinum IV
Navefuh
Nemesis
Platinum IV
Level 65
God Stats
2W - 4L
1,581 SR
Queue Stats
143W - 140L
1,720 MMR
Solo
Athena
Athena
Platinum V
Og4iT
Athena
Platinum V
Level 153
God Stats
1W - 2L
1,426 SR
Queue Stats
111W - 105L
1,676 MMR
Party 3
Skadi
Skadi
Platinum V
tenacious1001
Skadi
Platinum V
Level 159
God Stats
1W - 1L
1,631 SR
Queue Stats
40W - 36L
1,770 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,577 SR
1,789 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,608 SR
1,792 MMR
Aphrodite
Aphrodite
Platinum III
CutiePieSophie
Aphrodite
Platinum III
Level 222
God Stats
19W - 9L
1,603 SR
Queue Stats
220W - 211L
1,797 MMR
Party 2
Shiva
Shiva
Gold I
SYNTAX6988
Shiva
Gold I
Level 141
God Stats
59W - 35L
1,683 SR
Queue Stats
254W - 253L
1,615 MMR
Party 1
Susano
Susano
Platinum IV
TimeAC
Susano
Platinum IV
Level 109
God Stats
1W - 3L
1,498 SR
Queue Stats
23W - 8L
1,931 MMR
Party 2
Agni
Agni
Platinum I
Zadeckxd
Agni
Platinum I
Level 165
God Stats
4W - 3L
1,559 SR
Queue Stats
278W - 282L
1,793 MMR
Party 1
Xbalanque
Xbalanque
Platinum II
xSUPREMExPuPx
Xbalanque
Platinum II
Level 146
God Stats
11W - 8L
1,696 SR
Queue Stats
171W - 167L
1,824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
5 / 1 / 1
8,752
547
10,464
15,170
20,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
MooseBlue
Kukulkan
14
2 / 3 / 2
8,423
526
5,830
8,988
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
Navefuh
Nemesis
14
2 / 2 / 3
8,167
510
6,906
13,792
4,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Og4iT
Athena
13
0 / 1 / 6
8,268
517
6,531
15,564
14,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
5 / 3 / 3
9,586
599
8,968
11,538
3,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
TyrChang'eVamanaKhepri

VS

Bans
HadesMartichorasAtlasGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CutiePieSophie
Aphrodite
13
1 / 0 / 2
8,007
500
3,249
7,857
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shiva
13
1 / 5 / 0
8,471
529
7,075
15,303
8,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Susano
TimeAC
Susano
15
4 / 1 / 2
9,122
570
10,532
11,122
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Agni
13
2 / 3 / 1
8,018
501
14,918
13,433
6,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
xSUPREMExPuPx
Xbalanque
14
2 / 5 / 3
8,924
558
6,880
13,119
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
14
Kills
10
10
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CutiePieSophie
Aphrodite
1
0
2
2
W
Achilles
5
1
1
5.5
W
Kukulkan
MooseBlue
Kukulkan
2
3
2
1
W
Nemesis
Navefuh
Nemesis
2
2
3
1.75
W
Athena
Og4iT
Athena
0
1
6
3
L
Shiva
1
5
0
0.2
L
Susano
TimeAC
Susano
4
1
2
5
L
Agni
2
3
1
0.83
W
5
3
3
2.17
L
Xbalanque
xSUPREMExPuPx
Xbalanque
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,699
Damage
42,654
65,052
Taken
60,834
46,658
Mitigated
31,577
16,515
Healing
18,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CutiePieSophie
Aphrodite
3,249
559
3,062
5,472
7,857
6,199
100
4,595
3,128
29,646
0
W
Achilles
10,464
2,088
0
6,465
15,170
20,026
92
1,120
13,968
2,087
59,873
W
Kukulkan
MooseBlue
Kukulkan
5,830
228
0
1,122
8,988
3,682
973
5,509
3,245
68,368
0
W
Nemesis
Navefuh
Nemesis
6,906
3,160
0
3,248
13,792
4,974
147
3,498
10,026
0
62,654
W
Athena
Og4iT
Athena
6,531
2,071
154
4,959
15,564
14,183
63
6,579
8,738
29,213
0
L
Shiva
7,075
874
4
3,484
15,303
8,948
0
1,965
12,438
0
71,738
L
Susano
TimeAC
Susano
10,532
3,402
0
375
11,122
4,970
0
898
10,088
0
100,828
L
Agni
14,918
1,652
147
2,337
13,433
6,029
320
5,490
7,577
65,391
0
W
8,968
3,709
0
567
11,538
3,793
0
630
10,908
0
64,859
L
Xbalanque
xSUPREMExPuPx
Xbalanque
6,880
2,315
0
3,989
13,119
5,431
1,625
666
12,453
0
70,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,196
Gold Earned
42,542
460
Minions Killed
513
0
Camps Cleared
0
1,691,140
Distance Traveled
1,576,554
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,007
500
50
3
0
314,177
2
W
Achilles
8,752
547
89
6
0
328,758
1
W
Kukulkan
8,423
526
142
9
0
304,516
0
W
Nemesis
8,167
510
82
5
0
364,556
2
W
Athena
8,268
517
22
1
0
377,950
6
L
Shiva
8,471
529
114
7
0
290,439
4
L
Susano
9,122
570
123
8
0
409,818
0
L
Agni
8,018
501
100
6
0
289,296
0
W
Skadi
9,586
599
125
8
0
315,360
5
L
Xbalanque
8,924
558
126
8
0
272,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role