Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
RZZZZZ
Ah Puch
Level 147
God Stats
6W - 2L
1,789 SR
Queue Stats
176W - 154L
1,422 Elo+
Solo
Hou Yi
Hou Yi
freékill
Hou Yi
Level 128
God Stats
3W - 1L
1,714 SR
Queue Stats
16W - 18L
1,551 Elo+
Solo
Team Averages
Level 126
1,668 SR
1,491 Elo+

VS

Team Averages
Level 107
1,632 SR
1,438 Elo+
Danzaburou
Danzaburou
McDalenaTakeAway
Danzaburou
Level 70
God Stats
0W - 1L
1,746 SR
Queue Stats
54W - 56L
1,442 Elo+
Solo
Odin
Odin
MrJohnny13
Odin
Level 104
God Stats
1W - 2L
1,583 SR
Queue Stats
39W - 50L
1,347 Elo+
Solo
Merlin
Merlin
Verdic
Merlin
Level 147
God Stats
36W - 43L
1,566 SR
Queue Stats
333W - 352L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
7 / 0 / 2
9,462
789
6,324
12,212
11,465
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
RZZZZZ
Ah Puch
10
1 / 2 / 6
8,359
697
11,062
9,620
3,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
freékill
Hou Yi
12
1 / 0 / 7
8,861
738
7,929
6,071
2,413
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
McDalenaTakeAway
Danzaburou
12
0 / 3 / 1
8,585
715
8,164
9,206
3,670
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 5 / 1
7,755
646
3,964
13,055
9,424
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Verdic
Merlin
12
2 / 1 / 0
8,796
733
11,582
7,497
2,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
2
2
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
0
2
8
L
Danzaburou
McDalenaTakeAway
Danzaburou
0
3
1
0.17
L
0
5
1
0.1
W
Ah Puch
RZZZZZ
Ah Puch
1
2
6
2
L
Merlin
Verdic
Merlin
2
1
0
2
W
Hou Yi
freékill
Hou Yi
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,315
Damage
23,710
27,903
Taken
29,758
17,489
Mitigated
16,050
9,050
Healing
6,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,324
1,827
154
4,221
12,212
11,465
0
3,703
8,509
0
26,959
L
Danzaburou
McDalenaTakeAway
Danzaburou
8,164
4,926
0
2,595
9,206
3,670
1,195
3,654
5,552
0
39,163
L
3,964
718
0
2,231
13,055
9,424
0
4,724
8,331
0
9,512
W
Ah Puch
RZZZZZ
Ah Puch
11,062
198
112
2,632
9,620
3,611
0
5,043
4,577
36,168
0
L
Merlin
Verdic
Merlin
11,582
677
0
1,959
7,497
2,956
0
2,998
4,499
50,878
0
W
Hou Yi
freékill
Hou Yi
7,929
3,260
0
1,931
6,071
2,413
0
3,254
2,817
0
25,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,682
Gold Earned
25,136
114
Minions Killed
161
0
Camps Cleared
0
674,863
Distance Traveled
669,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,462
789
35
3
0
226,368
0
L
Danzaburou
8,585
715
82
7
0
228,437
0
L
Odin
7,755
646
13
1
0
208,864
0
W
Ah Puch
8,359
697
40
3
0
221,734
0
L
Merlin
8,796
733
66
6
0
232,004
0
W
Hou Yi
8,861
738
39
3
0
226,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role