Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Pedro411
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,547 Elo+
Party 2
Odin
Odin
WereWolfMan22
Odin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,608 Elo+
Party 2
Heimdallr
Heimdallr
easypro96
Heimdallr
Level 121
God Stats
6W - 6L
1,504 SR
Queue Stats
282W - 283L
1,519 Elo+
Solo
Team Averages
Level 105
1,501 SR
1,535 Elo+

VS

Team Averages
Level 95
1,466 SR
1,648 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ElGordoTrolo
Ah Muzen Cab
Level 85
God Stats
1W - 0L
1,304 SR
Queue Stats
15W - 2L
1,845 Elo+
Party 1
Eset
Eset
Zoncui
Eset
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 13L
1,788 Elo+
Party 1
Nemesis
Nemesis
resident243
Nemesis
Level 118
God Stats
9W - 2L
1,525 SR
Queue Stats
336W - 118L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 4 / 3
7,396
740
8,244
13,021
15,635
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyr
 
Tyr
15
1 / 1 / 3
7,201
720
6,163
17,257
9,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
12
0 / 8 / 2
6,246
625
5,955
12,330
5,336
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 3
6,666
667
4,428
12,839
13,114
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
easypro96
Heimdallr
12
1 / 5 / 2
6,548
655
7,620
11,009
5,070
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 0 / 16
8,954
895
11,348
4,560
2,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
 
Maui
13
1 / 1 / 17
8,421
842
3,607
10,019
12,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ah Muzen Cab
ElGordoTrolo
Ah Muzen Cab
16
6 / 1 / 16
9,612
961
18,988
11,478
8,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eset
Zoncui
Eset
16
8 / 1 / 13
9,756
976
18,606
7,920
4,658
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nemesis
resident243
Nemesis
14
4 / 1 / 16
8,502
850
9,047
13,595
18,248
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
101
4
Kills
23
23
Deaths
4
13
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
3
0.63
L
Tyr
 
Tyr
1
1
3
2.5
W
Scylla
 
Scylla
4
0
16
12
W
Maui
 
Maui
1
1
17
9.5
W
Ah Muzen Cab
ElGordoTrolo
Ah Muzen Cab
6
1
16
14
L
Thor
0
8
2
0.13
L
1
5
3
0.5
W
Eset
Zoncui
Eset
8
1
13
14.5
L
Heimdallr
easypro96
Heimdallr
1
5
2
0.4
W
Nemesis
resident243
Nemesis
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,410
Damage
61,596
66,456
Taken
47,572
48,701
Mitigated
45,837
16,649
Healing
17,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,244
558
1,240
721
13,021
15,635
0
6,152
6,869
13,738
0
L
Tyr
 
Tyr
6,163
258
433
8,088
17,257
9,546
0
9,560
7,697
0
15,786
W
Scylla
 
Scylla
11,348
892
976
433
4,560
2,172
1,445
1,351
3,209
24,334
0
W
Maui
 
Maui
3,607
820
3,244
2,288
10,019
12,564
250
1,621
8,398
5,765
0
W
Ah Muzen Cab
ElGordoTrolo
Ah Muzen Cab
18,988
7,813
1,221
2,572
11,478
8,195
2,401
1,974
9,504
0
30,331
L
Thor
5,955
452
197
296
12,330
5,336
0
5,101
7,229
0
11,329
L
4,428
1,051
1,571
2,165
12,839
13,114
0
7,486
5,353
0
7,950
W
Eset
Zoncui
Eset
18,606
2,690
2,067
981
7,920
4,658
1,897
1,128
6,792
38,784
0
L
Heimdallr
easypro96
Heimdallr
7,620
2,211
275
1,663
11,009
5,070
0
5,262
5,747
0
16,799
W
Nemesis
resident243
Nemesis
9,047
2,116
1,139
2,853
13,595
18,248
1,231
2,170
11,425
0
11,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,057
Gold Earned
45,245
81
Minions Killed
124
0
Camps Cleared
0
848,834
Distance Traveled
1,118,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,396
740
20
2
0
147,329
0
L
Tyr
7,201
720
20
2
0
190,186
0
W
Scylla
8,954
895
39
4
0
217,220
0
W
Maui
8,421
842
1
0
0
203,676
0
W
Ah Muzen Cab
9,612
961
32
3
0
184,951
0
L
Thor
6,246
625
10
1
0
145,060
0
L
Odin
6,666
667
9
1
0
187,498
0
W
Eset
9,756
976
43
4
0
220,365
0
L
Heimdallr
6,548
655
22
2
0
178,761
0
W
Nemesis
8,502
850
9
1
0
292,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role