Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
YungSodium
Bacchus
Level 151
God Stats
1W - 1L
1,740 SR
Queue Stats
28W - 17L
1,547 Elo+
Solo
Hachiman
Hachiman
ancoora
Hachiman
Level 126
God Stats
20W - 18L
1,619 SR
Queue Stats
135W - 124L
1,522 Elo+
Party 1
Thor
Thor
caradeobo3000
Thor
Level 168
God Stats
0W - 2L
1,176 SR
Queue Stats
138W - 122L
1,560 Elo+
Party 1
Raijin
Raijin
hijodesatan66
Raijin
Level 149
God Stats
2W - 3L
1,390 SR
Queue Stats
193W - 183L
1,532 Elo+
Party 1
Team Averages
Level 136
1,485 SR
1,532 Elo+

VS

Team Averages
Level 120
1,658 SR
1,560 Elo+
Horus
Horus
Dripp01
Horus
Level 87
God Stats
15W - 14L
1,434 SR
Queue Stats
260W - 276L
1,525 Elo+
Party 2
Kuzenbo
Kuzenbo
Llamasutrah
Kuzenbo
Level 195
God Stats
4W - 6L
1,500 SR
Queue Stats
405W - 397L
1,514 Elo+
Party 2
Persephone
Persephone
myjul
Persephone
Level 122
God Stats
3W - 3L
1,468 SR
Queue Stats
188W - 185L
1,491 Elo+
Party 2
Apollo
Apollo
ofadekuu
Apollo
Level 49
God Stats
2W - 0L
2,041 SR
Queue Stats
2W - 1L
1,705 Elo+
Solo
Pele
Pele
trisumi
Pele
Level 148
God Stats
13W - 3L
1,849 SR
Queue Stats
287W - 280L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 4 / 1
8,647
509
9,516
12,035
7,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
YungSodium
Bacchus
10
2 / 5 / 0
7,577
446
7,203
15,634
17,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
ancoora
Hachiman
13
0 / 5 / 1
8,163
480
6,485
13,491
5,178
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 0
8,031
472
2,943
14,831
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

13
0 / 3 / 1
8,227
484
3,574
11,297
4,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dripp01
Horus
14
0 / 2 / 2
8,573
504
5,090
12,525
8,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Llamasutrah
Kuzenbo
12
2 / 0 / 6
8,411
495
5,945
12,398
14,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
myjul
Persephone
14
1 / 1 / 4
9,094
535
7,030
7,509
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
ofadekuu
Apollo
16
7 / 1 / 5
10,739
632
16,686
11,933
5,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
trisumi
Pele
18
11 / 0 / 5
11,616
683
13,582
12,449
5,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
21
21
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
4
1
0.38
W
Horus
Dripp01
Horus
0
2
2
0.5
W
Kuzenbo
Llamasutrah
Kuzenbo
2
0
6
5
L
Bacchus
YungSodium
Bacchus
2
5
0
0.4
L
Hachiman
ancoora
Hachiman
0
5
1
0.1
L
1
4
0
0.25
L
0
3
1
0.17
W
Persephone
myjul
Persephone
1
1
4
3
W
Apollo
ofadekuu
Apollo
7
1
5
9.5
W
Pele
trisumi
Pele
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,721
Damage
48,333
67,288
Taken
56,814
40,533
Mitigated
36,826
13,593
Healing
20,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,516
1,725
0
3,353
12,035
7,463
0
1,529
10,506
62,607
0
W
Horus
Dripp01
Horus
5,090
2,142
64
3,931
12,525
8,288
0
6,601
5,924
0
57,561
W
Kuzenbo
Llamasutrah
Kuzenbo
5,945
2,737
214
4,104
12,398
14,871
257
3,635
8,763
24,427
0
L
Bacchus
YungSodium
Bacchus
7,203
835
0
1,142
15,634
17,691
0
3,319
12,315
25,326
0
L
Hachiman
ancoora
Hachiman
6,485
3,827
0
3,913
13,491
5,178
1,471
1,112
12,379
0
63,472
L
2,943
594
0
750
14,831
5,656
0
1,911
12,920
0
62,449
L
3,574
265
0
4,435
11,297
4,545
240
5,104
6,193
65,801
0
W
Persephone
myjul
Persephone
7,030
411
0
2,207
7,509
2,928
509
4,466
3,021
63,857
0
W
Apollo
ofadekuu
Apollo
16,686
13,913
0
3,801
11,933
5,191
2,625
2,854
9,079
0
99,334
W
Pele
trisumi
Pele
13,582
3,626
0
6,633
12,449
5,548
774
3,142
9,307
0
117,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,645
Gold Earned
48,433
468
Minions Killed
545
0
Camps Cleared
0
1,551,477
Distance Traveled
1,772,281
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,647
509
107
6
0
300,722
1
W
Horus
8,573
504
100
6
0
338,754
0
W
Kuzenbo
8,411
495
26
2
0
363,622
1
L
Bacchus
7,577
446
34
2
0
306,811
5
L
Hachiman
8,163
480
111
7
0
306,589
2
L
Thor
8,031
472
95
6
0
351,710
4
L
Raijin
8,227
484
121
7
0
285,645
0
W
Persephone
9,094
535
110
6
0
333,563
2
W
Apollo
10,739
632
156
9
0
332,369
0
W
Pele
11,616
683
153
9
0
403,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role