Player Matchup

Fenrir
Fenrir
Platinum IV
Bunny Makima
Fenrir
Platinum IV
Level 60
God Stats
0W - 1L
1,516 SR
Queue Stats
26W - 22L
1,807 MMR
Party 1
Medusa
Medusa
Gold II
MonkeyD_Dani
Medusa
Gold II
Level 205
God Stats
1W - 3L
1,469 SR
Queue Stats
127W - 145L
1,577 MMR
Solo
Ix Chel
Ix Chel
Diamond IV
UrFreelo_
Ix Chel
Diamond IV
Level 133
God Stats
0W - 2L
1,393 SR
Queue Stats
113W - 108L
2,151 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,459 SR
1,845 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,685 SR
1,876 MMR
Eset
Eset
Silver I
 
Eset
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond V
NYBeast98
Achilles
Diamond V
Level 130
God Stats
2W - 2L
1,683 SR
Queue Stats
65W - 76L
1,983 MMR
Solo
Agni
Agni
Diamond III
adshqyruifnbsdsq
Agni
Diamond III
Level 193
God Stats
8W - 2L
1,872 SR
Queue Stats
93W - 82L
2,144 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 3 / 3
8,118
812
6,125
14,762
14,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
11
1 / 3 / 1
7,492
749
5,337
8,827
3,464
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
UrFreelo_
Ix Chel
11
2 / 4 / 3
8,204
820
7,925
9,443
3,332
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeAo KuangNe ZhaThothMartichoras

VS

Bans
HachimanHou YiAnhurAresGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
3 / 4 / 3
8,376
838
4,656
9,031
2,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
NYBeast98
Achilles
13
5 / 1 / 5
9,127
913
6,674
13,410
14,580
Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 0 / 7
8,812
881
16,847
6,457
2,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
10
10
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
4
3
1.13
L
Fenrir
2
3
3
1.17
L
Medusa
1
3
1
0.5
W
Achilles
NYBeast98
Achilles
5
1
5
7.5
L
Ix Chel
UrFreelo_
Ix Chel
2
4
3
0.88
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,387
Damage
28,177
33,032
Taken
28,898
20,917
Mitigated
20,017
6,864
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
4,656
297
135
2,206
9,031
2,993
692
3,264
5,767
22,636
0
L
Fenrir
6,125
2,208
0
3,388
14,762
14,121
0
10,030
4,732
0
12,723
L
Medusa
5,337
2,589
0
1,794
8,827
3,464
207
5,874
2,953
0
23,927
W
Achilles
NYBeast98
Achilles
6,674
1,473
0
4,526
13,410
14,580
396
3,332
10,078
384
14,405
L
Ix Chel
UrFreelo_
Ix Chel
7,925
1,278
422
1,260
9,443
3,332
60
6,079
3,364
45,961
0
W
16,847
1,107
0
1,095
6,457
2,444
615
1,826
4,631
59,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,814
Gold Earned
26,315
115
Minions Killed
125
0
Camps Cleared
0
607,983
Distance Traveled
617,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,376
838
29
3
0
185,802
0
L
Fenrir
8,118
812
7
1
0
219,561
0
L
Medusa
7,492
749
43
4
0
205,168
0
W
Achilles
9,127
913
22
2
0
218,090
0
L
Ix Chel
8,204
820
65
7
0
183,254
0
W
Agni
8,812
881
74
7
0
213,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role