Player Matchup

Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Dp1903
Da Ji
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 25L
1,572 Elo+
Solo
Anubis
Anubis
Fernanman
Anubis
Level 121
God Stats
17W - 10L
1,825 SR
Queue Stats
126W - 102L
1,714 Elo+
Solo
Hou Yi
Hou Yi
KimmiTheKat
Hou Yi
Level 74
God Stats
1W - 2L
1,336 SR
Queue Stats
35W - 33L
1,472 Elo+
Solo
Odin
Odin
SCP1738
Odin
Level 104
God Stats
4W - 3L
1,657 SR
Queue Stats
224W - 209L
1,589 Elo+
Solo
Team Averages
Level 106
1,564 SR
1,569 Elo+

VS

Team Averages
Level 135
1,593 SR
1,531 Elo+
Ares
Ares
Bigp209
Ares
Level 152
God Stats
6W - 2L
1,359 SR
Queue Stats
114W - 102L
1,544 Elo+
Party 1
Merlin
Merlin
Creaper76
Merlin
Level 143
God Stats
17W - 14L
1,601 SR
Queue Stats
237W - 225L
1,501 Elo+
Solo
Ishtar
Ishtar
Liám
Ishtar
Level 142
God Stats
9W - 10L
1,502 SR
Queue Stats
186W - 204L
1,470 Elo+
Party 1
Chang'e
Chang'e
Sëphy
Chang'e
Level 114
God Stats
2W - 0L
1,608 SR
Queue Stats
44W - 36L
1,540 Elo+
Party 1
Bakasura
Bakasura
TheDeathHurts
Bakasura
Level 124
God Stats
3W - 5L
1,898 SR
Queue Stats
321W - 290L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 3 / 2
5,910
455
3,521
10,079
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
Dp1903
Da Ji
12
4 / 4 / 2
7,487
576
6,688
12,357
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Fernanman
Anubis
13
4 / 4 / 2
8,127
625
6,552
9,352
4,515
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
11
1 / 7 / 1
6,555
504
5,072
12,081
3,662
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odin
SCP1738
Odin
12
2 / 3 / 0
7,224
556
6,993
9,867
7,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bigp209
Ares
12
6 / 1 / 3
8,262
636
4,673
11,552
9,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Creaper76
Merlin
13
2 / 4 / 2
7,837
603
6,015
8,493
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Liám
Ishtar
14
5 / 2 / 4
8,464
651
10,789
12,039
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Sëphy
Chang'e
13
1 / 2 / 4
7,546
580
4,826
10,311
4,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
TheDeathHurts
Bakasura
14
7 / 2 / 4
8,493
653
10,274
12,154
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
11
Kills
21
21
Deaths
11
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
2
0.33
W
Ares
Bigp209
Ares
6
1
3
7.5
W
Merlin
Creaper76
Merlin
2
4
2
0.75
L
Da Ji
Dp1903
Da Ji
4
4
2
1.25
L
Anubis
Fernanman
Anubis
4
4
2
1.25
L
Hou Yi
1
7
1
0.21
W
Ishtar
Liám
Ishtar
5
2
4
3.5
L
Odin
SCP1738
Odin
2
3
0
0.67
W
Chang'e
Sëphy
Chang'e
1
2
4
1.5
W
Bakasura
TheDeathHurts
Bakasura
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,826
Damage
36,577
53,736
Taken
54,549
27,291
Mitigated
27,960
11,899
Healing
18,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,521
914
0
1,837
10,079
6,508
42
3,133
6,287
13,443
0
W
Ares
Bigp209
Ares
4,673
334
0
2,430
11,552
9,753
99
2,820
8,732
23,912
0
W
Merlin
Creaper76
Merlin
6,015
207
0
2,070
8,493
2,602
0
4,434
4,059
59,972
0
L
Da Ji
Dp1903
Da Ji
6,688
1,192
0
3,751
12,357
5,065
0
1,592
10,040
0
46,613
L
Anubis
Fernanman
Anubis
6,552
454
0
3,602
9,352
4,515
0
4,333
4,675
64,027
0
L
Hou Yi
5,072
3,297
0
2,109
12,081
3,662
0
826
11,227
0
34,299
W
Ishtar
Liám
Ishtar
10,789
5,986
0
6,748
12,039
5,988
586
887
11,152
0
76,888
L
Odin
SCP1738
Odin
6,993
689
0
600
9,867
7,541
0
4,963
3,886
0
52,069
W
Chang'e
Sëphy
Chang'e
4,826
1,149
800
3,649
10,311
4,942
245
0
10,311
43,700
0
W
Bakasura
TheDeathHurts
Bakasura
10,274
7,260
0
2,676
12,154
4,675
0
2,615
9,539
0
46,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,303
Gold Earned
40,602
347
Minions Killed
432
0
Camps Cleared
0
1,197,648
Distance Traveled
1,255,936
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,910
455
18
1
0
218,553
0
W
Ares
8,262
636
31
2
0
255,506
5
W
Merlin
7,837
603
123
9
0
233,728
0
L
Da Ji
7,487
576
73
6
0
267,210
0
L
Anubis
8,127
625
109
8
0
227,071
0
L
Hou Yi
6,555
504
69
5
0
248,276
0
W
Ishtar
8,464
651
113
9
0
212,970
2
L
Odin
7,224
556
78
6
0
236,538
0
W
Chang'e
7,546
580
75
6
0
236,343
0
W
Bakasura
8,493
653
90
7
0
317,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role