Player Matchup

Artemis
Artemis
BeMaiSenpai
Artemis
Level 152
God Stats
4W - 4L
1,500 SR
Queue Stats
269W - 242L
1,610 Elo+
Solo
Danzaburou
Danzaburou
FluffyPuffa
Danzaburou
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 10L
1,258 Elo+
Solo
Anubis
Anubis
TheBlackVenome
Anubis
Level 46
God Stats
3W - 6L
1,514 SR
Queue Stats
20W - 24L
1,497 Elo+
Solo
Khepri
Khepri
juliocf2000
Khepri
Level 157
God Stats
18W - 26L
1,450 SR
Queue Stats
263W - 292L
1,570 Elo+
Solo
Medusa
Medusa
krys_243
Medusa
Level 26
God Stats
3W - 3L
1,470 SR
Queue Stats
24W - 41L
1,296 Elo+
Solo
Team Averages
Level 80
1,487 SR
1,446 Elo+

VS

Team Averages
Level 120
1,554 SR
1,496 Elo+
Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ControlldKarnage
Anubis
Level 104
God Stats
2W - 1L
1,423 SR
Queue Stats
2W - 1L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
EasterEggi
Kuzenbo
Level 86
God Stats
7W - 8L
1,792 SR
Queue Stats
186W - 221L
1,524 Elo+
Solo
Scylla
Scylla
Luk3Th3N00b
Scylla
Level 124
God Stats
39W - 50L
1,572 SR
Queue Stats
410W - 393L
1,541 Elo+
Solo
Ullr
Ullr
deNde2052
Ullr
Level 140
God Stats
99W - 109L
1,484 SR
Queue Stats
151W - 147L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeMaiSenpai
Artemis
16
1 / 0 / 2
8,433
767
8,945
4,381
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
FluffyPuffa
Danzaburou
13
0 / 5 / 1
7,296
663
2,928
8,358
3,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 5 / 0
7,500
682
6,889
11,059
6,035
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Khepri
12
1 / 0 / 0
6,933
630
362
951
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
krys_243
Medusa
13
1 / 7 / 0
7,349
668
6,574
12,559
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
6 / 0 / 6
9,317
847
5,754
9,989
8,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 2 / 4
9,163
833
3,192
9,431
4,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
EasterEggi
Kuzenbo
15
1 / 1 / 7
8,269
752
3,265
9,838
13,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
16
4 / 1 / 5
9,118
829
7,279
5,965
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
15
2 / 0 / 10
8,564
779
10,143
7,514
3,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
17
17
Deaths
4
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
0
6
9
L
Artemis
BeMaiSenpai
Artemis
1
0
2
2
W
4
2
4
3
W
Kuzenbo
EasterEggi
Kuzenbo
1
1
7
4.5
L
Danzaburou
FluffyPuffa
Danzaburou
0
5
1
0.1
W
Scylla
4
1
5
6.5
L
1
5
0
0.2
W
Ullr
2
0
10
7
L
Khepri
1
0
0
1
L
Medusa
krys_243
Medusa
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,698
Damage
29,633
37,308
Taken
42,737
16,450
Mitigated
32,800
4,950
Healing
6,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,754
1,834
0
0
9,989
8,737
441
1,429
8,560
30,112
0
L
Artemis
BeMaiSenpai
Artemis
8,945
3,286
0
1,377
4,381
1,582
0
2,317
1,985
0
34,520
W
3,192
0
0
2,514
9,431
4,734
1,420
2,029
7,402
30,053
0
W
Kuzenbo
EasterEggi
Kuzenbo
3,265
677
0
1,783
9,838
13,730
487
1,855
7,983
13,751
0
L
Danzaburou
FluffyPuffa
Danzaburou
2,928
716
0
920
8,358
3,530
0
3,903
4,359
0
19,760
W
Scylla
7,279
532
0
368
5,965
2,256
1,090
988
4,977
33,640
0
L
6,889
142
0
2,019
11,059
6,035
0
5,047
5,813
23,808
0
W
Ullr
10,143
3,451
0
1,520
7,514
3,343
1,831
950
6,564
0
28,120
L
Khepri
362
24
0
0
951
699
0
530
335
3,438
0
L
Medusa
krys_243
Medusa
6,574
2,427
0
634
12,559
4,604
0
7,198
5,326
0
22,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,511
Gold Earned
44,431
192
Minions Killed
243
0
Camps Cleared
0
824,401
Distance Traveled
1,172,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,317
847
41
4
0
261,419
0
L
Artemis
8,433
767
72
7
0
235,868
0
W
Anubis
9,163
833
58
5
0
209,635
0
W
Kuzenbo
8,269
752
26
2
0
236,229
0
L
Danzaburou
7,296
663
39
4
0
144,352
0
W
Scylla
9,118
829
75
7
0
234,026
0
L
Anubis
7,500
682
35
3
0
171,659
0
W
Ullr
8,564
779
43
4
0
230,924
0
L
Khepri
6,933
630
10
1
0
78,873
0
L
Medusa
7,349
668
36
3
0
193,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role