Player Matchup

Pele
Pele
FBI OPEN UP 692
Pele
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,808 Elo+
Party 2
Hercules
Hercules
Kinotay
Hercules
Level 206
God Stats
3W - 0L
1,884 SR
Queue Stats
14W - 6L
1,777 Elo+
Party 2
Thoth
Thoth
Niuyu
Thoth
Level 158
God Stats
1W - 0L
1,872 SR
Queue Stats
10W - 3L
1,793 Elo+
Party 2
Chaac
Chaac
iiisilvxer
Chaac
Level 30
God Stats
1W - 0L
1,579 SR
Queue Stats
10W - 4L
1,700 Elo+
Party 2
Baba Yaga
Baba Yaga
jisunie
Baba Yaga
Level 166
God Stats
2W - 0L
1,878 SR
Queue Stats
12W - 4L
1,808 Elo+
Party 2
Team Averages
Level 113
1,743 SR
1,777 Elo+

VS

Team Averages
Level 47
1,553 SR
1,398 Elo+
Danzaburou
Danzaburou
DemonicAngel X1
Danzaburou
Level 32
God Stats
18W - 22L
1,483 SR
Queue Stats
211W - 291L
1,343 Elo+
Solo
Horus
Horus
ImaBigScaryBear
Horus
Level 6
God Stats
1W - 2L
1,886 SR
Queue Stats
33W - 37L
1,665 Elo+
Party 1
Hercules
Hercules
Lt DansLeftLeg1
Hercules
Level 125
God Stats
0W - 2L
1,268 SR
Queue Stats
68W - 85L
1,528 Elo+
Party 1
Anubis
Anubis
TeXaS903oUtLaW
Anubis
Level 47
God Stats
3W - 2L
1,630 SR
Queue Stats
16W - 29L
1,223 Elo+
Party 3
Zeus
Zeus
texasreaper007
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,230 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
21 / 1 / 10
13,194
1,319
29,716
14,935
10,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
Kinotay
Hercules
17
5 / 0 / 20
11,294
1,129
15,235
12,748
19,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thoth
Niuyu
Thoth
17
6 / 1 / 17
11,149
1,115
22,047
5,902
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
17
1 / 0 / 18
10,568
1,057
8,786
6,454
8,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
jisunie
Baba Yaga
18
4 / 0 / 23
11,776
1,178
15,052
4,026
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

391

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DemonicAngel X1
Danzaburou
14
0 / 5 / 1
9,420
942
9,869
21,341
7,801
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 2
9,751
975
5,723
24,064
25,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
14
2 / 6 / 0
10,092
1,009
10,404
20,767
9,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
0 / 16 / 1
9,065
907
4,686
22,349
8,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 6 / 0
8,733
873
3,641
10,698
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
6
37
Kills
2
2
Deaths
38
88
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DemonicAngel X1
Danzaburou
0
5
1
0.1
W
21
1
10
26
L
0
5
2
0.2
W
Hercules
Kinotay
Hercules
5
0
20
15
L
Hercules
2
6
0
0.33
W
Thoth
Niuyu
Thoth
6
1
17
14.5
L
0
16
1
0.03
W
Chaac
1
0
18
10
W
Baba Yaga
jisunie
Baba Yaga
4
0
23
15.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,836
Damage
34,323
44,065
Taken
99,219
42,917
Mitigated
53,788
13,753
Healing
9,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DemonicAngel X1
Danzaburou
9,869
6,040
0
395
21,341
7,801
0
6,280
15,023
0
26,616
W
29,716
7,256
0
6,495
14,935
10,623
0
3,016
11,613
0
43,088
L
5,723
1,627
1,649
3,654
24,064
25,903
0
11,208
12,483
1,398
6,972
W
Hercules
Kinotay
Hercules
15,235
4,249
0
4,694
12,748
19,359
0
2,909
9,839
0
20,864
L
Hercules
10,404
3,522
0
3,553
20,767
9,947
0
11,057
9,458
0
20,136
W
Thoth
Niuyu
Thoth
22,047
727
0
112
5,902
2,937
0
583
5,319
30,019
0
L
4,686
245
0
665
22,349
8,112
0
4,916
16,695
14,071
0
W
Chaac
8,786
1,064
0
2,250
6,454
8,071
0
2,407
4,047
0
30,820
W
Baba Yaga
jisunie
Baba Yaga
15,052
821
0
202
4,026
1,927
0
810
2,240
35,957
0
L
3,641
470
0
0
10,698
2,025
0
3,638
7,060
9,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,981
Gold Earned
47,061
170
Minions Killed
92
9
Camps Cleared
3
1,049,389
Distance Traveled
791,894
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,420
942
35
4
1
162,320
0
W
Pele
13,194
1,319
36
4
2
212,619
0
L
Horus
9,751
975
5
1
1
189,245
0
W
Hercules
11,294
1,129
10
1
1
203,616
0
L
Hercules
10,092
1,009
19
2
1
187,444
2
W
Thoth
11,149
1,115
16
2
0
199,671
0
L
Anubis
9,065
907
25
3
0
153,031
0
W
Chaac
10,568
1,057
56
6
2
232,789
0
W
Baba Yaga
11,776
1,178
52
5
4
200,694
0
L
Zeus
8,733
873
8
1
0
99,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role